Search found 29 matches
- Wed 23 May, 2018 9:08 am
- Forum: Balance Discussion
- Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
- Replies: 273
- Views: 271079
Re: 2.8 Non-Consensus Thread (Part 2 of 2)
Chaos lord nerf with range going from 38 to 26 is a big no no. Terminator force commander has 38 range. Terminators have 38 range. Thats because they all have storm bolters. And CL also has one. If you can remake a model and issue the hero some other weapon which should have 26 range it would be fin...
- Tue 28 Jul, 2015 11:56 am
- Forum: Balance Discussion
- Topic: Grey Knight vs SM Matchup
- Replies: 36
- Views: 15624
Re: Grey Knight vs SM Matchup
Tex wrote:
Also, slaughter starts on a 2 minute cooldown for a somewhat justifiable reason. Paladin retreat doesn't? It should be on a 3 minute cooldown right from the start.
Slaughter has bee nerfed out of the game. By the time the cooldown passes, vanilla CSM are long obsolete.
- Mon 27 Jul, 2015 2:49 pm
- Forum: Balance Discussion
- Topic: Chaos vs SM matchup
- Replies: 22
- Views: 11061
Re: Chaos vs SM matchup
Chaos levels: 1 1 1 2 1 SM levels: 2 3 2 3 2 Skill. The complete and utter application of superior skill with the utility Space Marines have available to maximise damage upon the Chaos forces in order to gain superior experience in areas where the Chaos army does not have to tools to fight back. No...
- Mon 27 Jul, 2015 1:53 pm
- Forum: Balance Discussion
- Topic: Chaos vs SM matchup
- Replies: 22
- Views: 11061
Re: Chaos vs SM matchup
Guys i know that circlejerk reaction when someone brings balance points and you re like "YOLO its my time to be a smart ass". About chaos lord i will repeat my points. Absolute trash hero, bad upgrades extremely 1 dimentional utility. Only combi flamer and LTGB is used. About claws: I want...
- Mon 27 Jul, 2015 11:22 am
- Forum: Balance Discussion
- Topic: Chaos vs SM matchup
- Replies: 22
- Views: 11061
Re: Chaos vs SM matchup
Damn, I only play Chaos and Eldar well but I don't think I've ever seen a bigger Chaos fanboy! -FC switching weapons "because he can/didnt like the previous one". All FC weapons are extremely powerful and useful. Unlike CL's -Overabundance of av from SM side but not from chaos side. Had a...
- Mon 27 Jul, 2015 5:09 am
- Forum: Balance Discussion
- Topic: Chaos vs SM matchup
- Replies: 22
- Views: 11061
Chaos vs SM matchup
These two replays caught my eye. m m -first of all, i d like to note how ridiculous scout snipers are in this matchup. Completely imba. Threre s no counter to the snipers from chaos side. -tacs always been pwning CSM on tier 1. Tacs have too much HP. If you remember, at one point the tacs had 990 hp...
- Mon 27 Jul, 2015 12:06 am
- Forum: Tournaments
- Topic: MRT 16 Replays
- Replies: 13
- Views: 8288
Re: MRT 16 Replays
This is a very useful thing to post all the games. Can watch them 24/7 

- Sun 26 Jul, 2015 11:56 pm
- Forum: Balance Discussion
- Topic: Dark Reaper discussion station
- Replies: 69
- Views: 29525
Re: Dark Reaper discussion station
But you also could buy like 2x rangers and then Dark Reapers in T2 and use guide on those. Guide makes that 44 range like what.. 58? bretty good. Been doing this lately, it solves some problems for me. Shooty SM armies will have some trouble with it especially in 2v2/3v3. All your units shoot farthe...
- Sat 25 Jul, 2015 5:45 pm
- Forum: Balance Discussion
- Topic: Noise marines v Purgation squad
- Replies: 8
- Views: 4248
Re: Noise marines v Purgation squad
Whaaaat. One unit is t1 and one is t2. Suppression is meh in t2 while ranged weapon disable and ability disable is fantastic in t1 and onwards. Cacophony is also great. Not to mention that they're based in two different compositions in different armies... Case in point, we need to make chaos preds ...
