| weapon family | melee_heavy | setup time | 0 | data version | latest (rbf) |
| damage type | melee_heavy | teardown time | 0 | ||
| fire while moving | yes | moving accuracy | 1 | ||
| is melee | yes | damage to retreating | 1 |
| range | 0–0 | health damage | 110 | courage damage | 0 |
| –distant | 0 | –distant | 1 | –distant | 1 |
| –long | 0 | –long | 1 | –long | 1 |
| –medium | 0 | –medium | 1 | –medium | 1 |
| –short | 0 | –short | 1 | –short | 1 |
| wind up | 0.7 | burst duration | 0–0 | reload frequency | 0–0 | rate of fire | - |
| wind down | 0.8 | cooldown | 0 | reload duration | 0–0 | projectiles | 0 |
These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.
[
{
"special_attack": {
"actions": [
{
"delay": {
"$REF": "actions/ability/delay",
"delay": 0.9,
"delayed_actions": [
{
"target_action": {
"$REF": "actions/ability/target_action",
"area_info": {
"angle_left": 0,
"angle_right": 0,
"area_type": "Circle",
"line_length": 0,
"radius": 5,
"radius_inner": 0
},
"die_with_creator": true,
"do_recalc_targets": false,
"duration": 0.1,
"stationary": false,
"subactions": [
{
"damage": {
"$REF": "actions/ability/damage",
"application_type": "simulate_weapon_hit",
"courage_damage": 0,
"damage": 50,
"damage_type": "weapons/weapon_damage/pvp/melee_heavy",
"death_type": {
"$REF": "weapons/weapon_death_type",
"gibbing": 0,
"ragdoll": 0
},
"extreme_kills": [],
"leveling_weapon_type_damage": "unapplicable",
"morale_damage": 0,
"percentage": false,
"show_health_kicker": false
}
},
{
"requirement_action": {
"$REF": "actions/ability/requirement_action",
"apply_to_target": true,
"kill_action_on_failed_requirements": true,
"requirements": [
{
"required_squad_upgrade": {
"$REF": "requirements/required_squad_upgrade",
"is_present": false,
"max_completed": 1111,
"min_completed": 1,
"only_check_in_progress": false,
"reason": "usage",
"ui_name": 9138525,
"upgrade_name": "upgrade/pvp/i_am_retreating"
}
}
],
"subactions": [
{
"knockback_action": {
"$REF": "actions/ability/knockback_action",
"crush_type": "passability/light_crusher",
"domino_strength": 50,
"flight_distance": 8,
"flight_loft": 0.6,
"knockback_type": "ability_knockback",
"levitate": {
"duration": 0,
"scatter_angle": 0
},
"scatter_angle": 0,
"scatter_flight": 35,
"specials": {
"ignore_pathfinding": false,
"knock_towards_executer": false
}
}
}
],
"validate": true,
"validate_subactions": true
}
}
],
"sweep_type": "none",
"targets": [
{
"entity_type_to_choose": ""
},
{
"exclude_self": true
},
{
"prefer_squads": false
},
{
"target_info": {
"$REF": "types/targets/enemy"
}
}
],
"use_direction": false
}
}
],
"display_progress_bar": false
}
}
],
"chance": 0.2,
"duration": 2,
"name": "01",
"on_hit_action_delay": 0,
"self_actions": {},
"trigger_on_hit_actions": false
}
}
]
[
{
"on_self": {
"animator_set_action": {
"$REF": "actions/ability/animator_set_action",
"action_name": "abilities/space_marine/caster_power_sm",
"delay": 0,
"fire_and_forget": true
}
}
},
{
"on_target": {
"target_action": {
"$REF": "actions/ability/target_action",
"area_info": {
"angle_left": 0,
"angle_right": 0,
"area_type": "Circle",
"line_length": 0,
"radius": 45,
"radius_inner": 0
},
"die_with_creator": true,
"do_recalc_targets": false,
"duration": 20,
"stationary": false,
"subactions": [
{
"requirement_action": {
"$REF": "actions/ability/requirement_action",
"apply_to_target": false,
"kill_action_on_failed_requirements": false,
"requirements": [
{
"required_squad_upgrade": {
"$REF": "requirements/required_squad_upgrade",
"is_present": false,
"max_completed": 2147483647,
"min_completed": 1,
"only_check_in_progress": false,
"reason": "usage",
"ui_name": 9104228,
"upgrade_name": "upgrade/pvp/race_marine/troops/dark_age_of_technology"
}
}
],
"subactions": [
{
"requirement_action": {
"$REF": "actions/ability/requirement_action",
"apply_to_target": false,
"kill_action_on_failed_requirements": false,
"requirements": [
{
"required_sim_var": {
"$REF": "requirements/required_sim_var",
"comparison": "less",
"reason": "usage",
"sim_variable": "sm_inspire",
"ui_name": 0,
"value": 5
}
}
],
"subactions": [
{
"damage": {
"$REF": "actions/ability/damage",
"application_type": "apply_damage",
"courage_damage": -20,
"damage": 0,
"damage_type": "weapons/weapon_damage/pvp/piercing_pvp",
"death_type": {
"$REF": "weapons/weapon_death_type",
"gibbing": 0,
"ragdoll": 0
},
