Deprecated: Return type of Spot\Entity::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetGet($key) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Query::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\BelongsTo::offsetUnset($key) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Relation\HasMany::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::offsetExists($key) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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Deprecated: Return type of Spot\Entity\Collection::jsonSerialize() should either be compatible with JsonSerializable::jsonSerialize(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in
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- ESL
- Log
- 63389024
Calderis Jungle • 24:02Sun 29 Dec 2024 @ 21:04
DoW II Elite
ID: 63389024/197255
DL Zog it| 00:07 | Typhus | did you watch replkay? |
| 00:12 | c00lthulhu | Yep |
| 00:13 | Rookzero | glhf |
| 00:22 | Dr. Chocolates | I'm glad to hear it Cthulhu |
| 00:28 | Dr. Chocolates | And good luck have fun friend! |
| 00:55 | c00lthulhu | Def some good points to take away going forward. |
| 01:21 | Typhus | I have pulled ome of my key of the keyboard and cleaning em o cant write properly |
| 01:25 | c00lthulhu | Bloodletters killing their heavy weapon squad felt good tho, I see that I have lots |
| 01:31 | c00lthulhu | of options to get in and deal with them now |
| 01:40 | Typhus | raptor to |
| 01:48 | c00lthulhu | lmaoo, get er cleaned |
| 02:07 | Typhus | '. |
| 03:00 | Typhus | ye not game until it done |
| 03:03 | Typhus | no |
| 04:01 | Typhus | oop |
| 05:41 | Typhus | Ok 1 fixed haha |
| 05:47 | Typhus | sssssss much better |
| 06:26 | Typhus | Ok so an expert taught me minimum 3 units asnd commander before gens |
| 06:33 | Typhus | Is standard |
| 07:48 | Typhus | . |
| 07:51 | Typhus | you here? |
| 08:01 | c00lthulhu | Yep |
| 08:20 | Typhus | who do you think wins |
| 08:41 | c00lthulhu | I thought Choco had the advantage but losing his BC is tough |
| 08:55 | Typhus | its ofthen better to get a vehicle tier 2 or another tier 2 unit than upgrades |
| 08:56 | c00lthulhu | Seems like tempo went back to rook's favour |
| 09:13 | Typhus | like they both did |
| 09:24 | Typhus | which proves they have grown |
| 09:44 | c00lthulhu | Nice, yeah I see dread and falc are on now, funny enough almost at same time |
| 09:57 | Typhus | rook makes a mistake of not getting leaders on his unit after vehicle most of the ti |
| 09:59 | Typhus | time |
| 12:14 | c00lthulhu | Oh no |
| 12:51 | c00lthulhu | Is there a better unit he could of built instead of fire dragon for anti vehicle? |
| 12:59 | c00lthulhu | I find vehicles the hardest to deal with |
| 13:14 | Typhus | . |
| 13:32 | Typhus | fire dragon is rly good vs heavy infnatry to |
| 13:35 | Typhus | good vs everything |
| 13:51 | Typhus | rule is to always have 2 anti vehicle unikts, never 1 |
| 14:00 | Typhus | he can make breightlance on shuriken |
| 14:10 | Typhus | and frie dragons and he has 2 |
| 14:33 | Typhus | brightlance and melee on wraithlord works to |
| 15:22 | Typhus | vortimer is strongest vehicle in the game pretty much |
| 16:15 | Typhus | still no leader on banshee, guardians |
| 16:22 | Typhus | that makes him so much weaker |
| 16:55 | Typhus | like the wargear on the warlock though |
| 18:30 | Typhus | cloaked fire dragons shuld have attacked the bc |
| 18:49 | Typhus | I mean vorti, not bc |
| 19:31 | Typhus | nice slow by the ss, well played doctor |
| 19:39 | Typhus | hehe he got it |
| 19:55 | c00lthulhu | Really good game holy, the back and forth |
| 20:07 | Typhus | sniping the vorti was well done |
| 20:28 | Typhus | haha he reaveled that gate quick |
| 20:29 | Typhus | bb |
| 20:50 | Typhus | choco might actually go for land raider redeemer |
| 21:10 | Typhus | but more common is termi |
| 21:35 | Typhus | I would have made regular termies and not the melee only here |
| 21:56 | Typhus | he has no vehicle |
| 22:10 | Dr. Chocolates | CMERE ELDAR SCUM |
| 22:36 | Typhus | I dont know how seer council do vs termies so will be fun |
| 23:06 | c00lthulhu | That's game eh? |
| 23:09 | c00lthulhu | That was good |
| 23:16 | Typhus | he cant get to the vp |
| 23:50 | Typhus | he actually needs the providence and the ethereal slash |
| 23:57 | Typhus | that would win vs termies I think |