- Sat 25 Jul, 2015 5:45 pm
- Forum: Balance Discussion
- Topic: Noise marines v Purgation squad
- Replies: 8
- Views: 4248
Re: Noise marines v Purgation squad
not only that, they cost 400 req and bleed much easier since they dont shut down ranged weapons. they also lose damage output with every model that dies since the damage is shared by all three flamers rather than with one. I'd rather have noise marines in most situations. Ya lol they just insta sup...
- Sat 25 Jul, 2015 2:18 pm
- Forum: Balance Discussion
- Topic: Noise marines v Purgation squad
- Replies: 8
- Views: 4248
Noise marines v Purgation squad
Yeah i ve noticed how the purgation squad is pretty much better at everything when compared to the noise marines.
They supress and slow down, they deal much better damage and they upgrade into a much better thing in T2.
Can you make something with the Noise Marines to make them better.
They supress and slow down, they deal much better damage and they upgrade into a much better thing in T2.
Can you make something with the Noise Marines to make them better.
- Sat 25 Jul, 2015 1:41 pm
- Forum: Balance Discussion
- Topic: Dark Reaper discussion station
- Replies: 69
- Views: 29525
Re: Dark Reaper discussion station
Noone is forcing you to fully upgrade the Dark Reapers..
- Wed 22 Jul, 2015 7:57 pm
- Forum: Community General Discussion
- Topic: post some competent games
- Replies: 1
- Views: 1565
post some competent games
For some of us watching dow2TV has become a good leisure time duringthese years.
If you do competent games just post them on dow2 replays thats all i wanted to say
If you do competent games just post them on dow2 replays thats all i wanted to say

- Wed 22 Jul, 2015 7:54 pm
- Forum: Balance Discussion
- Topic: Dark Reaper discussion station
- Replies: 69
- Views: 29525
Re: Dark Reaper discussion station
they re good especially in 2v2 3v3... but not imba and shouldnt be
they are easy access to large amounts of inferno damage now eldar have it too. much cheaper then CSM
guide is awesome for them.
they are easy access to large amounts of inferno damage now eldar have it too. much cheaper then CSM
guide is awesome for them.
- Tue 21 Jul, 2015 1:38 pm
- Forum: Balance Discussion
- Topic: Dark Reaper discussion station
- Replies: 69
- Views: 29525
Re: Dark Reaper discussion station
In 3v3
If the opponent goes INF blobs at T2 i buy the spiders.
If Heavy inf, i buy Dark Reapers.
They are sorta extra good with the farseer's Guide. Extreme damage and range.
In 1v1, i cant tell you.
If the opponent goes INF blobs at T2 i buy the spiders.
If Heavy inf, i buy Dark Reapers.
They are sorta extra good with the farseer's Guide. Extreme damage and range.
In 1v1, i cant tell you.
- Fri 10 Jul, 2015 2:55 pm
- Forum: Balance Discussion
- Topic: Are 1v1 games balanced?
- Replies: 47
- Views: 20345
Re: Are 1v1 games balanced?
IG sentinel is close to imba at t 1 and always was. Best IG av weapon is... manticore. which got cheaper. Yeah sit back and click on your opponent and win kind of unit. Come T3, you get those ridic leman russ tanks. THey get like what. 40% damage reduction from all types? Let me tell you this at th...
- Tue 07 Jul, 2015 6:24 pm
- Forum: Balance Discussion
- Topic: Are 1v1 games balanced?
- Replies: 47
- Views: 20345
Re: Are 1v1 games balanced?
that being said its competition is not exactly competent? yeah ... 3v3 and 2v2 are quite awful with some of the ability synergies. but they are way more fun than 1v1 since 1v1 generally is less about combat and far more about map control On the other hand 1v1 makes units shine and makes you underst...
- Tue 07 Jul, 2015 6:22 pm
- Forum: Balance Discussion
- Topic: Noise/Plague marine designt faults
- Replies: 13
- Views: 5562
Re: Noise/Plague marine designt faults
I want a complete rework for both units
They should be marine-ish both of them
They should be marine-ish both of them
- Tue 07 Jul, 2015 5:44 pm
- Forum: Balance Discussion
- Topic: Noise/Plague marine designt faults
- Replies: 13
- Views: 5562
Noise/Plague marine designt faults
Ok a few things that have always irked me about these units First of all, all Marines should have HEAVY armor and MELEE RESESTANCE aura. These two dont. 1) Plague marines. The DPS is extremely bad for both melee and ranged. The DPS should be in line with similar stats of other units like CSM or tacs...
