Search found 8 matches

by woolypeanut
Sat 22 Aug, 2015 1:50 pm
Forum: Balance Discussion
Topic: BaneBlade underperforming
Replies: 69
Views: 31680

Re: BaneBlade underperforming

Baneblade honestly seems fine. Biggest issue is how long it takes to get out which could be eased off a little, you already pay more for it than other super units, why the longer build time? The main thing to consider, is that if you're relying on chimera infinite guard reinforcement during battles ...
by woolypeanut
Wed 05 Aug, 2015 10:02 am
Forum: Strategy Discussion
Topic: Dealing with Grey Knights as Imperial Guard
Replies: 14
Views: 7354

Dealing with Grey Knights as Guard

So my mate and I 1v1 each other all the time, he plays grey knights frequently myself guard. Now up until recently it's been pretty evenly matched however he's caught up to my hours in DoW and now I simply cannot beat him when he plays GK. Tier 1 is fine as I've heard, apparently tier 1 guard vs gre...
by woolypeanut
Fri 10 Jul, 2015 5:28 am
Forum: Technical Issues
Topic: Unknow Joinevent
Replies: 8
Views: 5310

Unknow Joinevent

So I'm getting this issue and as a result am completely unable to join any games I am invited to. I also can't see games that are up that my friends can see.

I've tried the usual fix that being, restarting the game and this hasn't helped.

Is it possible I missed a mini update or something?
by woolypeanut
Tue 09 Jun, 2015 2:50 pm
Forum: Strategy Discussion
Topic: Killing the tyrant guard...
Replies: 7
Views: 4773

Killing the tyrant guard...

So what's the deal with this unit. I honestly thought this unit would have been fixed in the mod... It simply doesn't die? What kind of unit does it count as, super heavy infantry? It'd be nice if my entire army didn't have to shoot at it to do reasonable damage. Just had a game where this thing, pa...
by woolypeanut
Mon 08 Jun, 2015 1:31 pm
Forum: Community General Discussion
Topic: Unit Collision/Pathing
Replies: 17
Views: 8244

Re: Unit Collision/Pathing

Wise Windu wrote:Nothing regarding the Sentinel bit, but in the next patch, we're going to be adding a retreat modifier that allows infantry to path through units and vehicles, which should prevent some of the retreat blocking weirdness.


AWESOME!!! and thanks for such a prompt reply!
by woolypeanut
Mon 08 Jun, 2015 1:04 pm
Forum: Strategy Discussion
Topic: How to beat Chaos in first engagement
Replies: 6
Views: 3633

How to beat Chaos in first engagement

So title says it all. My friend and I are relatively new to the mod however from what we've seen chaos is insanely good in the first engagement, whichever commander they take. Now, by first engagement I mean the typical first fight where the chaos player has a marine squad, his commander and heretic...
by woolypeanut
Sun 07 Jun, 2015 6:44 am
Forum: Community General Discussion
Topic: Unit Collision/Pathing
Replies: 17
Views: 8244

Unit Collision/Pathing

So I've noticed some issues while playing regarding unit collision, sometimes when your units are trying to leave combat they get stuck on other units resulting in preventable wipes. Of course it's a feature of the game to a degree, but the extra retreat melee damage modifier is already enough and u...
by woolypeanut
Thu 04 Jun, 2015 1:28 pm
Forum: Community General Discussion
Topic: Where to find version downloads
Replies: 2
Views: 1958

Where to find version downloads

So I'm new to the mod and this forum so please forgive me if this is the wrong place to post this. In game there's the message bar down the bottom telling me to download version 2.6 of the mod, where can I find this download?

Thanks

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