General game lag?

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PhatE
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General game lag?

Postby PhatE » Sun 24 Nov, 2013 4:06 am

Wondering if anyone is experiencing general lag in the new beta?

Units seem to be retreating when they're not selected such as when you swap units and after about ~2 seconds the unit before hand will retreat at the same time as the currently selected one. Or they're not actually being given orders at times when you explicitly tell them to go where you clicked.

Dunno what's happening really but I'm quite sure that I'm plying the same way as I usually do. I'm not trying to adjust to a new set of hotkeys or anything like that.

People know I'm in Australia so it could be that 300+ms delay that I'm going to have with nearly everyone but yeah not sure right now as I haven't really had it all that much in the past bit recently it's gotten much more noticeable.

Just played a very long game on arena of ashes and that was getting painfully slow really unpredictable behaviour was happening.
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Indrid
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Re: General game lag?

Postby Indrid » Sun 24 Nov, 2013 8:18 am

Elite Mod generally doesn't touch anything that would have an effect on net code, or pathing, or anything like that. Likely just a bad day in terms of RelicStuff™.
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xerrol nanoha
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Re: General game lag?

Postby xerrol nanoha » Sun 24 Nov, 2013 8:13 pm

Indrid wrote:Elite Mod generally doesn't touch anything that would have an effect on net code, or pathing, or anything like that. Likely just a bad day in terms of RelicStuff™.


Generic changes
Cosmetic

Infantry pathfiding values tweaked
http://www.dawnofwar.info/index.php?pag ... gelog_full

Not sure what that entails or if relevant at all.
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Re: General game lag?

Postby Ace of Swords » Sun 24 Nov, 2013 8:23 pm

The new maps are a major source of lag for everyone, for example, between the snow version of argent shelf and the jungle one, you can notice a significant drop of fps.

And that chains down to to general game lag if people don't have a pc that can handle it, and even if they do there is still a pretty big fps loss.
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Re: General game lag?

Postby Indrid » Sun 24 Nov, 2013 8:33 pm

xerrol-nanoha wrote:Generic changes
Cosmetic

Infantry pathfiding values tweaked
http://www.dawnofwar.info/index.php?pag ... gelog_full

Not sure what that entails or if relevant at all.


True but those Elite pathing tweaks are old, not in the new beta.

@Ace Ulthane Temple can be stressful and takes a long time to load afterwards, but the other maps shouldn't give much trouble compared to retail maps. They're not doing anything different. Ulthane just has lots and lots of objects. Max went a bit mental in the non-playable areas.
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Re: General game lag?

Postby MaxPower » Mon 25 Nov, 2013 2:59 pm

Indrid wrote:
xerrol-nanoha wrote:Generic changes
Cosmetic

Infantry pathfiding values tweaked
http://www.dawnofwar.info/index.php?pag ... gelog_full

Not sure what that entails or if relevant at all.


True but those Elite pathing tweaks are old, not in the new beta.

@Ace Ulthane Temple can be stressful and takes a long time to load afterwards, but the other maps shouldn't give much trouble compared to retail maps. They're not doing anything different. Ulthane just has lots and lots of objects. Max went a bit mental in the non-playable areas.


Let me quote Oscar Levant: "There's a fine line between genius and insanity. I have erased this line." :ugeek:

Just to give u an impression of how many plants i used on Ulthane:

- 2134 ferns
- 1500 trees
- 1400 hedges

:mrgreen:
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Re: General game lag?

Postby Torpid » Mon 25 Nov, 2013 4:57 pm

My goodness. That quote is so apt.
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Re: General game lag?

Postby Vapor » Mon 25 Nov, 2013 5:26 pm

Max I like how your maps look, but it really is a bummer when people with slow comps take (literally) 5-10 minutes to get back to the lobby after finishing a match. Maybe you could tone some things down.
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Re: General game lag?

Postby MaxPower » Mon 25 Nov, 2013 8:40 pm

fv100 wrote:Max I like how your maps look, but it really is a bummer when people with slow comps take (literally) 5-10 minutes to get back to the lobby after finishing a match. Maybe you could tone some things down.


Won't touch the map again because it is fine as it is.

Just so you know Dawn of War 2 was released back in 2009, late February iirc, that means that this game has been out for like 4 1/2 years now.

And people are still lagging or to be more precise, still own PCs that can't handle this game? So, yeah i made a "high fidelity" map, if u wanna play this map u better have at least a decent PC.
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Re: General game lag?

