Strange things
Strange things
Sometimes I play against AI to test something. And I notice some strange things such as looted tanks supressing infantry or swarmlords attacking and knockbacking units sometimes. And I am wondering if these things were implemented ages ago and were considered as balance game changes? Actually these 2 things seem like nice balance changes for me because the looted tank is worse comparing to other tanks and the swarmlord could get some nice benefits in melee combat with passive chance to knockback a single model.
Re: Strange things
The Looted Tank main-cannon deals 10 courage damage
The left and right guns, deal 15 courage respectively
Given enough time, and in the open. They will supress targets, and if you get 2x of those, you'll notice the effect faster.
It's been in the game for a very long time, it's nothing new.
The Swarmlord has a passive % to knockback units that are striking it. The Brother Captain has a wargear with similiar effect. The Swarmlord has had that effect since it's release.
The left and right guns, deal 15 courage respectively
Given enough time, and in the open. They will supress targets, and if you get 2x of those, you'll notice the effect faster.
It's been in the game for a very long time, it's nothing new.
The Swarmlord has a passive % to knockback units that are striking it. The Brother Captain has a wargear with similiar effect. The Swarmlord has had that effect since it's release.
Re: Strange things
Wow. Anyway I have the least experience with nids compared to other races but that info about the looted tank is really surprising for me since I play with orks quite a lot and always prefer looted tanks over noobz. Well I guess this topic has to be closed now. There is nothing to say anymore I think.
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