Deprecated: Return type of Spot\Entity::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Spot\Config implements the Serializable interface, which is deprecated. Implement __serialize() and __unserialize() instead (or in addition, if support for old PHP versions is necessary) in
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Deprecated: Sabre\Event\EventEmitterTrait::emit(): Implicitly marking parameter $continueCallBack as nullable is deprecated, the explicit nullable type must be used instead in
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Deprecated: Return type of Spot\Query::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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- ESL
- Log
- 63146317
Fedrid Folly • 19:11Tue 3 Dec 2024 @ 0:57
DoW II Elite
ID: 63146317/195889
DL Zog it| 00:10 | Will | L |
| 00:13 | Will | gl hf |
| 00:22 | DawnsElite | glhf |
| 01:14 | D1ngus_Khan | oof shoulda taken that fight |
| 01:33 | D1ngus_Khan | nice regroup tho |
| 01:41 | D1ngus_Khan | run in |
| 01:43 | D1ngus_Khan | ruuuuuuuuun |
| 01:45 | D1ngus_Khan | ignore FC |
| 02:00 | Atticus_Yang | damn 3 scouts |
| 02:11 | D1ngus_Khan | maybe he go shotgun shotgun sniper |
| 02:14 | D1ngus_Khan | maybe OW lol |
| 02:25 | Will | i made an oops lol |
| 02:39 | DawnsElite | overwatch? |
| 02:40 | DawnsElite | L |
| 02:48 | Will | no forgot to cap my power |
| 04:22 | D1ngus_Khan | will this comp is c r y i n g for NM |
| 04:25 | D1ngus_Khan | scouts melt |
| 04:51 | D1ngus_Khan | bad luck shotblocker |
| 05:02 | D1ngus_Khan | pop kraken dawn if you have |
| 05:21 | D1ngus_Khan | will dont forget max damage is 0 range for HWT |
| 05:44 | Atticus_Yang | they doesnt hear you |
| 05:50 | D1ngus_Khan | i know this is for when they watch replay |
| 06:14 | D1ngus_Khan | they are up and coming B players so trying to give helpful feedback <3 |
| 07:05 | D1ngus_Khan | nades are not great here, since scouts can just move and dodge |
| 07:28 | D1ngus_Khan | response to snipers would be a better use |
| 07:30 | D1ngus_Khan | or Devs |
| 07:56 | D1ngus_Khan | dawn not getting artificer is a chad move but p much always get artificer vs chaos ( |
| 08:00 | D1ngus_Khan | or anyone lol |
| 08:12 | D1ngus_Khan | tanky hero = chaos kryptonite |
| 08:35 | D1ngus_Khan | BL not great first choice if you see dread |
| 08:38 | D1ngus_Khan | even tho BL always good |
| 08:50 | D1ngus_Khan | las is acceptable thing to buy with em tho |
| 09:14 | D1ngus_Khan | dawn you need halo and Artificer at this point, maybe hammer to poop on BL |
| 09:40 | D1ngus_Khan | TFC rush fine if thats what you're planning but wont usually work |
| 09:53 | D1ngus_Khan | tele |
| 09:53 | D1ngus_Khan | wipe |
| 10:21 | D1ngus_Khan | will never build more than 1 gen on contested as a rule |
| 10:53 | D1ngus_Khan | here I would invis las, bait the dread in with CSM |
| 11:07 | D1ngus_Khan | oh nvm PC |
| 11:08 | D1ngus_Khan | lol |
| 11:48 | D1ngus_Khan | shoot, walk, shoot, walk with PM |
| 13:27 | D1ngus_Khan | this is a more advanced point but BL ALWAYS with tics. Healing BL = |
| 13:31 | D1ngus_Khan | the most goated unit in the game |
| 13:49 | D1ngus_Khan | obvi sometimes ya gotta cap power but send GL tics |
| 14:14 | D1ngus_Khan | Worshiped BL will actually do well vs Termi, maybe not kill but power melee + heal |
| 14:23 | D1ngus_Khan | Dont use the fart cloud on anything but bigger units |
| 14:33 | D1ngus_Khan | does small damage per model, doesnt even hurt termies really |
| 14:38 | D1ngus_Khan | they probably out-regen the damage |
| 14:57 | D1ngus_Khan | vs IG bobs / eldar blobs / ork blobs it can be a retreat wiper or fight-winner |
| 15:51 | D1ngus_Khan | wp dawn, termies first since 2 AV into pred for double tap |
| 16:15 | D1ngus_Khan | will, biggest tip, don't be afraid to be more agressive with tics early |
| 16:26 | D1ngus_Khan | ignore the FC, run to SM, force them off |
| 16:44 | D1ngus_Khan | just run from FC you don't actually want to fight him unless big advnatage |
| 17:30 | D1ngus_Khan | 2nd PM a mistake if not OW |
| 17:38 | D1ngus_Khan | dreads are amazing |
| 17:42 | D1ngus_Khan | but at this point.... |
| 18:30 | Atticus_Yang | to counter terminators need flame/plasma? |
| 18:34 | D1ngus_Khan | flame, no |
| 18:37 | D1ngus_Khan | plasma yes |
| 18:45 | D1ngus_Khan | plasma does + damage vs HI and Super HI |
| 18:50 | D1ngus_Khan | termies are Super Heavy Infantry |
| 19:08 | D1ngus_Khan | so if chaos you want Tzeench marines, BL, Warpfire rod, etc |