Search found 3 matches
- Wed 20 Jan, 2016 11:26 am
- Forum: Strategy Discussion
- Topic: eldar FS t1 problem
- Replies: 20
- Views: 10566
Re: eldar FS t1 problem
Thanks for all your replies. Seems holofield would be the only option if flanking or avoiding is not an option.
- Mon 18 Jan, 2016 10:28 am
- Forum: Strategy Discussion
- Topic: eldar FS t1 problem
- Replies: 20
- Views: 10566
eldar FS t1 problem
Simple question, how does the FS deal with TM or PC turret in t1? Particularly teamgames in a lane where simply avoiding it or flanking it is not an option.
For example on the top or bottom lane on argus desert gate.
For example on the top or bottom lane on argus desert gate.
- Fri 02 Oct, 2015 1:31 pm
- Forum: Strategy Discussion
- Topic: 3s, team of Nids, Orks, Chaos
- Replies: 2
- Views: 2109
Re: 3s, team of Nids, Orks, Chaos
@ Aetherion Yes you can use the rift to transport melee units behind enemy lines but i find that it's a bit fiddly in practice. You can also use it to send noise marines behind turrets to burn them down, or use it on a point being capped to snag the capping squad or atleast force them to move. It ca...
