Search found 43 matches
- Fri 12 Aug, 2016 5:30 pm
- Forum: Balance Discussion
- Topic: Vindicare sniper
- Replies: 6
- Views: 3940
Re: Vindicare sniper
The VA is in a wierd spot, like GKs in any case... All in all the conclusion if always the same the VA needs a total rework as do the GK as a faction. I very much agree with Ace. Is there a place where the re-work conversation is happening? There was a "Chose your own adventure" thread a ...
- Tue 09 Aug, 2016 11:37 pm
- Forum: Strategy Discussion
- Topic: How do transports work? Are they worth it?
- Replies: 22
- Views: 16404
Re: How do transports work? Are they worth it?
Just to add to Firatwithin's list: Ordo Malleus has the Rhino which is an anti vehicle option, with a twin link lascannon. It also has a smoke grenade that reduces incoming and outgoing ranged damage by 80%. A funny trick is to drive up to any ranged blob, like triple Mark of Tzeentch CSM, or 2-3 ra...
- Tue 09 Aug, 2016 10:58 pm
- Forum: General Discussion
- Topic: DoW3 new footage
- Replies: 155
- Views: 109558
Re: DoW3 new footage
Black Relic wrote:Those lascannon shots better be place holders until they make those tracers better. Because atm i wouldn't get the game at all for Lascannons that fire like lazer tag.
They remind me of Multilasers to be honest, lots of little blasts.
+1 to Cyris' comment. Well said.
- Tue 09 Aug, 2016 10:55 pm
- Forum: Balance Discussion
- Topic: Scout Snipers
- Replies: 23
- Views: 9687
Re: Scout Snipers
Four issues come up from this post. I use them, rataxas uses them, torpid used them and they have also been widely used in the 2v2 tournaments were topird/rataxas played First, Ace of Swords, thank you for this information, this is what I was asking for, from my second post. A small list of individu...
- Tue 09 Aug, 2016 6:45 am
- Forum: Balance Discussion
- Topic: Scout Snipers
- Replies: 23
- Views: 9687
Re: Scout Snipers
@ Adeptus Noobus: You are quite right Noobus, I haven't discussed my build. I appreciate your desire to help, your kindness and interest is a credit to your character. Trouble is, I'm just too damn tired to continue this conversation. I really don't know where else to go; I must not be communicating...
- Mon 08 Aug, 2016 8:56 am
- Forum: Balance Discussion
- Topic: Scout Snipers
- Replies: 23
- Views: 9687
Re: Scout Snipers
Don't forget snipers also counter garrisoned units, especially garrisoned suppression teams where flamers and asm can't do that. Agreed, but I never see anyone try to clear garrisoned suppression teams with flamers or ASM or even snipers, they use the scout grenade and infiltration to accomplish th...
- Sun 07 Aug, 2016 2:52 am
- Forum: Balance Discussion
- Topic: Scout Snipers
- Replies: 23
- Views: 9687
Re: Scout Snipers
It's only in 3v3 where you have a teammate that can double on your side to protect you as you go sniper spam. That build order is useless in every other game mode as you can't gen bash or hold against a push with it. ASM are expensive and only counter one setup team, Infiltration+melee doesn't work...
- Sat 06 Aug, 2016 3:49 pm
- Forum: Balance Discussion
- Topic: Scout Snipers
- Replies: 23
- Views: 9687
Scout Snipers
I was wondering, why are Scout Snipers a thing? SM already have ASM, Infiltration + melee, and grenades to handle set up teams (and Shield, if playing FC). If all of these options don't suit you, then you can tech to 2 and grab P Devs, which counter all SUT for the low low cost of no power. It seems...
- Sun 10 Jul, 2016 4:02 am
- Forum: General Discussion
- Topic: Extended Gameplay Video with Dev Commentary
- Replies: 84
- Views: 47360
Re: Extended Gameplay Video with Dev Commentary
Also, if memory serves, the cartoon had Pikachu resisting evolution, cause he was fabulous the way he was. That's a courageous decision to stay yourself in the face on incredible peer pressure, and I think it deserves recognition. Here here, Pikachu.
