Search found 29 matches

by Max_Damage
Wed 23 May, 2018 9:08 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 271079

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Chaos lord nerf with range going from 38 to 26 is a big no no. Terminator force commander has 38 range. Terminators have 38 range. Thats because they all have storm bolters. And CL also has one. If you can remake a model and issue the hero some other weapon which should have 26 range it would be fin...
by Max_Damage
Tue 28 Jul, 2015 11:56 am
Forum: Balance Discussion
Topic: Grey Knight vs SM Matchup
Replies: 36
Views: 15624

Re: Grey Knight vs SM Matchup

Tex wrote:

Also, slaughter starts on a 2 minute cooldown for a somewhat justifiable reason. Paladin retreat doesn't? It should be on a 3 minute cooldown right from the start.

Slaughter has bee nerfed out of the game. By the time the cooldown passes, vanilla CSM are long obsolete.
by Max_Damage
Mon 27 Jul, 2015 2:49 pm
Forum: Balance Discussion
Topic: Chaos vs SM matchup
Replies: 22
Views: 11061

Re: Chaos vs SM matchup

Chaos levels: 1 1 1 2 1 SM levels: 2 3 2 3 2 Skill. The complete and utter application of superior skill with the utility Space Marines have available to maximise damage upon the Chaos forces in order to gain superior experience in areas where the Chaos army does not have to tools to fight back. No...
by Max_Damage
Mon 27 Jul, 2015 1:53 pm
Forum: Balance Discussion
Topic: Chaos vs SM matchup
Replies: 22
Views: 11061

Re: Chaos vs SM matchup

Guys i know that circlejerk reaction when someone brings balance points and you re like "YOLO its my time to be a smart ass". About chaos lord i will repeat my points. Absolute trash hero, bad upgrades extremely 1 dimentional utility. Only combi flamer and LTGB is used. About claws: I want...
by Max_Damage
Mon 27 Jul, 2015 11:22 am
Forum: Balance Discussion
Topic: Chaos vs SM matchup
Replies: 22
Views: 11061

Re: Chaos vs SM matchup

Damn, I only play Chaos and Eldar well but I don't think I've ever seen a bigger Chaos fanboy! -FC switching weapons "because he can/didnt like the previous one". All FC weapons are extremely powerful and useful. Unlike CL's -Overabundance of av from SM side but not from chaos side. Had a...
by Max_Damage
Mon 27 Jul, 2015 5:09 am
Forum: Balance Discussion
Topic: Chaos vs SM matchup
Replies: 22
Views: 11061

Chaos vs SM matchup

These two replays caught my eye. m m -first of all, i d like to note how ridiculous scout snipers are in this matchup. Completely imba. Threre s no counter to the snipers from chaos side. -tacs always been pwning CSM on tier 1. Tacs have too much HP. If you remember, at one point the tacs had 990 hp...
by Max_Damage
Mon 27 Jul, 2015 12:06 am
Forum: Tournaments
Topic: MRT 16 Replays
Replies: 13
Views: 8288

Re: MRT 16 Replays

This is a very useful thing to post all the games. Can watch them 24/7 :D
by Max_Damage
Sun 26 Jul, 2015 11:56 pm
Forum: Balance Discussion
Topic: Dark Reaper discussion station
Replies: 69
Views: 29525

Re: Dark Reaper discussion station

But you also could buy like 2x rangers and then Dark Reapers in T2 and use guide on those. Guide makes that 44 range like what.. 58? bretty good. Been doing this lately, it solves some problems for me. Shooty SM armies will have some trouble with it especially in 2v2/3v3. All your units shoot farthe...
by Max_Damage
Sat 25 Jul, 2015 5:45 pm
Forum: Balance Discussion
Topic: Noise marines v Purgation squad
Replies: 8
Views: 4248

Re: Noise marines v Purgation squad

Whaaaat. One unit is t1 and one is t2. Suppression is meh in t2 while ranged weapon disable and ability disable is fantastic in t1 and onwards. Cacophony is also great. Not to mention that they're based in two different compositions in different armies... Case in point, we need to make chaos preds ...
by Max_Damage
Sat 25 Jul, 2015 5:45 pm
Forum: Balance Discussion
Topic: Noise marines v Purgation squad
Replies: 8
Views: 4248

