Hi!
I'm currently using Santos Tools to import models in 3DS Max 2015 and it works great. But I found myself in a trouble: 3DS Max crushes every time when I try to import a head of a Force Commander.
So I'm curious if anybody knows how to solve this issue or any workaround. Thanks in advance.
Search found 4 matches
- Sun 01 May, 2016 5:50 am
- Forum: Modding
- Topic: Importing models in 3DS Max
- Replies: 0
- Views: 4612
- Mon 25 May, 2015 8:29 am
- Forum: Modding
- Topic: I wanna help do stuff :P
- Replies: 10
- Views: 6450
Re: I wanna help do stuff :P
All the model and texture files for each race are in the folder "troops_wargear" - the "troops" folder just contains the bones and animations. Yeah, got it. Imported in Unity 3D, everything seems to work as expected so far. Time to get some animations. http://rghost.net/856BVxR6...
- Mon 25 May, 2015 5:00 am
- Forum: Modding
- Topic: I wanna help do stuff :P
- Replies: 10
- Views: 6450
Re: I wanna help do stuff :P
Which .sga archives did you extract? It could be that you didn't extract all of them. Are you finding the file paths through the Model Editor? I've extracted barely everything, but those textures seem to be missing. I've looked through every sga file and still can not find textures in Dawn of War 2...
- Sun 24 May, 2015 7:21 pm
- Forum: Modding
- Topic: I wanna help do stuff :P
- Replies: 10
- Views: 6450
Re: I wanna help do stuff :P
Hi! Dunno if I should start another discussion so I'll better ask here. I guess I need some advices from experienced modders, because most info I can find is outdated. Script from Santos Tools that I've found throws errors even in 3DS Max 2009, though I've managed to import some models and then open...
