simulation\attrib\weapons\weapon\pvp\race_marine\sm_twohanded_hammer_vanguard.rbf

      {
  "weapon_bag": {
    "aim_at_moving_targets": true,
    "aim_at_windows": false,
    "anim_table": {
      "firing_crouch_chance": 0,
      "firing_crouch_delay": 0.1,
      "on_equip": {
        "on_equip_state_machine": "",
        "on_equip_value": "",
        "on_unequip_value": ""
      },
      "state_name": "melee_weapon_state",
      "track_horizonal_speed": "",
      "track_horizontal": "",
      "track_vertical": "",
      "track_vertical_speed": "",
      "track_when_idle": true,
      "visibility_name": ""
    },
    "area_effect": {
      "area_info": {
        "angle_left": -90,
        "angle_right": 90,
        "area_type": "Point",
        "radius": 0
      },
      "courage_damage": {
        "distant": 0,
        "long": 0,
        "medium": 0,
        "short": 0
      },
      "distance": {
        "distant": 0,
        "long": 0,
        "medium": 0,
        "short": 0
      },
      "friendly_multiplier": 0,
      "hp_damage": {
        "distant": 0,
        "long": 0,
        "medium": 0,
        "short": 0
      },
      "on_detonate_actions": {},
      "reaction_radius_mult": 0,
      "start_effect_at_source": false,
      "sweeping_information": {
        "sweep_duration": 1,
        "sweep_type": "left_to_right"
      },
      "terrain_hit": {
        "chance_splat_only": 0,
        "deform_decl": {
          "$REF": "deform_table",
          "cover_type": "tp_open",
          "deform_decal_file": "",
          "deform_type": "additive",
          "limited": true,
          "random_rotation": false,
          "rotation": 0,
          "vertical_scale": 0
        },
        "radius_max": 1,
        "radius_min": 1,
        "splats": {
          "display_time": -1,
          "splat_list": {}
        }
      },
      "use_terrain_hit": false
    },
    "armour_penetration": 0,
    "behaviour": {
      "allow_automatic_setup": false,
      "always_setup": false,
      "attack_ground": false,
      "is_instant_response_weapon": false,
      "non_moving_setup": false,
      "point_blank": false,
      "update_target_per_burst": false
    },
    "burst_info": {
      "$REF": ""
    },
    "can_melee_buildings": true,
    "charge_attack": {
      "target_action": {
        "$REF": "actions/ability/target_action",
        "area_info": {
          "angle_left": -15,
          "angle_right": 15,
          "area_type": "Pie",
          "line_length": 0,
          "radius": 10,
          "radius_inner": 0
        },
        "die_with_creator": true,
        "do_recalc_targets": false,
        "duration": 0,
        "stationary": false,
        "subactions": [
          {
            "knockback_action": {
              "$REF": "actions/ability/knockback_action",
              "crush_type": "passability/light_crusher",
              "domino_strength": 0,
              "flight_distance": 5,
              "flight_loft": 0,
              "knockback_type": "ability_knockback",
              "levitate": {
                "duration": 0,
                "scatter_angle": 0
              },
              "scatter_angle": 10,
              "scatter_flight": 0,
              "specials": {
                "ignore_pathfinding": false,
                "knock_towards_executer": false
              }
            }
          }
        ],
        "sweep_type": "none",
        "targets": [
          {
            "entity_type_to_choose": ""
          },
          {
            "exclude_self": true
          },
          {
            "prefer_squads": false
          },
          {
            "target_info": {
              "$REF": "types/targets/all"
            }
          }
        ],
        "use_direction": false
      }
    },
    "cooldown": 0,
    "damage_courage": 0,
    "damage_courage_range_modifier": {
      "distant": 1,
      "long": 1,
      "medium": 1,
      "short": 1
    },
    "damage_hp": 95,
    "damage_hp_range_modifier": {
      "distant": 1,
      "long": 1,
      "medium": 1,
      "short": 1
    },
    "damage_morale": 5,
    "death_type": {
      "$REF": "weapons/weapon_death_type",
      "gibbing": 0,
      "ragdoll": 0
    },
    "dmg_to_retreating_units_modifier": 1,
    "extreme_kills": [],
    "fire": {
      "post_idle_delay": 0,
      "wind_down": 1,
      "wind_down_guarantee": 0,
      "wind_up": 1
    },
    "fx": {
      "fx_action_target_name": "default_target",
      "fx_munition_name": "sm_2handedhammer",
      "fx_secondary_munition_name": "",
      "fx_swing_size": "large",
      "fx_tracer_name": "",
      "fx_tracer_speed": 0,
      "fx_upgrade_munition_name": ""
    },
    "ignore_los": false,
    "is_melee": true,
    "mob_accuracy_multiplier": 1,
    "moving": {
      "accuracy_multiplier": 1,
      "disable_moving_firing": true
    },
    "name": "two handed hammer",
    "on_hit_actions": [],
    "on_hit_actions_self": {},
    "on_hit_buffs": {},
    "on_kill_actions": [
      {
        "on_self": {}
      },
      {
        "on_target": {}
      }
    ],
    "on_weaponskill_actions": {},
    "projectile_info": {
      "$REF": ""
    },
    "range": {
      "distant": 0,
      "long": 0,
      "max": 0,
      "medium": 0,
      "min": 0,
      "short": 0
    },
    "recovery_standup_time": 1,
    "reload": {
      "duration": {
        "max": 0,
        "min": 0
      },
      "frequency": {
        "max": 0,
        "min": 0
      }
    },
    "scatter": {
      "angle": {
        "angle_scatter": 5,
        "fow_angle_multiplier": 1
      },
      "distance": {
        "distance_scatter_max": 10,
        "distance_scatter_offset": 0,
        "distance_scatter_ratio": 0.3,
        "fow_distance_multiplier": 1
      },
      "pattern": {
        "burst_pattern_enable": false,
        "delay_bracket_change_chance": 0,
        "distance_bracket_count_air": 0,
        "distance_bracket_count_ground": 1,