Re: Noise marines v Purgation squad

not only that, they cost 400 req and bleed much easier since they dont shut down ranged weapons. they also lose damage output with every model that dies since the damage is shared by all three flamers rather than with one. I'd rather have noise marines in most situations. Ya lol they just insta sup...
by Max_Damage
Sat 25 Jul, 2015 2:18 pm
Forum: Balance Discussion
Topic: Noise marines v Purgation squad
Replies: 8
Views: 4248

Noise marines v Purgation squad

Yeah i ve noticed how the purgation squad is pretty much better at everything when compared to the noise marines.

They supress and slow down, they deal much better damage and they upgrade into a much better thing in T2.

Can you make something with the Noise Marines to make them better.
by Max_Damage
Sat 25 Jul, 2015 1:41 pm
Forum: Balance Discussion
Topic: Dark Reaper discussion station
Replies: 69
Views: 29525

Re: Dark Reaper discussion station

Noone is forcing you to fully upgrade the Dark Reapers..
by Max_Damage
Wed 22 Jul, 2015 7:57 pm
Forum: Community General Discussion
Topic: post some competent games
Replies: 1
Views: 1565

post some competent games

For some of us watching dow2TV has become a good leisure time duringthese years.

If you do competent games just post them on dow2 replays thats all i wanted to say :D
by Max_Damage
Wed 22 Jul, 2015 7:54 pm
Forum: Balance Discussion
Topic: Dark Reaper discussion station
Replies: 69
Views: 29525

Re: Dark Reaper discussion station

they re good especially in 2v2 3v3... but not imba and shouldnt be
they are easy access to large amounts of inferno damage now eldar have it too. much cheaper then CSM
guide is awesome for them.
by Max_Damage
Tue 21 Jul, 2015 1:38 pm
Forum: Balance Discussion
Topic: Dark Reaper discussion station
Replies: 69
Views: 29525

Re: Dark Reaper discussion station

In 3v3

If the opponent goes INF blobs at T2 i buy the spiders.

If Heavy inf, i buy Dark Reapers.

They are sorta extra good with the farseer's Guide. Extreme damage and range.

In 1v1, i cant tell you.
by Max_Damage
Fri 10 Jul, 2015 2:55 pm
Forum: Balance Discussion
Topic: Are 1v1 games balanced?
Replies: 47
Views: 20345

Re: Are 1v1 games balanced?

IG sentinel is close to imba at t 1 and always was. Best IG av weapon is... manticore. which got cheaper. Yeah sit back and click on your opponent and win kind of unit. Come T3, you get those ridic leman russ tanks. THey get like what. 40% damage reduction from all types? Let me tell you this at th...
by Max_Damage
Tue 07 Jul, 2015 6:24 pm
Forum: Balance Discussion
Topic: Are 1v1 games balanced?
Replies: 47
Views: 20345

Re: Are 1v1 games balanced?

that being said its competition is not exactly competent? yeah ... 3v3 and 2v2 are quite awful with some of the ability synergies. but they are way more fun than 1v1 since 1v1 generally is less about combat and far more about map control On the other hand 1v1 makes units shine and makes you underst...
by Max_Damage
Tue 07 Jul, 2015 6:22 pm
Forum: Balance Discussion
Topic: Noise/Plague marine designt faults
Replies: 13
Views: 5562

Re: Noise/Plague marine designt faults

I want a complete rework for both units

They should be marine-ish both of them
by Max_Damage
Tue 07 Jul, 2015 5:44 pm
Forum: Balance Discussion
Topic: Noise/Plague marine designt faults
Replies: 13
Views: 5562

Noise/Plague marine designt faults

Ok a few things that have always irked me about these units First of all, all Marines should have HEAVY armor and MELEE RESESTANCE aura. These two dont. 1) Plague marines. The DPS is extremely bad for both melee and ranged. The DPS should be in line with similar stats of other units like CSM or tacs...
by Max_Damage
Tue 07 Jul, 2015 5:31 pm
Forum: Balance Discussion
Topic: Are 1v1 games balanced?
Replies: 47
Views: 20345

Re: Are 1v1 games balanced?

