Search found 66 matches
- Fri 17 Apr, 2020 7:22 am
- Forum: Technical Issues
- Topic: ESL giving the wrong replays.
- Replies: 4
- Views: 5141
ESL giving the wrong replays.
There are quite a few matches in the ESL which have the wrong replay attached. If you download the replay, it will be named according to the match page that you took it from, but the actual replay will be a different replay entirely. Here is one example: m However, it is very far from being the only...
- Sun 12 Jan, 2020 12:26 am
- Forum: Community General Discussion
- Topic: Looking for replay script for slow-mo and UI removal
- Replies: 5
- Views: 6492
Re: Looking for replay script for slow-mo and UI removal
Thank you very much!
- Fri 10 Jan, 2020 12:54 am
- Forum: Community General Discussion
- Topic: Looking for replay script for slow-mo and UI removal
- Replies: 5
- Views: 6492
Looking for replay script for slow-mo and UI removal
Hello. A long time ago there was a script that enabled slow-mo and UI removal in replays. I believe it was made by hakon. I've lost the original one that I had. Is it still available somewhere, and if so, does anyone know where to find it?
- Mon 25 May, 2015 1:25 am
- Forum: Tournaments
- Topic: MRT 14 Replays
- Replies: 5
- Views: 4148
Re: MRT 14 Replays
Rupee said he plans to upload the matches that he streamed.
- Thu 14 May, 2015 3:35 am
- Forum: Balance Discussion
- Topic: Eldar Faction is way under powered and Forgotten
- Replies: 93
- Views: 38325
Re: Eldar Faction is way under powered and Forgotten
Exarch, since you seem reasonable and willing to listen, I am going to explain in detail what about your original post was either inaccurate or bold enough to provoke hostile responses. My intention with this isn't to irritate, even if it might feel that way, but to educate. the eldar are already th...
- Tue 17 Mar, 2015 2:31 am
- Forum: Community General Discussion
- Topic: New caster - Torpid
- Replies: 56
- Views: 25713
Re: New caster - Torpid
You just have to configure in-game volume for each game you play and then you're set. I'd rather do that than configure the in-game volume and mic volume for every single video.
- Sun 15 Mar, 2015 5:05 am
- Forum: Community General Discussion
- Topic: New caster - Torpid
- Replies: 56
- Views: 25713
Re: New caster - Torpid
Well, as I said, you can achieve the same effect with one audio track if you just configure mic volume and in-game volume, and test it out before committing to a recording. It's actually less work. No editing or syncing necessary.
- Sat 14 Mar, 2015 11:00 pm
- Forum: Community General Discussion
- Topic: New caster - Torpid
- Replies: 56
- Views: 25713
Re: New caster - Torpid
Although I hear about people doing this all the time and there's nothing wrong with it, it's not really necessary to achieve the desired effect. You can do it by recording both in the same file, adjusting gameplay volume using in-game settings and adjusting the mic recording volume itself. problem ...
- Sun 08 Mar, 2015 10:38 pm
- Forum: Community General Discussion
- Topic: New caster - Torpid
- Replies: 56
- Views: 25713
Re: New caster - Torpid
i'd reccomend recording just the gameplay without your voice, and then record your voice using audacity, you'll need to sync up the video and the audio in a video editor but doing this allows you to change the volume of the gameplay, and the volume of your voice independently when editing the video...
- Wed 17 Dec, 2014 11:18 pm
- Forum: Strategy Discussion
- Topic: The Chaos Sorcerer
- Replies: 20
- Views: 10834
Re: The Chaos Sorcerer
I think first you should specify whether you're playing more 1v1 or team games. I'm guessing team games, since that's what most people play, but I don't know. 2 tics I go 2 tics, 1 csm, 1 havoc by default. This is my go-to Sorcerer build, and it's a very common build for him across other players as ...
- Wed 17 Dec, 2014 10:30 pm
- Forum: Strategy Discussion
- Topic: Warpfire...
- Replies: 11
- Views: 5088
Re: Warpfire...
The ability only has a radius of 5 so it's fairly easy to miss. You need to be pretty precise.
EDIT: But it's an extremely good ability.