"extreme_kills": [],
"leveling_weapon_type_damage": "unapplicable",
"morale_damage": 0,
"percentage": false,
"show_health_kicker": false
}
},
{
"apply_modifiers_action": {
"$REF": "actions/ability/apply_modifiers_action",
"duration": 20,
"modifiers": [
{
"damage_weapon_modifier": {
"$REF": "modifiers/weapon_modifiers/damage_weapon_modifier",
"application_type": "apply_to_weapon",
"exclusive": false,
"exclusive_type": "tp_modifier",
"probability_of_applying": 1,
"show_modifier_decorator": true,
"target_type_name": "hardpoint_01",
"usage_type": "multiplication",
"value": 1.12
}
},
{
"received_courage_damage_squad_modifier": {
"$REF": "modifiers/squad_modifiers/received_courage_damage_squad_modifier",
"application_type": "apply_to_entity",
"exclusive": false,
"exclusive_type": "tp_modifier",
"show_modifier_decorator": true,
"target_type_name": "",
"usage_type": "multiplication",
"value": 0.8
}
}
],
"permanent": false
}
},
{
"animator_set_action": {
"$REF": "actions/ability/animator_set_action",
"action_name": "filter_waaagh_boost_start",
"delay": 0,
"fire_and_forget": false
}
},
{
"animator_set_action": {
"$REF": "actions/ability/animator_set_action",
"action_name": "filter_waaagh_boost_stop",
"delay": 20,
"fire_and_forget": true
}
},
{
"set_sim_var_action": {
"$REF": "actions/ability/set_sim_var_action",
"should_undo": true,
"sim_var_op": "increment",
"sim_variable": "sm_inspire",
"value": 1
}
}
],
"validate": false,
"validate_subactions": true
}
}
],
"validate": false,
"validate_subactions": true
}
},
{
"requirement_action": {
"$REF": "actions/ability/requirement_action",
"apply_to_target": false,
"kill_action_on_failed_requirements": false,
"requirements": [
{
"required_squad_upgrade": {
"$REF": "requirements/required_squad_upgrade",
"is_present": true,
"max_completed": 2147483647,
"min_completed": 1,
"only_check_in_progress": false,
"reason": "usage",
"ui_name": 9104229,
"upgrade_name": "upgrade/pvp/race_marine/troops/dark_age_of_technology"
}
}
],
"subactions": [
{
"requirement_action": {
"$REF": "actions/ability/requirement_action",
"apply_to_target": false,
"kill_action_on_failed_requirements": false,
"requirements": [
{
"required_sim_var": {
"$REF": "requirements/required_sim_var",
"comparison": "less",
"reason": "usage",
"sim_variable": "sm_inspire",
"ui_name": 0,
"value": 5
}
}
],
"subactions": [
{
"apply_modifiers_action": {
"$REF": "actions/ability/apply_modifiers_action",
"duration": 0,
"modifiers": [
{
"received_courage_damage_squad_modifier": {
"$REF": "modifiers/squad_modifiers/received_courage_damage_squad_modifier",
"application_type": "apply_to_entity",
"exclusive": false,
"exclusive_type": "tp_modifier",
"show_modifier_decorator": true,
"target_type_name": "",
"usage_type": "multiplication",
"value": 0.8
}
},
{
"damage_weapon_modifier": {
"$REF": "modifiers/weapon_modifiers/damage_weapon_modifier",
"application_type": "apply_to_weapon",
"exclusive": false,
"exclusive_type": "tp_modifier",
"probability_of_applying": 1,
"show_modifier_decorator": true,
"target_type_name": "hardpoint_01",
"usage_type": "multiplication",
"value": 1.24
}
}
],
"permanent": false
}
},
{
"damage": {
"$REF": "actions/ability/damage",
"application_type": "apply_damage",
"courage_damage": -20,
"damage": 0,
"damage_type": "weapons/weapon_damage/pvp/piercing_pvp",
"death_type": {
"$REF": "weapons/weapon_death_type",
"gibbing": 0,
"ragdoll": 0
},
"extreme_kills": [],
"leveling_weapon_type_damage": "unapplicable",
"morale_damage": 0,
"percentage": false,
"show_health_kicker": false
}
},
{
"animator_set_action": {
"$REF": "actions/ability/animator_set_action",
"action_name": "filter_waaagh_boost_start",
"delay": 0,
"fire_and_forget": false
}
},
{
"animator_set_action": {
"$REF": "actions/ability/animator_set_action",
"action_name": "filter_waaagh_boost_stop",
"delay": 20,
"fire_and_forget": true
}
},
{
"set_sim_var_action": {
"$REF": "actions/ability/set_sim_var_action",
"should_undo": true,
"sim_var_op": "increment",
"sim_variable": "sm_inspire",
"value": 1
}
}
],
"validate": false,
"validate_subactions": true
}
}
],
"validate": false,
"validate_subactions": true
}
}
],
"sweep_type": "none",
"targets": [
{
"entity_type_to_choose": ""
},
{
"exclude_self": true
},
{
"prefer_squads": false
},
{
"target_info": {
"$REF": "types/targets/allied"
}
}
],
"use_direction": false
}
}
}
]