Search found 10 matches

by Eranthis
Mon 30 Aug, 2021 3:26 pm
Forum: Modding
Topic: Extracting/Finding Very Specific Sound Files
Replies: 1
Views: 3735

Extracting/Finding Very Specific Sound Files

So while looking through the SGA files for sound effects, I notice that the gamesoundcontainers SGA file lists pretty much where every audio file would be found but upon looking through all of the available "sound" SGA files, some of them just aren't in the files: Things like Noise Marine ...
by Eranthis
Thu 08 Aug, 2019 6:33 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor? [SOLVED]

uncle_anaesthesia wrote:yes track editor

Yeah the track editor doesn't actually preview the frames. It only seems to show content related to variables for the fx.
Regardless, I can still work with this.
by Eranthis
Thu 08 Aug, 2019 3:40 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor? [SOLVED]

make sure the overlay and timer icons are on, it will show a timer on top of main screen whilst playing fx. you can basically pause and unpause. the fx editor before the beta version has an arguably better viewer for doing the same job. you play then pause and just drag the tab at the bottom to the...
by Eranthis
Wed 07 Aug, 2019 11:54 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor? [SOLVED]

Last question I have is does the FxEditor have a timeline I can scroll through to see the particles frame by frame?
by Eranthis
Wed 07 Aug, 2019 10:07 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor?

However, it crashes every time I try to select the model with the log not specifying why. Tried extracting with both sga reader and cope's toolbox. Made sure to include all the anims and textures just in case. Do you have data/shaders extracted? If not this iirc could cause it to crash. Missing tex...
by Eranthis
Wed 07 Aug, 2019 5:02 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor?

my setup, i have the fx editor stored in :dawn of war retribution/tools/FXeditorBETA folder. I can open the right lascannon with no issues. it may be your set up in your mod. is your extracted model in yourmod/data/art/race_marine/vehicles_wargear/dreadnaught_lascannon_rightarm.model My FxEditor is...
by Eranthis
Wed 07 Aug, 2019 4:43 am
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor?

have you extracted all the fx files into your mods folder? modname/data/art/fx if so load a model in the settings on the right. eg. bolter. It has to have a marker attached so it can fire the fx when selected (some fx wont work some will, just pick randomly to see) to open fx go to. file/open/and p...
by Eranthis
Tue 06 Aug, 2019 7:34 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor?

Just a reminder, I have not received an answer over on the Discord so if anyone passing by still knows this issue or FxEditor in general, I'm still looking for help.
by Eranthis
Tue 06 Aug, 2019 5:00 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

Re: How To Import FX in FxEditor?

Impregnable wrote:You will get faster and real time response by asking at the official discord. https://discord.gg/pBCw88v

I'll post a question there and see if I get a reply. Thanks.
by Eranthis
Sat 03 Aug, 2019 6:05 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 23252

How To Import FX in FxEditor? [SOLVED]

I can't for the life of me figure out how the FxEditor works for Dawn of War 2. I'm currently in the process of studying the particles in DoW2 and having them replicated in DoW1. I've been doing this by recording gameplay and studying each frame to see how the textures are presented. Not a very effi...

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