        "pattern_direction_forward": true,
        "randomize_starting_pattern_bracket": true
      },
      "tilt": {
        "max_tilt_angle": 0,
        "min_tilt_angle": 0,
        "tilt_max_distance": 10,
        "tilt_scatter_chance": 0
      }
    },
    "setup": {
      "duration": 0,
      "rotation_rate": -1
    },
    "setup_ui": {
      "use_setup_arc": true
    },
    "special_attacks": [
      {
        "special_attack": {
          "actions": [
            {
              "fire_and_forget_action": {
                "$REF": "actions/ability/fire_and_forget_action",
                "sub_actions": [
                  {
                    "delay": {
                      "$REF": "actions/ability/delay",
                      "delay": 1.53,
                      "delayed_actions": [
                        {
                          "target_action": {
                            "$REF": "actions/ability/target_action",
                            "area_info": {
                              "angle_left": 0,
                              "angle_right": 0,
                              "area_type": "Circle",
                              "line_length": 0,
                              "radius": 7,
                              "radius_inner": 0
                            },
                            "die_with_creator": true,
                            "do_recalc_targets": true,
                            "duration": 0.1,
                            "stationary": false,
                            "subactions": [
                              {
                                "knockback_action": {
                                  "$REF": "actions/ability/knockback_action",
                                  "crush_type": "passability/light_crusher",
                                  "domino_strength": 60,
                                  "flight_distance": 6,
                                  "flight_loft": 0.8,
                                  "knockback_type": "weapon_knockback",
                                  "levitate": {
                                    "duration": 0,
                                    "scatter_angle": 0
                                  },
                                  "scatter_angle": 0,
                                  "scatter_flight": 35,
                                  "specials": {
                                    "ignore_pathfinding": false,
                                    "knock_towards_executer": false
                                  }
                                }
                              },
                              {
                                "damage": {
                                  "$REF": "actions/ability/damage",
                                  "application_type": "apply_damage",
                                  "courage_damage": 0,
                                  "damage": 40,
                                  "damage_type": "weapons/weapon_damage/pvp/melee_power_weapons_pvp",
                                  "death_type": {
                                    "$REF": "weapons/weapon_death_type",
                                    "gibbing": 0,
                                    "ragdoll": 0
                                  },
                                  "extreme_kills": [],
                                  "leveling_weapon_type_damage": "unapplicable",
                                  "morale_damage": 0,
                                  "percentage": false,
                                  "show_health_kicker": false
                                }
                              }
                            ],
                            "sweep_type": "none",
                            "targets": [
                              {
                                "entity_type_to_choose": ""
                              },
                              {
                                "exclude_self": true
                              },
                              {
                                "prefer_squads": false
                              },
                              {
                                "target_info": {
                                  "$REF": "types/targets/enemy"
                                }
                              }
                            ],
                            "use_direction": false
                          }
                        }
                      ],
                      "display_progress_bar": false
                    }
                  }
                ],
                "validate": true
              }
            }
          ],
          "chance": 0.1,
          "duration": 2,
          "name": "01",
          "on_hit_action_delay": 0,
          "self_actions": {
            "requirement_action": {
              "$REF": "actions/ability/requirement_action",
              "apply_to_target": false,
              "kill_action_on_failed_requirements": false,
              "requirements": [
                {
                  "required_squad_upgrade": {
                    "$REF": "requirements/required_squad_upgrade",
                    "is_present": true,
                    "max_completed": 1,
                    "min_completed": 1,
                    "only_check_in_progress": false,
                    "reason": "usage",
                    "ui_name": 0,
                    "upgrade_name": "upgrade/pvp/race_marine/troops/sm_battle_cry_active"
                  }
                }
              ],
              "subactions": [
                {
                  "animator_set_action": {
                    "$REF": "actions/ability/animator_set_action",
                    "action_name": "abilities/space_marine/caster_power_sm_small",
                    "delay": 0,
                    "fire_and_forget": true
                  }
                },
