Search found 16 matches
- Mon 24 Mar, 2014 7:45 pm
- Forum: Releases
- Topic: DLC Replacers & Sterling's New Stuff
- Replies: 587
- Views: 447861
Re: DLC Replacers & Sterling's New Stuff
Have found this awesome The Great Crusade armor mini-mod. And it got me all fired-up, I mean, this stuff is like a Shelby Mustang GT for Warhammer - CLASSICS! Would also love to see a complete version the Cataphractii terminator armor and, of course a Contemptor-pattern skin for the Venerable dred. ...
- Wed 19 Mar, 2014 2:58 pm
- Forum: Modding
- Topic: Deathwatch Colour Scheme
- Replies: 11
- Views: 6611
Re: Deathwatch Colour Scheme
Just wondering, as far as I remember, the deathwatch consists of marines from different chapters. And they always leave one shoulder guard painted in the colors of their chapter. Will you just choose these for every individual marine model randomly?
- Wed 19 Mar, 2014 7:55 am
- Forum: Community General Discussion
- Topic: Chaos obliterators
- Replies: 2
- Views: 2137
Chaos obliterators
Nothing major, just a design/cosmetic issue. Could someone make an obliterators skin for Chaos Terminators? In the DOW1 they had these guys instead of termies. Thought it would be nice to hold up the tradition)
- Sun 16 Mar, 2014 12:13 pm
- Forum: Community General Discussion
- Topic: More new units?
- Replies: 14
- Views: 6428
Re: More new units?
Also, under some of Indrid's cast videos I saw a comment about a new faction - The Tau Empire, which has already been developed, but is currently in a balancing process. Can someone please confirm this statement? Cause I'm already getting over-excited for my favorite space-communists and wouldn't w...
- Sun 16 Mar, 2014 11:56 am
- Forum: Community General Discussion
- Topic: More new units?
- Replies: 14
- Views: 6428
Re: More new units?
Also, under some of Indrid's cast videos I saw a comment about a new faction - The Tau Empire, which has already been developed, but is currently in a balancing process. Can someone please confirm this statement? Cause I'm already getting over-excited for my favorite space-communists and wouldn't wa...
- Sun 16 Mar, 2014 11:53 am
- Forum: Community General Discussion
- Topic: More new units?
- Replies: 14
- Views: 6428
Re: More new units?
I think wraithblade described as such in this thread would be really too strong. Banshees are already awesome at counter-initiation and wraithguard themselves force you to melee them with their uber ranged deeps. The combination of WG and WB would be too strong as you would be forced to engage the ...
- Fri 14 Mar, 2014 4:49 pm
- Forum: Community General Discussion
- Topic: More new units?
- Replies: 14
- Views: 6428
Re: More new units?
I see the concept of a wraithblade as more of an upgrade for the wraithguard rather than an entirely new different unit. Same concept as the shury cannon Either you keep that anti-range blob or go for an av or in this case, anti-melee Good enough as well) Think they should be sort of a "glass ...
- Fri 14 Mar, 2014 2:55 pm
- Forum: Community General Discussion
- Topic: More new units?
- Replies: 14
- Views: 6428
Re: More new units?
I agree with this but the problem is that the modders would A) Need to create or copy more animations for the new unit in question with the former being very difficult B) Make sure it fulfills a unique new role in their respective race C) Create an entirely different new model for it D) Make sure i...
- Fri 14 Mar, 2014 9:51 am
- Forum: Community General Discussion
- Topic: More new units?
- Replies: 14
- Views: 6428
More new units?
So, I understand, that the Elite team has a whole bunch of stuff to work on, but still want to ask, are there any more new (non-hero) units in development?
There are just so many in the tabletop for each faction and they all look so cool it really makes one wish they were present in the game)
There are just so many in the tabletop for each faction and they all look so cool it really makes one wish they were present in the game)
- Thu 13 Mar, 2014 7:17 pm
- Forum: Balance Discussion
- Topic: Orc balance issues.
- Replies: 96
- Views: 36332
Re: Orc balance issues.
elite is balanced around 1v1, (a mode a I rarely play). The reason annihilate is unpopular is because few people want to spend 60 minutes shooting your base when the game has been over since the first 15-20. Also even in team games (which is what I do play), I don't think nobs overperform as much a...
- Thu 13 Mar, 2014 7:08 pm
- Forum: Releases
- Topic: Dawn of War - Contribution
- Replies: 398
- Views: 398593
Re: Dawn of War - Contribution
Have seen a pretty good model of Inquisitor without her hat (head slightly enlarged, looks fine), and that got me thinking - Kaptin Bloodflag DID steal one from her at the end of the orks campaign! Here's a suggestion - add an Inquisitors hat on of warbosses shoulder spikes in the freebooters DLC! S...
- Thu 13 Mar, 2014 11:31 am
- Forum: Balance Discussion
- Topic: Orc balance issues.
- Replies: 96
- Views: 36332
Re: Orc balance issues.
OH PLEEEZ FARGIVE ME BAD SPELLIN :3
- Thu 13 Mar, 2014 9:07 am
- Forum: Community General Discussion
- Topic: Grey Knight Heroes
- Replies: 120
- Views: 54444
Re: Grey Knight Heroes
Just read the whole tread. Must say the idea of a retinue-commander looks much better to me. Not sure, why, lol) But a call-in unit idea is also not that bad. Stil, the inquisitor MUST, JUST MUST HAVE A CURSED DAEMON-SWORD IN T3!!! This just sounds SO AWESOME!!! And gives a lot of room to apply both...
- Thu 13 Mar, 2014 7:52 am
- Forum: Community General Discussion
- Topic: Grey Knight Heroes
- Replies: 120
- Views: 54444
Re: Grey Knight Heroes
Looking forward to the new heroes here as well! A sanctioned psychic might be quote fun, but the other guy is indeed too space-mariney. And the GK already have a tough heavy-hitter, so the other two should stay light-weight. A malleus inquisitor sounds real fun, give him a leather coat and a hat. (n...
- Thu 13 Mar, 2014 7:37 am
- Forum: Balance Discussion
- Topic: Orc balance issues.
- Replies: 96
- Views: 36332
Re: Orc balance issues.
After reading dozens of posts, telling me I am wrong in mu assumptions, I can say the following thing. Indeed, the stormboys and the nobs can be quite costly and both are not immune to knockback and suppression. But: 1) Everyone knows that and uses whatever means possible to avoid these debuff. 2) M...
- Wed 12 Mar, 2014 10:57 pm
- Forum: Balance Discussion
- Topic: Orc balance issues.
- Replies: 96
- Views: 36332
Orc balance issues.
Hi there, guys! First of all, I would like to thank the Elite team for their amazing work, you are the best! There is just this balance issue about orcs, that keeps bugging me. After watching tons of vids and playing, I strongly believe, that two of Orc units are quite overpowered, and 4/5 of the en...