- Mon 20 Jun, 2016 3:07 am
- Forum: Balance Discussion
- Topic: OM have been nerfed out of relevancy
- Replies: 19
- Views: 9546
Re: OM have been nerfed out of relevancy
going to recorrect you Ordie with the replay your referring. i had 5 units before even got to getting to tier 3 which only one of the units lived till then my purgation squad, I was last to tech to tier3 in that game, and only just started to get my first grey knight termy 25mins into the game whic...
- Sun 19 Jun, 2016 5:32 am
- Forum: Balance Discussion
- Topic: OM have been nerfed out of relevancy
- Replies: 19
- Views: 9546
Re: OM have been nerfed out of relevancy
You want it? Then it shall be yours. Thank you! I appreciate hearing your thoughts! Let's be honest with ourselves: factions in DoW2 (and many pvp games) work because they are mixes of various OP elements you leverage to win. You leverage IG's OP reinforcement ratios by forcing battles of attrition...
- Sun 12 Jun, 2016 9:30 pm
- Forum: Balance Discussion
- Topic: OM have been nerfed out of relevancy
- Replies: 19
- Views: 9546
Re: OM have been nerfed out of relevancy
revert them to a 2.3 state with the t3 interceptor change, lasrhino nerfs, BC nerfs, and VA nerfs. And yes that means removing operatives from the game. There were just a series of changes that completely fucked up everything about GK design-wise and balance-wise, if someone wants me to write a big...
- Sun 12 Jun, 2016 2:59 am
- Forum: Balance Discussion
- Topic: OM have been nerfed out of relevancy
- Replies: 19
- Views: 9546
Re: OM have been nerfed out of relevancy
Particularly weak points are transitional AV and pushing setup teams/ranged blobs. Perhaps, a suggestion would be to alter how GK does AV? At the moment nearly all of the GK's AV options are Anti All weapons, or permit anti-infantry capacity. Psi-cannons are explosive damage, Vindicare is amazing a...
- Wed 08 Jun, 2016 1:57 am
- Forum: Balance Discussion
- Topic: Tics need to give less xp
- Replies: 91
- Views: 42354
Re: Tics need to give less xp
I think part of the problem in setting balance for heretics is how the different commanders use their heretics. Plague Champion is not much bothered by the nerd because they are worshipping any given fight. If they are being thrown into melee is with Touch of Nurgle, which more than compensates for ...
- Thu 26 May, 2016 6:31 am
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 40269
Re: Re-Evaluation of Dire Avengers
I think you'll find that most of us who are arguing for a rebalancing of the unit are fairly experienced players with Eldar. In fact, triple DA has become one of the more common builds for Eldar in team games. I personally play triple DA as Eldar these days unless I have an extremely compelling reas...
- Tue 24 May, 2016 1:24 am
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 88627
Re: 2.5.1 Bugs/Issues
Stuns occasionally fail to prevent ability use. I played Chaos Lord who could still Kill The Weak while stunned, for example.
- Tue 10 May, 2016 2:17 am
- Forum: Strategy Discussion
- Topic: Any Hope For Me?
- Replies: 12
- Views: 7985
Re: Any Hope For Me?
Not only is there hope, there's even a group for new players!
https://dawnofwar.info/forum/viewtopic.php?t=1927
Here you are welcome to ask lots of questions, and get some practice against folks in your skill range.
https://dawnofwar.info/forum/viewtopic.php?t=1927
Here you are welcome to ask lots of questions, and get some practice against folks in your skill range.
- Tue 10 May, 2016 2:14 am
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 40269
Re: Re-Evaluation of Dire Avengers
Allow me to apologize for any poor communication on my part. Reading the responses to my post, I worry I was not clear enough. I propose leaving the req cost of DA at 270, and leave the Exarch alone. Without the shield, DAs bleed pretty hard as is, and since the Exarch isn't a die last model, you ru...
- Mon 09 May, 2016 4:51 am
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 40269
Re: Re-Evaluation of Dire Avengers
I personally find that they crumble fairly fast. Let me start by agreeing, yes the shields crumble fairly quickly, but when you're playing with these high of numbers, short amounts of time is still a lot of damage. Example: Lets say you have purchased 3 energy shields to go with your 3 DA. Now lets...
- Sun 08 May, 2016 8:24 pm
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 40269
Re: Re-Evaluation of Dire Avengers
The shield bothers me more than the exarch does, specifically because it offers very limited counter-play. Perfect cover protects (meaning negates all damage) squads from regular ranged damage, but also from Flamers, Grenade Launchers, even thrown Grenades, so long as its thrown from the other side ...
