Deprecated: Return type of Spot\Entity::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Spot\Config implements the Serializable interface, which is deprecated. Implement __serialize() and __unserialize() instead (or in addition, if support for old PHP versions is necessary) in
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Deprecated: Sabre\Event\EventEmitterTrait::emit(): Implicitly marking parameter $continueCallBack as nullable is deprecated, the explicit nullable type must be used instead in
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Deprecated: Return type of Spot\Query::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetSet($key, $value) should either be compatible with ArrayAccess::offsetSet(mixed $offset, mixed $value): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetSet($key, $value) should either be compatible with ArrayAccess::offsetSet(mixed $offset, mixed $value): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::offsetSet($key, $value) should either be compatible with ArrayAccess::offsetSet(mixed $offset, mixed $value): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::offsetSet($key, $value) should either be compatible with ArrayAccess::offsetSet(mixed $offset, mixed $value): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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- ESL
- Log
- 62958500
Calderis Refinery • 16:43Fri 15 Nov 2024 @ 8:43
DoW II Elite
ID: 62958500/194533
DL Zog it| 00:32 | Reginald | now the hormas are dmg dealers in t2 and 1t1 |
| 00:36 | Reginald | t1 |
| 00:41 | andylyn | Yea it's awesome |
| 01:00 | andylyn | You can transition ravangers into melee t2 with warriors too |
| 01:04 | andylyn | It cna get nuts |
| 01:10 | andylyn | Synapse is everything |
| 01:32 | Reginald | yes synapse is worth it |
| 01:33 | andylyn | If only I could get orks to work with this lmao |
| 01:39 | andylyn | O yea super worth |
| 01:39 | Reginald | its cost effective |
| 01:49 | andylyn | It's why I go Tyrant too |
| 02:01 | andylyn | Cuz he has a synaps with health |
| 02:08 | Reginald | tyranids known for low pop |
| 02:10 | andylyn | Like a 25% increase |
| 02:11 | Reginald | and alot of units |
| 02:13 | andylyn | o ye |
| 02:29 | andylyn | If only orks were this smooth to play with, i'd do it all the time |
| 02:43 | andylyn | With nids it's really easy to adapt |
| 02:58 | andylyn | and they have amazing ability to get anti armour |
| 03:14 | Reginald | well the main |
| 03:30 | Reginald | is different more people |
| 03:52 | andylyn | What do you mean? |
| 03:56 | Reginald | different for any player' |
| 03:58 | andylyn | o I see |
| 04:02 | andylyn | Yea it is |
| 04:16 | Reginald | some think its easy some hard to adapt |
| 04:22 | Reginald | in races |
| 04:44 | Reginald | some are all arounders who can use any race |
| 04:46 | andylyn | Wow those specials |
| 04:54 | andylyn | Yea there are some amazing players |
| 05:08 | andylyn | The time they put in is crazy |
| 05:32 | Reginald | ye a i have 2800 hours in 7 years |
| 05:47 | Reginald | 400 per year is not much |
| 06:06 | andylyn | O for this game? Nah 400 isn't to much lols |
| 06:16 | andylyn | Like a months play if dedicated |
| 06:22 | andylyn | Well okay maybe not |
| 06:25 | andylyn | Like 3 months |
| 06:29 | andylyn | But yea |
| 06:40 | andylyn | Even that? |
| 06:51 | andylyn | I think so |
| 07:16 | Reginald | in three months for what? |
| 07:22 | andylyn | for 400 hours play |
| 07:46 | andylyn | If dedicated in playing in those 3 months |
| 08:09 | Reginald | 400 iby 52 |
| 08:35 | Reginald | 8 hours per week' |
| 09:03 | Reginald | I playa avidly for a short period |
| 09:11 | Reginald | then start playing again] |
| 09:30 | andylyn | U are really good at this game so it makes sense lmao |
| 09:36 | Reginald | im not consistent after a period |
| 09:55 | Reginald | no i donr play after the period |
| 10:04 | Reginald | 28 |
| 10:06 | Reginald | w8 |
| 10:09 | andylyn | That's alright, meant to be fun after all |
| 10:10 | Reginald | my mistake |
| 10:18 | Reginald | i started at 2019 |
| 11:05 | andylyn | This ork playing is super interesting though, I like the truk plays |
| 11:26 | Reginald | 2019 i used another account' |
| 11:45 | Reginald | so I think i have more than 3500 hours |
| 11:52 | Reginald | in total |
| 11:54 | andylyn | Hell yea |
| 12:34 | Reginald | when isee this player fathom |
| 12:59 | Reginald | his micro is not bad but his builds are different and sometimes unique |
| 13:10 | andylyn | I think I've watched Fathom in casts I think |
| 13:22 | andylyn | Yea honestly after this I'm kinda tempted to try truk |
| 14:29 | Reginald | hes played way bbetter than before |
| 14:31 | Reginald | fathom |
| 14:54 | andylyn | That's good |
| 15:03 | Reginald | i kinda used 1 build |
| 15:09 | Reginald | he created |
| 15:14 | Reginald | double lootas |
| 15:40 | Reginald | lootas do huge dmg when the enemy units are close |
| 15:47 | andylyn | Yea |
| 15:49 | andylyn | o wait |
| 15:51 | andylyn | teleport right? |
| 15:52 | Reginald | and they can be sneaky to snipe units |
| 15:56 | andylyn | o that |
| 16:04 | andylyn | I see yea I've seen that in a torpid vid I think |
| 16:10 | Reginald | the hide the boyz ability for lootas? |
| 16:15 | andylyn | Yea for boss nob |
| 16:37 | Dullahan | gg lets re |