Search found 19 matches

by Kcets
Sun 29 Jun, 2014 10:32 pm
Forum: Balance Discussion
Topic: Eversor Assassin - Feedback required
Replies: 123
Views: 52301

Re: Eversor Assassin - Feedback required

I think that the Eversor would be a wonderful Commander option, especially if the Lord Inquisitor is a 100% lock for GK Commander unit. I can't imagine a Lord Inquisitor being anything other than a Force Commander-type unit, so the Eversor would give the GK a sneaky commander.
by Kcets
Sat 21 Jun, 2014 4:02 am
Forum: Balance Discussion
Topic: GK disruption T1 vs WB, HT, Eldar, CL + multimelta removal
Replies: 15
Views: 6873

Re: GK disruption T1 vs WB, HT, Eldar, CL + multimelta remov

Tankbusters, Beamy Deth Gun, Venom Cannons?
by Kcets
Sat 21 Jun, 2014 12:51 am
Forum: Balance Discussion
Topic: GK disruption T1 vs WB, HT, Eldar, CL + multimelta removal
Replies: 15
Views: 6873

Re: GK disruption T1 vs WB, HT, Eldar, CL + multimelta remov

I started a thread concerning GK AV about a week ago or so, but not many people seemed to take interest in it. From what I've seen so far, I feel like this patch has addressed just about every issue the GK faction had except for AV. It was their most glaring issue as a faction, and now it seems to h...
by Kcets
Thu 19 Jun, 2014 2:07 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447500

Re: DLC Replacers & Sterling's New Stuff

Flash wrote:pst, read the post above the picture.


It's beyond texturing or the map, the base color itself is strange for Iron Warriors.
by Kcets
Wed 18 Jun, 2014 4:33 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447500

Re: DLC Replacers & Sterling's New Stuff

Why are their packs so shiny? Seems very out-of-place.
by Kcets
Wed 18 Jun, 2014 2:26 am
Forum: Balance Discussion
Topic: GK Balance Assessment Thread
Replies: 81
Views: 32174

Re: GK Balance Assessment Thread

Putting this on the back burner until after the new patch hits does seem wise. It's rather pointless to discuss changing things right before new and different changes occur.
by Kcets
Sun 15 Jun, 2014 10:55 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 275644

Re: Patch 2.3 Balance changelog

HandSome SoddiNg wrote:
Indrid wrote:They are very close. It's fer real.


i can't wait for Indrid to cast the 1st match for 2.3 ,worth the Wait Lol


You and me both.
by Kcets
Sun 15 Jun, 2014 10:54 pm
Forum: Balance Discussion
Topic: GK Balance Assessment Thread
Replies: 81
Views: 32174

Re: GK Balance Assessment Thread

IMO main problem with GK is that they are almost a pure melee force but aren't very good at it. gk melee is only good against things that cant melee back. interceptors are all good and well against sm/chaos until their commander pulls out a power melee sword This. A thousand times. Every faction wi...
by Kcets
Sat 14 Jun, 2014 1:50 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447500

Re: DLC Replacers & Sterling's New Stuff

sterling wrote:Hopefully one day Chaos will get a 4th commander in the form of a Champion of Slaanesh and then the "Slaaneshi Lord" armor can be used for it and I'll release the rest as an "Emperors Children DLC" pack....


A man can dream.

sigh
by Kcets
Sat 14 Jun, 2014 12:18 am
Forum: Balance Discussion
Topic: Grey Knights Anti-Vehicle
Replies: 18
Views: 8392

Re: Grey Knights Anti-Vehicle

The issue here is that GK do have good AV in the form of Paladins, but you need to have a lot of synergy with other units. All other factions have immediate answers to armor: lascannon units, venom cannons, tank-busters, etc.
by Kcets
Thu 12 Jun, 2014 10:18 pm
Forum: Balance Discussion
Topic: Grey Knights Anti-Vehicle
Replies: 18
Views: 8392

Re: Grey Knights Anti-Vehicle

Also, chances are you're going to lose your paladins doing that. Not a good trade.
by Kcets
Tue 10 Jun, 2014 11:50 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447500

Re: DLC Replacers & Sterling's New Stuff

That Freebooter flash git is full of awesome.
by Kcets
Tue 10 Jun, 2014 2:07 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447500

Re: DLC Replacers & Sterling's New Stuff

Orkfaeller wrote:I dont think Ive ever seen a Flash Git with horns.


Oh?

Image
by Kcets
Tue 10 Jun, 2014 2:01 am
Forum: Balance Discussion
Topic: Techmarine Relay
Replies: 11
Views: 6059

Re: Techmarine Relay

Ace of Swords wrote:Make it T2, dunno why it's T1, it's not even a matter of Opness, it's just that a retreat beacon with reinforce + healing aura associated should be T2 by concept.


You hit the nail on the head. It's completely out of place in T1.
by Kcets
Tue 10 Jun, 2014 1:22 am
Forum: Balance Discussion
Topic: Kasrkin crack Grenade.
Replies: 28
Views: 14024

Re: Kasrkin crack Grenade.

I agree with Torpid. Neither flash gits, dark reapers, karskins or chaos terminators were needed additions but they are there and they're not gonna get removed Tho karskins are OP as of now because expertise, they'll get balanced and thus never used after 2.3 Chaos Termies? I understand the other t...
by Kcets
Tue 10 Jun, 2014 1:14 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 447500

Re: DLC Replacers & Sterling's New Stuff

sterling wrote:In light of the new Gitz models I had a go at adding some of their look to the ones in the mod. Suggestions welcome as usual...


The heraldry on the back is a real nice addition, very fluffy. More horns would be a nice addition; flash gitz love horns.
by Kcets
Mon 09 Jun, 2014 11:05 pm
Forum: Balance Discussion
Topic: Grey Knights Anti-Vehicle
Replies: 18
Views: 8392

Re: Grey Knights Anti-Vehicle

Kvek wrote:I don't understand people who think that vindicare is hard to keep alive (thus being risky)... but so I can't understand people who think that sentinel has problems with surviveability in t2 :S
and they don't lack long-range AV


What would you say is GK's long-range AV?
by Kcets
Mon 09 Jun, 2014 11:03 pm
Forum: Balance Discussion
Topic: Grey Knights Anti-Vehicle
Replies: 18
Views: 8392

Re: Grey Knights Anti-Vehicle

Mostly disagree with VA being not good enough. Against LR of any variant they're not very potent, but they do fine against tanks. Mindblades plus the range and dmg booster ability that is has works well. And next patch when infiltrated doesn't break the game it will be downright deadly. I agree tha...
by Kcets
Sun 08 Jun, 2014 11:25 pm
Forum: Balance Discussion
Topic: Grey Knights Anti-Vehicle
Replies: 18
Views: 8392

Grey Knights Anti-Vehicle

Greetings All. This is my first post on this forum, and I do not actually play DOW2, but I very much enjoy watching Indrid's casts. I've been a 40k fan for a very long time, and used to play Grey Knights on table top. I think that Caeltos has done a truly outstanding job with inserting GK into Elite...

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