Search found 5 matches
- Sat 10 May, 2014 8:59 am
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 275708
Re: Patch 2.3 Balance changelog
Can we please rethink the melee resist on the thornback carnifex? Last game I had termies whacking on it + lascannon + mark target from the Techmarine and it barely felt a thing. Especially considering it has a get out of jail free card with the charge.
- Mon 21 Apr, 2014 8:47 am
- Forum: Balance Discussion
- Topic: GK Global Silence
- Replies: 35
- Views: 14594
Re: GK Global Silence
It should at least mute all in game sound. It is a silence after all
- Mon 21 Apr, 2014 3:14 am
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 275708
Re: Patch 2.3 Balance changelog
Can we please also add the red kraken round effect to sternguard kraken rounds? I know it sounds stupid, but it feels like they don't do the extra damage to HI/SHI when they're shooting regular looking bolter fire.
- Sun 23 Feb, 2014 10:39 am
- Forum: Balance Discussion
- Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
- Replies: 87
- Views: 30804
Re: Upcoming Terminator changes (DRAFT + Community input wan
Not a big fan of the RNG hammer stun, why not give them the same snare that Tyranid rippers have?
- Sat 11 Jan, 2014 10:42 pm
- Forum: Balance Discussion
- Topic: Terminators
- Replies: 213
- Views: 64953
Re: Terminators
Give SM ranged terminators the melee resist aura. Problem solved
