Weapon statistics


eld_reaper_launcher_leader_aoe


Basic

weapon familypsychic_pvpsetup time0data versionlatest (rbf)
damage typepsychic_pvpteardown time0
fire while movingnomoving accuracy0.5
is meleenodamage to retreating1

Base damage & range

range0–40health damage18courage damage1
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst duration2–2reload frequency6–8rate of fire4
wind down0cooldown1reload duration3–3projectiles0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

Area effect

angle left0area | distant5damage | distant0.2damage to friendly0
angle right0area | long2damage | long0.2
area radius5area | medium1damage | medium0.6
area typeCirclearea | short0.25damage | short1

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]