Weapon statistics


ig_heavy_weapon_squad_lascannon


Basic

weapon familybrightlance_pvpsetup time3.1data versionlatest (rbf)
damage typearmor_piercing_pvpteardown time3.1
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–65health damage165courage damage0
–distant65–distant1–distant1
–long65–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up1burst duration0–0reload frequency1–1rate of fire-
wind down1cooldown0reload duration2–2projectiles0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

On hit actions

[
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 0,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 5,
      "stationary": false,
      "subactions": [
        {
          "apply_modifiers_action": {
            "$REF": "actions/ability/apply_modifiers_action",
            "duration": 5,
            "modifiers": [
              {
                "speed_maximum_modifier": {
                  "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
                  "application_type": "apply_to_entity",
                  "exclusive": true,
                  "exclusive_type": "zoanthrope shot",
                  "show_modifier_decorator": true,
                  "target_type_name": "",
                  "usage_type": "multiplication",
                  "value": 0.5
                }
              }
            ],
            "permanent": false
          }
        },
        {
          "animator_set_action": {
            "$REF": "actions/ability/animator_set_action",
            "action_name": "ui/buffs/negative_buff_huge",
            "delay": 0,
            "fire_and_forget": false
          }
        }
      ],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": true
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/binary_expr",
            "operation": "or",
            "targets": [
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "vehicle"
                }
              },
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "carnifex"
                }
              },
              {
                "has_unit_type": {
                  "$REF": "types/targets/has_unit_type",
                  "unit_type": "tyrant guard"
                }
              }
            ]
          }
        }
      ],
      "use_direction": false
    }
  }
]

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]

On detonate actions

{
  "damage": {
    "$REF": "actions/ability/damage",
    "application_type": "apply_damage",
    "courage_damage": 0,
    "damage": 0,
    "damage_type": "weapons/weapon_damage/pvp/piercing_pvp",
    "death_type": {
      "$REF": "weapons/weapon_death_type",
      "gibbing": 0,
      "ragdoll": 0
    },
    "extreme_kills": [],
    "leveling_weapon_type_damage": "unapplicable",
    "morale_damage": 0,
    "percentage": false,
    "show_health_kicker": false
  }
}