- Sat 30 Apr, 2016 6:52 am
- Forum: Releases
- Topic: [HELP] Model Request - Crusader
- Replies: 25
- Views: 18790
Re: [HELP] Model Request - Crusader
Caeltos wrote:My fantasy for the Crusader still is a req only melee unit, while the SS becomes req + power T1.5 unit.
Yes."Bulwark" Crusaders become immune to suppression and gain a charge 18. Duration 15 seconds. Cooldown: I don't know seconds.
Close, but yes.
- Wed 27 Apr, 2016 7:48 pm
- Forum: Releases
- Topic: [HELP] Model Request - Crusader
- Replies: 25
- Views: 18790
Re: [HELP] Model Request - Crusader
My fantasy for the Crusader still is a req only melee unit, while the SS becomes req + power T1.5 unit... Crusaders starting with an energy costing ability that does (???). This will make for cool synergies for Canticle in T1, as well as focusing SS energy battery gameplay into core OM. ::crosses f...
- Wed 20 Apr, 2016 11:46 pm
- Forum: Strategy Discussion
- Topic: Help vs GK please
- Replies: 40
- Views: 42902
Re: Help vs GK please
The Matchup: Warlock vs OM. The trouble: I made it to t3 in pretty good shape. I could reasonably well deal with Paladins, killed them off with Seer Council and Channeling Runes. I couldn't deal with the GK Termis very well however. The Holocaust ability would give a good 5-6 seconds of free damage ...
- Fri 08 Apr, 2016 1:35 am
- Forum: Community General Discussion
- Topic: Codex Clarification
- Replies: 1
- Views: 1560
Codex Clarification
Does the Dire Avenger Exarch provide the 20% ranged damage resistance aura in tier 1? In the Upgrades tab, the wording indicates that it is only in tier 2 that the resistance aura is granted, "An Exarch is sent to lead the squad. Enables the Embolden ability in Tier 2 and passively lowers the s...
- Thu 31 Mar, 2016 10:42 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 88627
Re: 2.5.1 Bugs/Issues
Thank you for the correction. I withdraw my comment.
- Thu 31 Mar, 2016 10:18 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 88627
Re: 2.5.1 Bugs/Issues
IG heavy weapons teams can enter a chimera without de-setting up.
- Thu 31 Mar, 2016 12:20 am
- Forum: Balance Discussion
- Topic: IG imbalances
- Replies: 166
- Views: 71939
Re: IG imbalances
It seems like the Inquisitor's Holy Brazier is too strong; nearly an automatic upgrade. For 20 power you get a 50 DPS power weapon (good against heavy armor races), a radius 18 AoE damage effect, that deals 4 piercing dps (effective against light armor races; for comparison a tactical flamer is 8.75...
- Wed 30 Mar, 2016 1:31 am
- Forum: Balance Discussion
- Topic: CSM get a rhino
- Replies: 19
- Views: 9571
Re: CSM get a rhino
@CSM Emperor: The issue at the moment is that you are trying to reverse the burden of proof, a logical fallacy. You have made a statement, "Chaos needs a transport" and are demanding other people prove that statement to be untrue. m @Codex: Welcome back Codex! @Forestradio: I hope your eye...
- Thu 24 Mar, 2016 5:53 am
- Forum: Balance Discussion
- Topic: Patch 2.5.1
- Replies: 162
- Views: 74375
Re: Patch 2.5.1
Caeltos wrote:Patch 2.5.1
[size=150]Ordo Malleus
* Set new damage type for purgation flamer
What is the new damage type for purgation, please? I haven't found it explained on the forums, and the Codex indicates its regular flame damage. Could someone explain what this change was? Thank you.
- Thu 17 Mar, 2016 4:09 am
- Forum: Balance Discussion
- Topic: Another Gentle Suggestion
- Replies: 5
- Views: 3286
Re: Another Gentle Suggestion
Nice way to say l2p. I'm sorry if it sounds like I am saying Learn To Play, I wasn't intending to. My hope was that folks could start to see the full compliment of a units capacity and function, and then be able to utilize that full set of tools to play. This is true of very new players, who might ...
