Strange things

Generic non-balance topics.
User avatar
Sub_Zero
Suspended
Posts: 915
Joined: Wed 16 Oct, 2013 4:12 pm

Strange things

Postby Sub_Zero » Sun 08 Dec, 2013 4:07 pm

Sometimes I play against AI to test something. And I notice some strange things such as looted tanks supressing infantry or swarmlords attacking and knockbacking units sometimes. And I am wondering if these things were implemented ages ago and were considered as balance game changes? Actually these 2 things seem like nice balance changes for me because the looted tank is worse comparing to other tanks and the swarmlord could get some nice benefits in melee combat with passive chance to knockback a single model.
User avatar
Caeltos
Moderator
Posts: 1070
Joined: Sun 03 Feb, 2013 10:49 pm

Re: Strange things

Postby Caeltos » Sun 08 Dec, 2013 4:26 pm

The Looted Tank main-cannon deals 10 courage damage

The left and right guns, deal 15 courage respectively

Given enough time, and in the open. They will supress targets, and if you get 2x of those, you'll notice the effect faster.

It's been in the game for a very long time, it's nothing new. :-)

The Swarmlord has a passive % to knockback units that are striking it. The Brother Captain has a wargear with similiar effect. The Swarmlord has had that effect since it's release.
User avatar
Sub_Zero
Suspended
Posts: 915
Joined: Wed 16 Oct, 2013 4:12 pm

Re: Strange things

Postby Sub_Zero » Sun 08 Dec, 2013 4:37 pm

Wow. Anyway I have the least experience with nids compared to other races but that info about the looted tank is really surprising for me since I play with orks quite a lot and always prefer looted tanks over noobz. Well I guess this topic has to be closed now. There is nothing to say anymore I think.

Return to “Community General Discussion”



Who is online

Users browsing this forum: No registered users and 0 guests