Search found 4 matches
- Thu 18 Jun, 2015 11:12 pm
- Forum: Community General Discussion
- Topic: An idea for imperial guards
- Replies: 15
- Views: 7389
Re: An idea for imperial guards
Astra Militarum needs more than just another variant of the same unit. The question shouldn't be how to reach for Granadiers, if by upgrade or by reinforcement, but how instead differentiate them from the Storm Troopers. and the answer is VolleyGun Indeed that is the case. But I would settle just f...
- Thu 18 Jun, 2015 7:45 pm
- Forum: Community General Discussion
- Topic: An idea for imperial guards
- Replies: 15
- Views: 7389
Re: An idea for imperial guards
Guardsmen are good enough already, why replace them with a different combat unit that can't repair as well as them? Also I can tell you, Kasrkin spam IS worth it. It's the only game of me on Maestro's channel :] Yeaaaaah. After thinking about it, it wouldn't work cause of the ability of GM to repai...
- Wed 17 Jun, 2015 9:58 pm
- Forum: Community General Discussion
- Topic: An idea for imperial guards
- Replies: 15
- Views: 7389
Re: An idea for imperial guards
Guardsmen squads and kasrkin have extremely different roles in the mod. Guardsmen are your linemen, best unit in the game at fighting attrition battles through their leader upgrades, best at putting out fire support while repairing all the vehicles IG can field. Kasrkin on the other hand are a rang...
- Wed 17 Jun, 2015 9:38 am
- Forum: Community General Discussion
- Topic: An idea for imperial guards
- Replies: 15
- Views: 7389
An idea for imperial guards
I think kasrkin squad should be removed from this mod, and instead replaced by an upgrade for the guardsman squad, an upgrade that requires tier 3 and maybe a certain level on the guardsman squad, turning them into grenadiers. Grenadiers are essensially elite guardsmen, much like what cadian kasrkin...
