Weapon statistics


tyr_devourer_termagaunt_crippling


Basic

weapon familysnipersetup time0data versionlatest (rbf)
damage typesniperteardown time0
fire while movingyesmoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–25health damage8.5courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst duration1–1reload frequency6–8rate of fire1
wind down0cooldown0reload duration3–3projectiles0

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

On hit actions

[
  {
    "replace_ability_action": {
      "$REF": "actions/upgrade/replace_ability_action",
      "ability_to_add": "ability/pvp/race_tyranid/termagaunt/tyr_debuff_target_crippling_fx",
      "ability_to_remove": ""
    }
  },
  {
    "apply_modifiers_action": {
      "$REF": "actions/ability/apply_modifiers_action",
      "duration": 5,
      "modifiers": [
        {
          "speed_maximum_modifier": {
            "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
            "application_type": "apply_to_squad",
            "exclusive": true,
            "exclusive_type": "tyr_crippling_poison",
            "show_modifier_decorator": true,
            "target_type_name": "",
            "usage_type": "multiplication",
            "value": 0.1
          }
        }
      ],
      "permanent": false
    }
  }
]

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]