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A Hive Tyrant is a creature created as a battlefield commander and primary synapse conduit for the Hive Mind. Every part of its body is perfectly crafted to maim and kill.
| type | hero |
| squad | 1 |
| health | 1050 |
| energy | 100 |
| courage | ∞ |
| type | hero |
| armor | commander |
| size | medium |
| xp | 500 |
| global | 30 |
| health | 1050 |
| melee skill | 70 |
| speed | 4.5 |
| rotation | 300 |
| sight | 38 (5) |
| charge speed | + 3 |
| charge range | 15 |
| charge duration | 4 |
| charge cooldown | 6 |
| leap | no |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
| health | 1050 | 1103 | 1158 | 1216 | 1276 | 1340 | 1407 | 1477 | 1551 | 1629 |
| health regen | 0.5 | 0.53 | 0.55 | 0.58 | 0.61 | 0.64 | 0.67 | 0.7 | 0.74 | 0.78 |
| energy | 100 | 110 | 120 | 130 | 140 | 155 | 165 | 175 | 185 | 200 |
| energy regen | 1 | 1.05 | 1.1 | 1.16 | 1.22 | 1.28 | 1.34 | 1.41 | 1.48 | 1.55 |
| melee skill | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 |
| melee damage | 1 | 1.05 | 1.09 | 1.14 | 1.18 | 1.22 | 1.25 | 1.29 | 1.33 | 1.36 |
| range damage | 1 | 1.02 | 1.04 | 1.06 | 1.08 | 1.1 | 1.13 | 1.15 | 1.17 | 1.2 |
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tyr_scything_talon_double_hive_tyrant
melee_pvp damage |
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tyr_scything_talon_double_knockback_hive_tyrant
melee_pvp damage |
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tyr_scything_talon_double_heavy_claw_hive_tyrant
melee_heavy damage |
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tyr_venom_cannon_hive
armor_piercing_pvp damage |
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tyr_scything_talons_hive_tyrant
melee_pvp damage |
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Melee Resistance AuraThis unit takes 40% less damage from melee weapons. Passive ability. |
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Synaptic ColossusCommanding the swarm with an unshakable synaptic field, the Hive Tyrant has medium crush capabilities, cannot be suppressed, and cannot be knocked back via weapon/domino effects. Passive ability |
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Basic SynapseReduces the received ranged and melee damage, and received suppression of non-Warrior, non-hero Tyranids by 20%. Ranged damage reduction is increased to 22%/25%/27% at level 2/3/4. Also increases the speed of allied units with super heavy infantry armour by 1. Allows Hormagaunts to leap over cover when they're not suppressed. Radius 32. Passive ability. |
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Improved SynapseAllied Tyranid non-hero, non-synapse infantry units in radius 32 have their health increased by 25%, in addition to the basic synapse. Requires the Improved Synapse upgrade. Passive ability. |
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Seismic Roar
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Charge
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Invulnerability
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Warp Field
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Psychic Scream
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Bio-Plasma
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Rending Talons | T1
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Extended Carapace | T1
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Warp Field | T1
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Crushing Claws | T2
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Improved Synapse | T1
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Psychic Scream | T1
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Venom Cannon | T2
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Bonded Exoskeleton | T2
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Bio-Plasma | T1
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Infestation | T2 | ![]() |
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Brood Nest | T1 | ![]() |
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Spawn Tyrant Guard | T2
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Without Number | T3
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Tyranoformation | T3 | ![]() |