Chimera

“!!!”

The Chimera is the standard armoured personnel carrier of the Imperial Guard, and it allows for quick transportation and deployment of troops to the front. From within the armoured confines of the Chimera, an Imperial Guard infantry squad can use the vehicle's hull-mounted weapons to unleash a lethal wave of firepower into an enemy, protected from all but the most heavy weapons in return.

Unit stats
typevehicle
squad1
health500
energy300
courage
Model stats
typevehicle
armorvehicle
sizelarge
xp350
global33
health500
melee skill100
speed8
rotation125
sight40 (5)
charge speed-
charge range-
charge duration-
charge cooldown-
leapno
Chimera
produce300
produce65
produce10
produce45
produce0
reinforce150
reinforce33
reinforce10
reinforce34
upkeep25.5
1234
health500550605666
health regen0.50.530.550.58
energy300300300300
energy regen0000
melee skill100101102103
melee damage11.11.211.33
range damage11.051.11.16

Default


ig_chimera_multilaser

piercing_pvp damage
46 damage per hit
34.5 damage per second

ig_chimera_lasturret_l

piercing_pvp damage
35 damage per hit
23.33 damage per second

ig_chimera_lasturret_r

piercing_pvp damage
35 damage per hit
23.33 damage per second

ig_chimera_lasturret_f

piercing_pvp damage
50 damage per hit
33.33 damage per second

Reinforcement Aura

Allows allied infantry squads within a radius of 40 to reinforce.

Mobile Base

After a delay of 6 seconds, the Chimera entrenches itself, making it immobile, and providing cover for nearby infantry, as well as a Relay Beacon retreat point. Increases the maximum health of the Chimera by 250 and gives the Chimera 30% damage resistance. Toggled ability, takes 6 seconds to tear down, destroying the Relay Beacon. Destroying the Relay Beacon will cause the ability to deactivate, and destroying the Chimera will also destroy the Relay Beacon.

Mobile Base  | T2
50 10 20

Grants the Mobile Base ability which allows the chimera to dig in, becoming more resilient to damage and deploy a Relay Beacon.