                {
                  "target_action": {
                    "$REF": "actions/ability/target_action",
                    "area_info": {
                      "angle_left": 0,
                      "angle_right": 0,
                      "area_type": "Circle",
                      "line_length": 0,
                      "radius": 35,
                      "radius_inner": 0
                    },
                    "die_with_creator": true,
                    "do_recalc_targets": false,
                    "duration": 15,
                    "stationary": false,
                    "subactions": [
                      {
                        "animator_set_action": {
                          "$REF": "actions/ability/animator_set_action",
                          "action_name": "filter_waaagh_boost_start",
                          "delay": 0,
                          "fire_and_forget": true
                        }
                      },
                      {
                        "animator_set_action": {
                          "$REF": "actions/ability/animator_set_action",
                          "action_name": "filter_waaagh_boost_stop",
                          "delay": 15,
                          "fire_and_forget": true
                        }
                      },
                      {
                        "fire_and_forget_action": {
                          "$REF": "actions/ability/fire_and_forget_action",
                          "sub_actions": [
                            {
                              "apply_modifiers_action": {
                                "$REF": "actions/ability/apply_modifiers_action",
                                "duration": 15,
                                "modifiers": [
                                  {
                                    "damage_weapon_modifier": {
                                      "$REF": "modifiers/weapon_modifiers/damage_weapon_modifier",
                                      "application_type": "apply_to_weapon",
                                      "exclusive": false,
                                      "exclusive_type": "tp_modifier",
                                      "probability_of_applying": 1,
                                      "show_modifier_decorator": true,
                                      "target_type_name": "hardpoint_01",
                                      "usage_type": "multiplication",
                                      "value": 1.1
                                    }
                                  }
                                ],
                                "permanent": false
                              }
                            }
                          ],
                          "validate": true
                        }
                      }
                    ],
                    "sweep_type": "none",
                    "targets": [
                      {
                        "entity_type_to_choose": ""
                      },
                      {
                        "exclude_self": true
                      },
                      {
                        "prefer_squads": false
                      },
                      {
                        "target_info": {
                          "$REF": "types/targets/binary_expr",
                          "operation": "and",
                          "targets": [
                            {
                              "allied": {
                                "$REF": "types/targets/allied"
                              }
                            },
                            {
                              "has_unit_type": {
                                "$REF": "types/targets/has_unit_type",
                                "unit_type": "infantry"
                              }
                            }
                          ]
                        }
                      }
                    ],
                    "use_direction": false
                  }
                }
              ],
              "validate": false,
              "validate_subactions": true
            }
          },
          "trigger_on_hit_actions": false
        }
      }
    ],
    "suppression_radius": 0,
    "sync_kills": [
      {
        "synckill_choreographed": {
          "$REF": "types/synckills/synckill_types/synckill_choreographed",
          "actions_to_run": {},
          "chance": 50,
          "interpolation_marker": "marker_synckill_start_loc_sk",
          "interpolation_time": 1,
          "synckill_id": "sk_id_01",
          "total_time": 5.7
        }
      },
      {
        "synckill_choreographed": {
          "$REF": "types/synckills/synckill_types/synckill_choreographed",
          "actions_to_run": {},
          "chance": 50,
          "interpolation_marker": "marker_synckill_start_loc_sk",
          "interpolation_time": 1,
          "synckill_id": "sk_id_02",
          "total_time": 4
        }
      },
      {
        "synckill_choreographed": {
          "$REF": "types/synckills/synckill_types/synckill_choreographed",
          "actions_to_run": {},
          "chance": 100,
          "interpolation_marker": "marker_synckill_start_loc_sk",
          "interpolation_time": 0.2,
          "synckill_id": "sk_id_09",
          "total_time": 9
        }
      }
    ],
    "targetting_priority_priority": 0,
    "teardown": {
      "duration": 0
    },
    "tracking": {
      "fire_cone_angle": 10,
      "normal": {
        "max_down": -40,
        "max_left": -2.5,
        "max_right": 2.5,
        "max_up": 40,
        "rest_horizontal": 0,
        "rest_vertical": 0,
        "speed_horizontal": 360,
        "speed_vertical": 90
      }
    },
    "usable_with_charge": true,
    "weapon_animator": "",
    "weapon_family": "weapons/weapon_family/pvp/power_melee_pvp"
  }
}