Postby Vapor » Mon 25 Nov, 2013 10:25 pm

MaxPower wrote:
fv100 wrote:Max I like how your maps look, but it really is a bummer when people with slow comps take (literally) 5-10 minutes to get back to the lobby after finishing a match. Maybe you could tone some things down.


Won't touch the map again because it is fine as it is.

Just so you know Dawn of War 2 was released back in 2009, late February iirc, that means that this game has been out for like 4 1/2 years now.

And people are still lagging or to be more precise, still own PCs that can't handle this game? So, yeah i made a "high fidelity" map, if u wanna play this map u better have at least a decent PC.


My PC runs it fine, but facts are facts and not everybody's computer loads these maps fast enough. Are you seriously saying I should boot these people from my lobbies? Of course not, I'm just going to pick a different map.
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Re: General game lag?

Postby MaxPower » Tue 26 Nov, 2013 3:00 pm

fv100 wrote:
MaxPower wrote:
fv100 wrote:Max I like how your maps look, but it really is a bummer when people with slow comps take (literally) 5-10 minutes to get back to the lobby after finishing a match. Maybe you could tone some things down.


Won't touch the map again because it is fine as it is.

Just so you know Dawn of War 2 was released back in 2009, late February iirc, that means that this game has been out for like 4 1/2 years now.

And people are still lagging or to be more precise, still own PCs that can't handle this game? So, yeah i made a "high fidelity" map, if u wanna play this map u better have at least a decent PC.


My PC runs it fine, but facts are facts and not everybody's computer loads these maps fast enough. Are you seriously saying I should boot these people from my lobbies? Of course not, I'm just going to pick a different map.


I did not say u should boot them, I said that they should get a new rig.

Also if You don't wanna play this map it's up to you, it's also not my problem if you kick players with a shitty pc or not. :roll:

All I'm saying is that this game is old and it boggles my mind that there are still people out there that own PCs that are not able to handle this map for a 4 year old game, that's why I won't change it. :!:

End of discussion.
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Re: General game lag?

Postby Torpid » Tue 26 Nov, 2013 3:07 pm

Needs moar splats.
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Flash
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Re: General game lag?

Postby Flash » Tue 26 Nov, 2013 3:51 pm

game is intensive and not the most optimized
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Re: General game lag?

Postby MaxPower » Tue 26 Nov, 2013 5:26 pm

That Torpid Gamer wrote:Needs moar splats.


I know, don't feed the troll, but yeah splats take so much power from your rig...btw that was sarcasm. :roll:

Just so you know, cause I don't wanna let you die in ignorance, splats are not the same as objects (objects are resource intensive, splats not so much)

Yeah we germans like to the educate the enducated crowd.


PS: If you still hold a grudge against me, how about we discuss this with lulgrim and maybe we could come to an arrangement that u are not allowed to post in any topic concerning map making or to be more precise that include my maps because frankly you are pissing me off, you are like the single worst being on this forum.

Did I tell u that I make those maps because I like to make them, it takes quite a lot of my spare time to actually work on the map, yet you did NOTHING, for this mod. All you do is talking, talking, talking, how about you do something for this mod for a change, help Caeltos or Lulgrim, but yeah I guess you don't posess any skill whatsoever that could help improving this mod. And no your balance suggesstions are not worth mentioning, they are most of the time just plain BS. :!:

Next time you get this feeling that u have to write a "witty" comment, think about the following sentence: STECKS DIR DORT HIN WO DIE SONNE NICHT SCHEINT DU GOTT VERDAMMTES ARSCHLOCH.
"A fortress is built with blood and toil. Only by blood and toil may it be taken." Leman Russ
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Re: General game lag?

Postby Raffa » Tue 26 Nov, 2013 6:02 pm

MaxPower wrote:Yeah we germans like to the educate the enducated crowd.

Don't lie, you guys just want to take over Europe.

MaxPower wrote:STECKS DIR DORT HIN WO DIE SONNE NICHT SCHEINT DU GOTT VERDAMMTES ARSCHLOCH.

To those uneducated commoners among you, that vaguely translates as:

GO WHERE THE SUN DON'T SHINE FOR GOD YOU FUCKING ASSHOLE.

I always really liked the German word "arschloch", sounds like "arse lock", but like, more sophisticated. Ah you Germans, so dreamy :)
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Re: General game lag?