Of course you could beat them with IG in 3v3. IG in team games require practically no skill whatsoever. Freeman frequently buys 2x GM, sent, spotters, and stormtroopers in T2. All he does is a-move then with the LG's sniper ability while behind his allies and he does tremendous work, bleeding model...
by Max_Damage
Tue 07 Jul, 2015 5:25 pm
Forum: Community General Discussion
Topic: Slaanesh Champion
Replies: 106
Views: 50443

Re: Slaanesh Champion

Give chaos a mini hero already. All other factions have 1 or 2 miniheroes easily.

I would like to see this or a Daemon Prince with choices for marks etc
by Max_Damage
Mon 06 Jul, 2015 10:05 pm
Forum: Balance Discussion
Topic: 2.4.2 Hotfix - No notes , but details included
Replies: 66
Views: 28315

Re: 2.4.2 Hotfix - No notes , but details included

Not rly fine. Vs chaos its not really very representative. Chaos has it bad vs walkers. Any replay vs legit race and good players?
by Max_Damage
Mon 06 Jul, 2015 8:44 am
Forum: Balance Discussion
Topic: 2.4.2 Hotfix - No notes , but details included
Replies: 66
Views: 28315

Re: 2.4.2 Hotfix - No notes , but details included

The interceptors can switch between the melee/ranged weapons at will Can we have the same for the raptors? Also, the Chaos dreadnought is still not very good. Low health no ability mediocre weapon. The weapon should still be better IMO. Just look at how powerful the Phobos weapons are compared to th...
by Max_Damage
Wed 01 Jul, 2015 7:46 am
Forum: Balance Discussion
Topic: Malignant Blindness...(and CL globals in general)
Replies: 28
Views: 13303

Re: Malignant Blindness...(and CL globals in general)

This is a pretty useless global. All his globals are bad. Generally Chaos Lord is pretty trashy in 2v2 / 3v3s and in all cases post the first 5 minutes of the game. Bad and cheap wargears, pretty one sided gameplan and no alternatives easy to kite. Combi flamer doesnt scale anywhere outside of 1v1s....
by Max_Damage
Mon 29 Jun, 2015 7:13 am
Forum: Balance Discussion
Topic: Why the SM cap speed cheat?
Replies: 10
Views: 6158

Re: Why the SM cap speed cheat?

For balance? Then give it to CSM and GK too?
by Max_Damage
Sun 28 Jun, 2015 7:06 pm
Forum: Balance Discussion
Topic: Why the SM cap speed cheat?
Replies: 10
Views: 6158

Why the SM cap speed cheat?

Why does the SM tacs still cap with 1.5 speed?
by Max_Damage
Fri 26 Jun, 2015 8:54 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 163743

Re: 2.4 Balance Feedback

By the way, if you nerf the D cannon the logical thing to do would be to nerf the zoans as well. Also, make the combi flamer scale into the tiers like you did with the custom shoota. Chaos dreadnought autocannon change is something i like. Give it 45-49 range to match that of assault cannon or give ...
by Max_Damage
Thu 25 Jun, 2015 9:56 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 163743

Re: 2.4 Balance Feedback

This went too far indeed. Paladins. 5250 HP super heavy infantry, can retreat, hav TWO get-out-of-here abilities, extreme powerful sidearms and heavy melee dps effectively anti all ultimate squad. Also ton of support abilities for them from the faction itself. Also the new ability is super good. The...
by Max_Damage
Fri 20 Feb, 2015 10:43 am
Forum: Balance Discussion
Topic: CSM dread autocannon
Replies: 15
Views: 7462

CSM dread autocannon

So i ve downloaded the mod and here s what makes me upset. The default csm dread is in its Relic state. I think everyone can very well understand the fact that default csm dreadnought is worthless and has bee since the game's release. And there s a question why hasnt it been fixed? lower hp (1000), ...

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