Search found 23 matches

by Metron
Fri 11 Apr, 2014 10:54 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 275648

Re: Patch 2.3 - Tentative Balance changelog

Could we change Chaos Terminators upgrades into marks to keep with the chaos theme? Guess autocannon should be Tzeench despite the autocannon being a Khorne upgrade on the Havocs. Can't get much more Khorny than giant claws... :)
by Metron
Fri 11 Apr, 2014 8:10 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 398375

Re: Dawn of War - Contribution

by Metron
Fri 11 Apr, 2014 5:59 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 398375

Re: Dawn of War - Contribution

Now that is one well fitting hat
by Metron
Thu 10 Apr, 2014 8:54 pm
Forum: Random Stuff
Topic: Codex badge
Replies: 5
Views: 3318

Codex badge

Just realized that you can just pull the codex skull at the top of the forum into your badge folder and it's reday to go... just thought that was funny.
by Metron
Sat 05 Apr, 2014 8:32 am
Forum: Balance Discussion
Topic: Grand scheme of balance changes to be made - My thoughts
Replies: 68
Views: 26700

Re: Grand scheme of balance changes to be made - My thoughts

Nah, elite squads are boring. What we need is a truly expendable unit to tie up other units that can synnergize with the commisar through the use of execution.
by Metron
Fri 04 Apr, 2014 10:50 pm
Forum: Balance Discussion
Topic: Grand scheme of balance changes to be made - My thoughts
Replies: 68
Views: 26700

Re: Grand scheme of balance changes to be made - My thoughts

Now thats a pretty cool penal legionary (....heh..... Penal....) thats very much in the flavor of commisars. Much more than white shields.
http://wh40k.lexicanum.com/wiki/Penal_Legion#.Uz-s0d9BvbW
by Metron
Thu 03 Apr, 2014 10:04 pm
Forum: Balance Discussion
Topic: Bottom Tier Heroes
Replies: 146
Views: 50358

Re: Bottom Tier Heroes

In the second game against HolyHammer I have to say that he had some stellar Shuriken play. He was able to lock down the entire top end of the map.
by Metron
Mon 31 Mar, 2014 6:06 pm
Forum: Balance Discussion
Topic: New Plague of Undeath - Chosen Plague Marines
Replies: 58
Views: 27585

Re: New Plague of Undeath - Chosen Plague Marines

How many models to a unit?
by Metron
Mon 31 Mar, 2014 1:07 pm
Forum: Technical Issues
Topic: Leman Russ black box
Replies: 14
Views: 7595

Re: Leman Russ black box

Did some digging in the forum. ON the last page of the General Discussion section I found a thread that had adressed this issue before. http://www.dawnofwar.info/forum/viewtopic.php?f=2&t=43 I tried the "fix" there but what it did was to forcibly pimp out the Russ with all the level up...
by Metron
Sun 30 Mar, 2014 8:47 pm
Forum: Technical Issues
Topic: Leman Russ black box
Replies: 14
Views: 7595

Re: Leman Russ black box

Ok done some checking. Reinstalled to be sure and can come to the conclution that the problem lies in the Elite mod. The visual upgrades are visible in retail before and after elite is installed. In elite the visual rank upgrades for the Chimera and Leman Russ are not visible and in the case of the ...
by Metron
Sun 30 Mar, 2014 11:24 am
Forum: Technical Issues
Topic: Leman Russ black box
Replies: 14
Views: 7595

Re: Leman Russ black box

When you say it I seem to remember there being a dozer blade in the past. Checked the krieg and it has it. Got a hunch and checked the chimera and it does not either have any visual upgrades. Manticore seems fine though. It seems like somehow the Russ and the chimera are not displaying their visual ...
by Metron
Sat 29 Mar, 2014 9:37 am
Forum: Technical Issues
Topic: Leman Russ black box
Replies: 14
Views: 7595

Re: Leman Russ black box

32ish
by Metron
Fri 28 Mar, 2014 2:31 pm
Forum: Technical Issues
Topic: Leman Russ black box
Replies: 14
Views: 7595

Leman Russ black box

Anyone else noticed the black box that is in the Leman Russ? It can be seen under it and sticking up through the chassie. Has this always been there? Or is it somethin that came with the Krieg commisars sticking out of transports and tanks? http://cloud-2.steampowered.com/ugc/432651023153265208/3FA2...
by Metron
Wed 26 Mar, 2014 12:52 pm
Forum: Community General Discussion
Topic: Show your colour scheme and mods
Replies: 62
Views: 26961

Re: Show your colour scheme and mods

Well this thread went off the rails...
by Metron
Tue 25 Mar, 2014 10:06 pm
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 470316

Re: The Codex WIP

I changed the Force Commander's page to look something like what it could be. Let me know what you think. Anyone feel free to comment, of course.


Nice, thats alot clearer :D
by Metron
Tue 25 Mar, 2014 4:09 pm
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 470316

Re: The Codex WIP

Another example is the Lord General were it would be useful to see what weapons that go with which of his retinue. So you can tell how much his dps is increased with different members.
by Metron
Tue 25 Mar, 2014 10:05 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 275648

Re: Patch 2.3 - Tentative Balance changelog

On another note. Is there plans to change the menu music? It's an awesome song but it is a bit to intense for menus and when spending time in lobbys or the army painter my ears start to get tired and beg me to mute. Hopefully there are plans fore something more mellow yet just as awesome.
by Metron
Tue 25 Mar, 2014 10:02 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 470316

Re: The Codex WIP

One thing that coild be more clear is what wargear is connected to what weapons. I know that entangling webs used to increase the WSE dps and assume that it still does. Hovewer there are no indicators that these are connected.
by Metron
Tue 25 Mar, 2014 9:14 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447525

Re: DLC Replacers & Sterling's New Stuff

nd then might possibly try to create a Harlequin pack for Elder


And then Harlequin can come back and start casting games again? :D
by Metron
Sat 22 Mar, 2014 10:02 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 470316

Re: The Codex WIP

Good work is being done here.
by Metron
Fri 21 Mar, 2014 8:27 pm
Forum: Community General Discussion
Topic: Waaagh! sound effect
Replies: 12
Views: 7417

Waaagh! sound effect

I was thinking that it's a shame that unlike the banshee wail that can be heard by other players on the map the orks Waaagh! abillity can only be heard by the controlling player. Would it be possible to make the Waaagh! abillity audible in the same way that the banshee wail is? I think it would add ...
by Metron
Fri 21 Mar, 2014 9:30 am
Forum: Modding
Topic: Is it possible to add in talking portraits? See Thread v
Replies: 8
Views: 4938

Re: Is it possible to add in talking portraits? See Thread v

That sounds awesome... Let's make that happen... :D

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