Deprecated: Return type of Spot\Entity::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Sabre\Event\EventEmitterTrait::emit(): Implicitly marking parameter $continueCallBack as nullable is deprecated, the explicit nullable type must be used instead in
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Deprecated: Return type of Spot\Query::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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- ESL
- Log
- 53455518
| Machine Elf |
| Daddy Crewfinity |
| 00:48 | Mr. Crewfinity | lol |
| 00:54 | Mr. Crewfinity | tm fighting pc in cover |
| 01:00 | Machine Elf | epic |
| 01:29 | Machine Elf | why the tics b4 csm? |
| 01:47 | Mr. Crewfinity | i can't think of any reason why that would be better |
| 03:07 | Machine Elf | no node was a mistake i guess |
| 04:41 | Mr. Crewfinity | really really hate fighting snipers as pc |
| 05:13 | Machine Elf | i guess that explains why he rushed em |
| 05:18 | Mr. Crewfinity | yeah :P |
| 05:24 | Machine Elf | still i feel like 2 gens for sniper rush |
| 05:29 | Mr. Crewfinity | bets on whether he gets the gen bash or not? |
| 05:31 | Machine Elf | would be best maybe 2 |
| 05:32 | Machine Elf | 3 |
| 05:52 | Mr. Crewfinity | i think he'll get it |
| 06:04 | Mr. Crewfinity | not if he goes that way with tacs tho |
| 06:21 | Mr. Crewfinity | o |
| 06:24 | Machine Elf | okay so at least raptors |
| 06:33 | Mr. Crewfinity | yeah those will help |
| 06:38 | Mr. Crewfinity | until a dread comes out lol |
| 06:45 | Machine Elf | it always does |
| 06:50 | Machine Elf | for slime especially haha |
| 07:54 | Machine Elf | razor? |
| 08:12 | Machine Elf | yep |
| 08:18 | Mr. Crewfinity | hmmm |
| 08:33 | Mr. Crewfinity | i would have held out for a dread |
| 08:41 | Mr. Crewfinity | but i guess he's still getting bashes |
| 08:48 | Mr. Crewfinity | *bashed |
| 09:03 | Machine Elf | slime has the req to rebuy |
| 10:03 | Mr. Crewfinity | meltagun is an interesting purchase |
| 10:10 | Machine Elf | mines as well i thought |
| 10:12 | Mr. Crewfinity | maybe expecting bc? |
| 10:18 | Machine Elf | does the armor passives help? |
| 10:31 | Mr. Crewfinity | yeah that armor gives a fuckload of hp regen |
| 10:43 | Mr. Crewfinity | most of any of the tm's armors |
| 11:01 | Mr. Crewfinity | although i feel like if you're gonna go meltagun, signum is just soooo good |
| 11:17 | Mr. Crewfinity | okay t3 is a mistake lol |
| 11:32 | Machine Elf | almost red for termies |
| 11:40 | Mr. Crewfinity | dunno if he'll get punished or not, but dread now would be way better |
| 11:51 | Machine Elf | ven dread is 350? |
| 12:03 | Machine Elf | red |
| 12:18 | Mr. Crewfinity | yeah i guess that could work |
| 12:22 | Machine Elf | omg |
| 12:24 | Machine Elf | haha |
| 12:32 | Mr. Crewfinity | well that was a swing |
| 12:41 | Machine Elf | nicely judged i guess |
| 12:45 | Machine Elf | i thought slime was nuts |
| 12:53 | Mr. Crewfinity | lol he got pretty lucky |
| 13:07 | Machine Elf | oh where did scouts die? |
| 13:15 | Mr. Crewfinity | while razor was almost dying lol |
| 13:31 | Mr. Crewfinity | he sent them mid |
| 13:46 | Machine Elf | yea i see em haha |
| 14:02 | Mr. Crewfinity | see if he had gone for a dread instead of t3, he would have a lot more map control |
| 14:17 | Machine Elf | yea this is scary |
| 14:19 | Mr. Crewfinity | t3 is nice but he gave morty a ton of space to consolidate |
| 14:26 | Mr. Crewfinity | oooh and rb down |
| 15:04 | Mr. Crewfinity | ven dread is pretty scary tho lol |
| 15:41 | Mr. Crewfinity | which mark would you get on your dread vs this? |
| 15:56 | Mr. Crewfinity | i think i would go MoT |
| 15:57 | Machine Elf | khorne |
| 16:02 | Mr. Crewfinity | and then maybe a fist on PC |
| 16:05 | Machine Elf | i see |
| 16:14 | Mr. Crewfinity | since he already has the snare from pms |
| 16:15 | Morty | fuck] |
| 16:24 | Machine Elf | ahhh |
| 16:26 | Machine Elf | yes i get it |
| 16:34 | Mr. Crewfinity | lol classic mistake |
| 16:40 | Mr. Crewfinity | getting mark on CSM while they're in mid |
| 16:46 | Mr. Crewfinity | lost 2 models to ven dread |
| 17:03 | Machine Elf | struggling for req |
| 17:07 | Mr. Crewfinity | okay he definitely needed one of the marks on his dread tho |
| 17:14 | Mr. Crewfinity | better than reinforcing some squads |
| 17:24 | Machine Elf | i see so turn off auto reinforce |
| 17:26 | Mr. Crewfinity | default dread is useless vs vendread |
| 17:27 | Machine Elf | so save up |
| 17:34 | Mr. Crewfinity | yeah just for a bit at least |
| 18:09 | Mr. Crewfinity | ven dread putting in SO much work |
| 18:20 | Machine Elf | i wouldve done termies first |
| 18:30 | Machine Elf | but he is a tm afterall |
| 18:32 | Machine Elf | can use global |
| 18:33 | Mr. Crewfinity | no way |
| 18:44 | Mr. Crewfinity | termies will drain you dry if you dont already have an army |
| 18:54 | Mr. Crewfinity | plus he already had tzeentch marines |
| 19:01 | Mr. Crewfinity | termies would be good now tho |
| 19:14 | Mr. Crewfinity | oh man he has a pred too |
| 19:24 | Mr. Crewfinity | mortys window is closing quickly |
| 19:34 | Mr. Crewfinity | MoT on dread is wayyyy too late |
| 19:43 | Mr. Crewfinity | gg |
| 19:52 | Machine Elf | that last few fights just bled morty |
| 19:56 | Machine Elf | might as well stay in base |
| 20:03 | Machine Elf | wouldve been better |
| 20:08 | Mr. Crewfinity | yeah he had a chance right when slime was going t3 |
| 20:16 | Mr. Crewfinity | but he needed to kill that vendread faster |
| 20:32 | Mr. Crewfinity | and theres the termies lol |
| 20:57 | Morty | gg |
| 21:00 | Slime | gg |