Weapon statistics


ig_psyker_lightning_arc_default


Basic

weapon familypsychic_pvpsetup time0data versionlatest (rbf)
damage typepsychic_pvpteardown time0
fire while movingnomoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–47health damage45courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up1burst duration0–0reload frequency900–900rate of fire-
wind down1cooldown1reload duration0–0projectiles0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

Area effect

angle left0area | distant6damage | distant0.3damage to friendly0
angle right0area | long6damage | long0.3
area radius6area | medium2damage | medium0.5
area typeCirclearea | short0.5damage | short1

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]