EDIT: But it's an extremely good ability.
- Tue 11 Nov, 2014 2:37 am
- Forum: Community General Discussion
- Topic: Base Nukes
- Replies: 17
- Views: 8107
Re: Base Nukes
I would not hesitate to base nuke if I thought it was a good idea, but honestly most of the time it's not with the 50% damage reduction in Elite. Most nukes are better used outside of base, with the Empyreal Abyss being the exception.
- Tue 30 Sep, 2014 12:56 am
- Forum: Community General Discussion
- Topic: Elite Mod Championship (Big Tournament) is on!
- Replies: 18
- Views: 13092
Re: Elite Mod Championship (Big Tournament) is on!
I had a really awesome weekend with the Elite Mod Championship, even though it distracted me a lot from a lot of work I needed to get done. Shoutouts! Eerie: I've already told him, but I don't know if as many other people realize what an amazing service he's done for the community for the past year....
- Tue 23 Sep, 2014 6:27 am
- Forum: Strategy Discussion
- Topic: What to do after Chaos Sorcerer + Triple Tic Open?
- Replies: 15
- Views: 7369
Re: What to do after Chaos Sorcerer + Triple Tic Open?
Option 1: 3x tics, havoc Tex used to do this when he was playing the Sorcerer. It's a little awkward and you have to play it very smart, but it can work, and has its advantages. You can put gens down fast and it's a cheap t1, so you can get to t2 in pretty reasonable time. Option 2: 3x tics, csm, ha...
- Sat 13 Sep, 2014 1:31 am
- Forum: Strategy Discussion
- Topic: Terminator special weapons
- Replies: 4
- Views: 3017
Re: Terminator special weapons
The assault cannon and the devastator heavy bolter serve different purposes. The assault cannon is a dps boost on a squad that already has very good dps, doing over 100 piercing dps even in spite of the slight storm bolter nerfs. It happens to do courage damage as well, but suppressing isn't really ...
- Tue 09 Sep, 2014 6:21 am
- Forum: Community General Discussion
- Topic: Newer player having difficulty getting into the game
- Replies: 6
- Views: 3664
Re: Newer player having difficulty getting into the game
Play retail ranked. Any game mode (except Last Stand). 1v1 or 3v3. Assuming it's not too screwed by Relic right now.
- Wed 03 Sep, 2014 4:25 am
- Forum: Community General Discussion
- Topic: Purpose of Purifiers
- Replies: 12
- Views: 6400
Re: Purpose of Purifiers
Purifiers already are AV with their Justicar. Their weakness as an AV unit is that they need to get into melee, but changing their damage to heavy melee won't fix this; you just need to combine them with a snare. Even with heavy melee they would get countered by walkers, which is supposed to counter...
- Sat 09 Aug, 2014 8:18 pm
- Forum: Technical Issues
- Topic: Stuck preparing to launch.
- Replies: 8
- Views: 4513
Re: Stuck preparing to launch.
How long did you wait for the "Prepare to launch" window? Sometimes mine just takes a really long time to get past this before it finally launches. Really long as in several minutes.
- Sun 08 Jun, 2014 9:18 am
- Forum: Strategy Discussion
- Topic: Defending against the Sigil of the Rift
- Replies: 21
- Views: 9450
Re: Defending against the Sigil of the Rift
This is the first I've heard that a 400/90 t2 investment is an effective counter to a 100/20 t1 investment just so you can use a t1 unit Wow if you spend 3 times as much you can defeat stuff?? I'm so glad this thread exists, I've learned so much I honestly don't like to post much, and responses lik...
- Tue 03 Jun, 2014 10:40 pm
- Forum: Strategy Discussion
- Topic: Defending against the Sigil of the Rift
- Replies: 21
- Views: 9450
Defending against the Sigil of the Rift
I wanted to share some of my recent insights about this ability. Whenever I push myself to play better players, I always feel shaken in the sense that my existing knowledge about the game suddenly feels all wrong. This is an exaggeration, but I do find myself rethinking that knowledge and changing a...