Postby Nurland » Tue 26 Nov, 2013 6:33 pm

Sigh. I am getting slightly tired of saying this over and over again but please behave and keep the more or less veiled insults to the minimum please.
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Re: General game lag?

Postby MaxPower » Tue 26 Nov, 2013 6:39 pm

Nurland wrote:Sigh. I am getting slightly tired of saying this over and over again but please behave and keep the more or less veiled insults to the minimum please.


Okay, I'm sorry for the words I used, should have stayed more civil, granted.

But my point still stands, that u can criticize someone or someones work, but I might still ask, what did You (Torpid) do to improve this game?

You have to keep in mind that we all do this because we like this game, we don't get paid or anything, it takes a lot of time to actually work on the stuff we (the modders) are creating.

Hence I kinda get emotional if someone starts criticizing our/my work, because at the end of the day no one forces you to play this mod.

Again, I'm sorry for the harsh words in my previous post. :oops:
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Re: General game lag?

Postby Torpid » Tue 26 Nov, 2013 7:16 pm

Poor young Max getting emotional about his maps. However MP, you're just filthy narcissistic in your attitude to map-making. You criticise everyone else's maps so much and expect them to heed your comments (else why would you do it?), yet whenever somebody does something similar with regards to your maps you completely ignore them.

I couldn't resist my splat comment, because it's the one thing that you have said that sticks in my head every time I read a comment of yours. I knew for certain when FV posted what he did at first that your response would be as it was. I nearly posted a comment responding to FV right there saying "but you do you realise you're talking to Max Power about his maps?", but I didn't.

Of course when I said "moar splats" I was implying absolutely nothing, in fact I deemed it quite humourous. So sorry uneducated fool, but you clearly misunderstand the typical thought processes of others.

Finally I would like to once again (I've done this before but you make the same mistake here) point out the fallacy within your logic. Regarding the "you don't contribute, your opinion counts for shit" style of argument, well that's simply not true. Here's an analogy to elaborate the point: Musical critics don't necessarily have to have had success within the industry of music. Food reviewers don't have to be the most masterful chefs to have ever existed and finally map critics don't even have to have ever attempted to create a map in their life.
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Re: General game lag?

Postby MaxPower » Tue 26 Nov, 2013 7:37 pm

That Torpid Gamer wrote:Poor young Max getting emotional about his maps.

[..]

Finally I would like to once again (I've done this before but you make the same mistake here) point out the fallacy within your logic. Regarding the "you don't contribute, your opinion counts for shit" style of argument, well that's simply not true. Here's an analogy to elaborate the point: Musical critics don't necessarily have to have had success within the industry of music. Food reviewers don't have to be the most masterful chefs to have ever existed and finally map critics don't even have to have ever attempted to create a map in their life.


1. I'm pretty sure I'm older then You.
2. And again u just bring forth your analogy about critiques. But I didn't said anything that You should make a map, no I was merely asking what did You do for this mod? How are You entitled to criticize the way you criticized (remember It's not what you say, but how you say it) for a product u paid nothing for, for something we (the team behind the elite mod) build in our spare time for a game we love? Please explain that to me. And I'm listening to all the feedback I get and I evaluate how much time it would take to change the map, if it takes too much time or effort to change it, it won't happen. It's as simple as that.
hange it

Btw. they way You wrote this answer makes it perfectly clear that You are not interested in explaining anything. Like when did I force people to head my words about the maps they made? I merely offered my point of view, how I would improve the looks of a map. But if You are referring to Castles maps, they are just not that great looking or just unplayable. You could ask like anyone on this board and I guess you would receive the same answer I just gave You. Why do You think they are not in the mod, yet my maps are?

Oh. on another note - those "well" written posts: "
Yay, what a well designed map. Everyone tech and spam D cannons FTW! Could do with a bit more fog though." + "
Contributing to the mod by making shit maps like this? Look, your piss-water arrogance started this. Your maps are garbage and frankly watching games being played on them and being forced to play on them in certain lobbies is highly depressing and I would rather the maps didn't exist. Two of your maps are currently so weird aesthetically I can't play on them -> tartarus and valhalla. You are so quick to criticise other map makers but as soon as someone does the opposite you whine like a child." really are a work of art. I asked You in the comments what's wrong with the lighting of the maps, yet you kept on going about the atmosphere settings (so yeah I expect a critique to know the stuff he is talking about), also using polemics is always a good way of getting ignored.
"A fortress is built with blood and toil. Only by blood and toil may it be taken." Leman Russ

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