Search found 5 matches

by ChesterSnapdragon
Sat 10 May, 2014 8:59 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 275708

Re: Patch 2.3 Balance changelog

Can we please rethink the melee resist on the thornback carnifex? Last game I had termies whacking on it + lascannon + mark target from the Techmarine and it barely felt a thing. Especially considering it has a get out of jail free card with the charge.
by ChesterSnapdragon
Mon 21 Apr, 2014 8:47 am
Forum: Balance Discussion
Topic: GK Global Silence
Replies: 35
Views: 14594

Re: GK Global Silence

It should at least mute all in game sound. It is a silence after all
by ChesterSnapdragon
Mon 21 Apr, 2014 3:14 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 275708

Re: Patch 2.3 Balance changelog

Can we please also add the red kraken round effect to sternguard kraken rounds? I know it sounds stupid, but it feels like they don't do the extra damage to HI/SHI when they're shooting regular looking bolter fire.
by ChesterSnapdragon
Sun 23 Feb, 2014 10:39 am
Forum: Balance Discussion
Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
Replies: 87
Views: 30804

Re: Upcoming Terminator changes (DRAFT + Community input wan

Not a big fan of the RNG hammer stun, why not give them the same snare that Tyranid rippers have?
by ChesterSnapdragon
Sat 11 Jan, 2014 10:42 pm
Forum: Balance Discussion
Topic: Terminators
Replies: 213
Views: 64953

Re: Terminators

Give SM ranged terminators the melee resist aura. Problem solved

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