Search found 6 matches
- Sat 19 Mar, 2016 6:00 pm
- Forum: Modding
- Topic: Problem with cope's tools?
- Replies: 3
- Views: 4546
Re: Problem with cope's tools?
yes, I've been meddling about with the eliteattrib.sga file, and after I make my changes and save, the toolbox will not open those files again. I also tried opening the mod with the .module file to guide the toolbox, but that ended spectacularly badly. Had to reinstall the entire mod because of a sc...
- Sat 19 Mar, 2016 7:46 am
- Forum: Modding
- Topic: Problem with cope's tools?
- Replies: 3
- Views: 4546
Problem with cope's tools?
Over the past couple of days, I've attempted to dabble a bit with the structure of the elite mod using Cope's tools, but each and every single time, simply changing a value in an .rbf file renders it unreadable by both the toolbox and by the game itself, leading to no end of frustration. What exactl...
- Thu 17 Mar, 2016 1:08 pm
- Forum: Modding
- Topic: Making Power Nodes Auto-Attackable Again
- Replies: 18
- Views: 10467
Re: Making Power Nodes Auto-Attackable Again
FINALLY managed to get it working. Extracted the needed files by cannibalizing another mod. Apparently, there's something wrong with the extraction and editing method of Cope's toolbox.
At any rate, after all that time and headache, I know what I'm doing today with my day off
At any rate, after all that time and headache, I know what I'm doing today with my day off

- Thu 17 Mar, 2016 7:03 am
- Forum: Modding
- Topic: Making Power Nodes Auto-Attackable Again
- Replies: 18
- Views: 10467
Re: Making Power Nodes Auto-Attackable Again
Try as I might, I CANNOT get this to work. Seems pointless to play without it, since the AI is utterly and pointlessly crippled. I followed your instructions but the game refuses to read my changes.
- Thu 17 Mar, 2016 4:21 am
- Forum: Balance Discussion
- Topic: Patch 2.5.1
- Replies: 162
- Views: 74362
Re: Patch 2.5.1
That was a deliberate change. Disabling AI to attack nodes was done to prevent units from auto-targeting power nodes in human matches while on-the-move. You'll have to forgive me my insolence here. I'm not a good RTS player. At all. I'll only ever be able to do comp stomps by myself just to enjoy m...
- Thu 17 Mar, 2016 1:16 am
- Forum: Balance Discussion
- Topic: Patch 2.5.1
- Replies: 162
- Views: 74362
Re: Patch 2.5.1
Does this patch also fix the AI's difficulties with activated power nodes or will I have to mod that myself? It hasn't been mentioned in this thread but there is a post about it in general discussion