- Tue 06 May, 2014 9:08 am
- Forum: Strategy Discussion
- Topic: Snipers vs Eldar
- Replies: 50
- Views: 20518
Re: Snipers vs Eldar
Double rangers should win out in sniper battles. Just keep them infiltrated and have them fire first. I believe they have a higher rate of fire.
- Tue 29 Apr, 2014 5:20 am
- Forum: Balance Discussion
- Topic: Ork Commanders
- Replies: 28
- Views: 12373
Re: Ork Commanders
In my opinion, with how the Warboss has classically done well in competitive 1v1, I see him as a very viable, if not much better than viable, hero, even if the other ork heroes are better.
- Wed 23 Apr, 2014 7:07 pm
- Forum: Strategy Discussion
- Topic: Chaos Sorc against GK in T1 is difficult
- Replies: 54
- Views: 22062
Re: Chaos Sorc against GK in T1 is difficult
I'm a little late to this party, but the topic intrigues me enough to resurrect the thread, especially since my experiences and feelings on it are completely different. In my experience, I've found that I've completely facerolled GK in T1 with the sorcerer, but then I run into the classic sorcerer c...
- Mon 21 Apr, 2014 10:24 pm
- Forum: Balance Discussion
- Topic: Dire Avengers
- Replies: 10
- Views: 6170
Re: Dire Avengers
Guardians are still in the game. They're in as a Guardian weapon team, which is, if anything, a more accurate portrayal of how Guardians are actually deployed.
- Wed 16 Apr, 2014 9:00 pm
- Forum: Balance Discussion
- Topic: Khorne marines
- Replies: 178
- Views: 58576
Re: Khorne marines
The problem with KCSM is less with the unit itself So it is ok for you that the majority of melee units beat them toe-to-toe with no problems and cost less at the same time and some of them even provide more options. And now seeing that you recommend no changes let me ask you. I haven't encountered...
- Thu 10 Apr, 2014 7:52 am
- Forum: Balance Discussion
- Topic: Khorne marines
- Replies: 178
- Views: 58576
Re: Khorne marines
The short of it is: First, what several others have already said (while quoting me nonetheless), that the KCSM role overlaps with other squads (tics, Raptors, Bloodletters) that perform comparably. Second, and in my opinion more importantly, is that the TCSM role is not adequately filled by anything...
- Wed 12 Mar, 2014 10:32 pm
- Forum: Strategy Discussion
- Topic: How to counter best Vehicles with Chaos?
- Replies: 27
- Views: 13371
Re: How to counter best Vehicles with Chaos?
This is a subject I have a lot to say about, as it's a question that I have myself wrestled with a lot. First of all, for the most part, your assessment of Chaos AV is not wrong. You may have missed a few things, but there is a lot of truth to the issues you bring up. Chaos has the fewest hero AV op...
- Sun 09 Mar, 2014 7:24 pm
- Forum: Community General Discussion
- Topic: Monthly Rumble Tournament #9 - 2v2 edition registration!
- Replies: 103
- Views: 49250
Re: Monthly Rumble Tournament #9 - 2v2 edition registration!
Confirmed
Heroes - Chaos Sorcerer, Warlock, Force Commander
Heroes - Chaos Sorcerer, Warlock, Force Commander
- Mon 27 Jan, 2014 7:15 pm
- Forum: Strategy Discussion
- Topic: How to deal with Chaos Sorc's Warp Rift
- Replies: 43
- Views: 15076
Re: How to deal with Chaos Sorc's Warp Rift
As long as it's made so that it doesn't work at all on retreat, it would be fine since it could always be beaten by good reaction time. In 1v1 this wargear really isn't that big of a deal, since the idea of not getting a setup team is not only a viable strategy, but many heroes actually have the adv...
- Wed 22 Jan, 2014 4:46 pm
- Forum: Balance Discussion
- Topic: Lord General's Carapace Armor
- Replies: 78
- Views: 28988
Re: Lord General's Carapace Armor
It is narrow and simplistic thinking. I'm sorry if you take it as an insult, but you're being extremely stubborn about it. You're completely wrong about the Flak Jacket in this in this case, and you're choosing to ignore the things I've said. You can't just charge your Ogryns in, because they are st...
