Search found 15 matches
- Mon 19 May, 2014 11:29 am
- Forum: Random Stuff
- Topic: the average age of the community
- Replies: 87
- Views: 31712
- Sun 18 May, 2014 4:03 am
- Forum: Modding
- Topic: Is it possible to add in talking portraits? See Thread v
- Replies: 8
- Views: 4939
Re: Is it possible to add in talking portraits? See Thread v
I loved the way they talked in the campaign. This seems nice.
- Sat 17 May, 2014 12:06 am
- Forum: Community General Discussion
- Topic: IG: Melee option for Lord General
- Replies: 25
- Views: 11458
Re: IG: Melee option for Lord General
Orkfaeller wrote:I wasnt aware there's a gaming/modding community over at DakkDakka.
There isn't. I'm alone. I have nowhere else to go. v.v
Unless you know a better place to take it to?
I would not want to ninja the Elite forums either as it is a rival mod, as to speak.
- Sat 17 May, 2014 12:01 am
- Forum: Random Stuff
- Topic: Ideas about Chaos Chosen Ones
- Replies: 16
- Views: 7256
Re: Ideas about Chaos Chosen Ones
Swiftsabre wrote:This is completely unnessecary in Elite. Chaos has units that can do all of this.
What is Chaos' infiltrator unit?
- Fri 16 May, 2014 11:05 pm
- Forum: Community General Discussion
- Topic: IG: Melee option for Lord General
- Replies: 25
- Views: 11458
Re: IG: Melee option for Lord General
Barrogh wrote:Not sure what LS and/or campaign (which is strong contender for the title of the worst thing of gaming decade when it comes to Retri) have to do with fluff, so some sort of fluffy mod would do better.
Maybe I am blowing my horn a bit here, but I have something just like that in progress.
- Fri 16 May, 2014 11:02 pm
- Forum: Random Stuff
- Topic: Ideas about Chaos Chosen Ones
- Replies: 16
- Views: 7256
Re: Ideas about Chaos Chosen Ones
I like it but the squad should have 1600 Hp at least. Does not make sense for elites to have less health than standard CSM.
- Thu 15 May, 2014 1:06 am
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 320674
Re: Bugs/Issues Thread
Just took a closer look at them- they looked taller than they were due to their very upright pose, but it seems Grey Knights too are dwarfified.
- Wed 14 May, 2014 11:11 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 320674
Re: Bugs/Issues Thread
Yes, but it's not why you think. The mod changes the motiontree files, which the Raptors share with the Space Marines. That is why they are small too. Individual units added in this mod do not have their own motiontree files as far as I know. For some reason the Grey Knights and Chaos Space Marines ...
- Wed 14 May, 2014 8:00 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 320674
Re: Bugs/Issues Thread
Ashiraya wrote:Currently elite does not work with Yandros' size fix mod. Is there any intention to fix this or is the problem on the size fix mod's end?
http://forums.relicnews.com/showthread. ... COMPATIBLE
I feel the need to emphasise this- I think this is fixable but I can't find where the file conflict is.
- Wed 07 May, 2014 11:48 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 320674
Re: Bugs/Issues Thread
Currently elite does not work with Yandros' size fix mod. Is there any intention to fix this or is the problem on the size fix mod's end?
http://forums.relicnews.com/showthread. ... COMPATIBLE
http://forums.relicnews.com/showthread. ... COMPATIBLE
- Wed 07 May, 2014 8:51 pm
- Forum: Community General Discussion
- Topic: Can I use Elite to base my own mod on?
- Replies: 12
- Views: 6056
Re: Can I use Elite to base my own mod on?
No worries, I'm here. I check all the threads. Eventho I don't neccassarily respond to all of them. For me, I have no problems - just give credit to the people where it's due. Thank you, messere. I will get to work immediately- do not worry, credit will be given. good guy caeltos Maybe too good. We...
- Wed 07 May, 2014 2:20 pm
- Forum: Modding
- Topic: Adding in voice-lines for existing units
- Replies: 13
- Views: 7430
Re: Adding in voice-lines for existing units
Hey look, that's my video.
Certainly did not expect to find it here when I uploaded it, hah.
Certainly did not expect to find it here when I uploaded it, hah.
- Wed 07 May, 2014 1:30 pm
- Forum: Community General Discussion
- Topic: Can I use Elite to base my own mod on?
- Replies: 12
- Views: 6056
Re: Can I use Elite to base my own mod on?
I will probably delete my mod entirely and start from scratch using Elite as the basis- a fethload of work but I always do things from the ground up.
That should fix the UCS, at least.
Still waiting on permission, though.
That should fix the UCS, at least.
Still waiting on permission, though.
- Tue 06 May, 2014 4:47 pm
- Forum: Community General Discussion
- Topic: Can I use Elite to base my own mod on?
- Replies: 12
- Views: 6056
Re: Can I use Elite to base my own mod on?
Thank you, I entirely forgot about the UCS files!
- Tue 06 May, 2014 1:51 pm
- Forum: Community General Discussion
- Topic: Can I use Elite to base my own mod on?
- Replies: 12
- Views: 6056
Can I use Elite to base my own mod on?
Hello, I am Ashiraya. I am working on my own Dawn of War II: Retribution mod (I have not been able to find a nifty name for it yet, though) that can be found here. Currently it is based on vanilla DoWII, but Elite has many features I like. So I have come to ask two things. Is it okay if I base my mo...