- Tue 07 Jul, 2015 5:31 pm
- Forum: Balance Discussion
- Topic: Are 1v1 games balanced?
- Replies: 47
- Views: 20345
Re: Are 1v1 games balanced?
Of course you could beat them with IG in 3v3. IG in team games require practically no skill whatsoever. Freeman frequently buys 2x GM, sent, spotters, and stormtroopers in T2. All he does is a-move then with the LG's sniper ability while behind his allies and he does tremendous work, bleeding model...
- Tue 07 Jul, 2015 5:25 pm
- Forum: Community General Discussion
- Topic: Slaanesh Champion
- Replies: 106
- Views: 50443
Re: Slaanesh Champion
Give chaos a mini hero already. All other factions have 1 or 2 miniheroes easily.
I would like to see this or a Daemon Prince with choices for marks etc
I would like to see this or a Daemon Prince with choices for marks etc
- Mon 06 Jul, 2015 10:05 pm
- Forum: Balance Discussion
- Topic: 2.4.2 Hotfix - No notes , but details included
- Replies: 66
- Views: 28315
Re: 2.4.2 Hotfix - No notes , but details included
Not rly fine. Vs chaos its not really very representative. Chaos has it bad vs walkers. Any replay vs legit race and good players?
- Mon 06 Jul, 2015 8:44 am
- Forum: Balance Discussion
- Topic: 2.4.2 Hotfix - No notes , but details included
- Replies: 66
- Views: 28315
Re: 2.4.2 Hotfix - No notes , but details included
The interceptors can switch between the melee/ranged weapons at will Can we have the same for the raptors? Also, the Chaos dreadnought is still not very good. Low health no ability mediocre weapon. The weapon should still be better IMO. Just look at how powerful the Phobos weapons are compared to th...
- Wed 01 Jul, 2015 7:46 am
- Forum: Balance Discussion
- Topic: Malignant Blindness...(and CL globals in general)
- Replies: 28
- Views: 13303
Re: Malignant Blindness...(and CL globals in general)
This is a pretty useless global. All his globals are bad. Generally Chaos Lord is pretty trashy in 2v2 / 3v3s and in all cases post the first 5 minutes of the game. Bad and cheap wargears, pretty one sided gameplan and no alternatives easy to kite. Combi flamer doesnt scale anywhere outside of 1v1s....
- Mon 29 Jun, 2015 7:13 am
- Forum: Balance Discussion
- Topic: Why the SM cap speed cheat?
- Replies: 10
- Views: 6158
Re: Why the SM cap speed cheat?
For balance? Then give it to CSM and GK too?
- Sun 28 Jun, 2015 7:06 pm
- Forum: Balance Discussion
- Topic: Why the SM cap speed cheat?
- Replies: 10
- Views: 6158
Why the SM cap speed cheat?
Why does the SM tacs still cap with 1.5 speed?
- Fri 26 Jun, 2015 8:54 am
- Forum: Balance Discussion
- Topic: 2.4 Balance Feedback
- Replies: 278
- Views: 163743
Re: 2.4 Balance Feedback
By the way, if you nerf the D cannon the logical thing to do would be to nerf the zoans as well. Also, make the combi flamer scale into the tiers like you did with the custom shoota. Chaos dreadnought autocannon change is something i like. Give it 45-49 range to match that of assault cannon or give ...
- Thu 25 Jun, 2015 9:56 am
- Forum: Balance Discussion
- Topic: 2.4 Balance Feedback
- Replies: 278
- Views: 163743
Re: 2.4 Balance Feedback
This went too far indeed. Paladins. 5250 HP super heavy infantry, can retreat, hav TWO get-out-of-here abilities, extreme powerful sidearms and heavy melee dps effectively anti all ultimate squad. Also ton of support abilities for them from the faction itself. Also the new ability is super good. The...
- Fri 20 Feb, 2015 10:43 am
- Forum: Balance Discussion
- Topic: CSM dread autocannon
- Replies: 15
- Views: 7462
CSM dread autocannon
So i ve downloaded the mod and here s what makes me upset. The default csm dread is in its Relic state. I think everyone can very well understand the fact that default csm dreadnought is worthless and has bee since the game's release. And there s a question why hasnt it been fixed? lower hp (1000), ...
