Search found 17 matches
- Fri 17 Jul, 2015 2:17 pm
- Forum: Technical Issues
- Topic: Unable to see Public games
- Replies: 2
- Views: 2335
Unable to see Public games
The Public games list is not updating nor is it removing old games from the list. I am unable to join games due to this frustrating issue! any way to resolve this? Do i need to redownload the MOD? I do have an install file of the latest version and i have tried a reinstall but the problem remains?
- Sat 28 Jun, 2014 5:54 pm
- Forum: Balance Discussion
- Topic: GK Anti Vehicle- Conversion beam projector
- Replies: 34
- Views: 15405
Re: GK Anti Vehicle- Conversion beam projector
Well this weapon like i stated in my original post could be added to the Terminators or a Tech Marine. Also it would be filling a different role to the traditional setup teams in the way that it would require a constant beam of energy to begin a snare! i thought it was an interesting idea to be hone...
- Sat 28 Jun, 2014 9:46 am
- Forum: Balance Discussion
- Topic: GK Anti Vehicle- Conversion beam projector
- Replies: 34
- Views: 15405
GK Anti Vehicle- Conversion beam projector
I see a load of posts regarding this issue and i have a small suggestion ("I am unfamiliar with GK Terminology so bare with me") Conversion beam projector a weapon that is utilized by the GK it is different in both fluff and the way it fires and could be an excellent addition to the game. ...
- Sat 28 Jun, 2014 9:20 am
- Forum: Balance Discussion
- Topic: Eversor Assassin - Feedback required
- Replies: 123
- Views: 52399
Re: Eversor Assassin - Feedback required
Answered your own question mate which sounds cooler the Commander version! Wait for the UI update and create him that way i feel. Wargear hmm well he is a manic drug user and in a way not really commander material but disregard that comment and focus on how cool of a unit he could be! You know what ...
- Sat 28 Jun, 2014 9:17 am
- Forum: Balance Discussion
- Topic: Thoughts on new terminator regen
- Replies: 4
- Views: 2765
Re: Thoughts on new terminator regen
Seems A OK to me and i have played many games featuring Terms!
- Sat 21 Jun, 2014 11:22 pm
- Forum: Technical Issues
- Topic: Stuttering During Game
- Replies: 1
- Views: 1648
Stuttering During Game
Hi as of late since i changed to a new Dongle ("well ive actually tried 3 different Dongles"), i have encountered frequent conflicts with other players. 1st original Dongle for this PC only had BETA software for Windows 8 so i had to replace this as time progressed the software became more...
- Fri 13 Jun, 2014 7:14 pm
- Forum: Balance Discussion
- Topic: Heavy Weapon Team repair trait
- Replies: 16
- Views: 7374
Re: Heavy Weapon Team repair trait
Makes me smile thinking about this and because of that sadly I believe it would be much to powerful.
- Fri 13 Jun, 2014 6:39 pm
- Forum: Balance Discussion
- Topic: Bottom Tier Heroes
- Replies: 146
- Views: 50462
Re: Bottom Tier Heroes
Whut! Why is it and this is no joke, why is it these are the 3 hero's who I play!!!!! Exclusively at the moment.... So effectively nerfing myself.
- Fri 25 Apr, 2014 11:58 am
- Forum: Balance Discussion
- Topic: IG Balance in 1v1
- Replies: 37
- Views: 13708
Re: IG Balance in 1v1
They have the best transport, they have the best T3 tank, they deserve the best T2 armor. What? Do you not see how you are actually convincing people that adding in a good T2 tank for IG would make them broken with their already good T3 tanks and (T2) transport? Tier 2 transport that is very VERY d...
- Fri 25 Apr, 2014 11:48 am
- Forum: Balance Discussion
- Topic: IG Balance in 1v1
- Replies: 37
- Views: 13708
Re: IG Balance in 1v1
No i dont play Eldar but i can see its Micro Intensive. Micro intensive with great reward may i add! That mobillity is what makes them deadly and as wel all know Eldar are a Glass cannon race greeat at wiping entire units. Just to add another thing IG have to work hard at is wiping units. I agree so...
- Fri 25 Apr, 2014 10:34 am
- Forum: Balance Discussion
- Topic: IG Balance in 1v1
- Replies: 37
- Views: 13708
IG Balance in 1v1
Hi Loads of topics on SM, GK, Chaos.... None on IG? I feel the following in Bullet points. > IG Struggle with map control early in a game especially bigger maps. People often say they are great at pushing early i agree but this often comes at a cost of map control, its then a struggle to recapture t...
- Mon 07 Apr, 2014 9:26 am
- Forum: Balance Discussion
- Topic: Grand scheme of balance changes to be made - My thoughts
- Replies: 68
- Views: 26715
Re: Grand scheme of balance changes to be made - My thoughts
I am glad IG are being looked at and it is heartening to hear good players talking about the obvious reasons why IG suffer. Tired of hearing people say IG dont suck your NOOB. No IG are broken the bleed as far as i can tell and as i have always said high Tier 2 power cost is whats killing them. Also...
- Mon 31 Mar, 2014 8:11 pm
- Forum: Balance Discussion
- Topic: Removal of Plague of Undeath
- Replies: 64
- Views: 26178
Re: Removal of Plague of Undeath
I like the Plague of Undeath but as stated it is hard to use. If i know i am about to kill a ASM member or A Banshee for example proc it at that moment and getting even a single ASM can make a difference if you can Micro said zombie to do a jump. I have done this in the past and met with success as ...
- Sat 08 Mar, 2014 10:44 am
- Forum: Balance Discussion
- Topic: Apothecary Combat Stimulants
- Replies: 76
- Views: 27435
Re: Apothecary Combat Stimulants
A simple 100 maybe 150 Health Buff on the Armour. To help bring the APOC into a even more Close combat role.
- Sat 08 Mar, 2014 10:40 am
- Forum: Balance Discussion
- Topic: ASM Jump
- Replies: 24
- Views: 9654
Re: ASM Jump
Thankyou Arbit.
- Sat 08 Mar, 2014 10:39 am
- Forum: Balance Discussion
- Topic: ASM Jump
- Replies: 24
- Views: 9654
Re: ASM Jump
Nice to know your mainly a buynch of morons with attitudes on this forum. Congratz guys a simple answer would suffice instead of veiled insults by a bunch of raging nerds. Thanks regardless i thought it WAS an ASM only issue tho i do recall Raptors doing it as well. One click more sarcasm is nice gu...
- Fri 07 Mar, 2014 10:49 am
- Forum: Balance Discussion
- Topic: ASM Jump
- Replies: 24
- Views: 9654
ASM Jump
I have a now increasingly annoying issue to bring up. When ASM jump into combat and disrupt a unit they often instead of attacking and engaging the damn unit they landed on re target and attack another unit that's actually further away. Its maddening and if i remember correctly Raptors do the same. ...
