Knockback in Retreat

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fok12
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Knockback in Retreat

Postby fok12 » Thu 19 Dec, 2013 8:50 pm

So I have noticed that sometimes things like Plasma Cannons and even Special attacks occasionaly knockback models in retreat. I guess that is a bug but I just wanted to be sure. (about the Plasma Cannon mostly, the Special attacks KB is definitely a bug :P )
SirSid
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Re: Knockback in Retreat

Postby SirSid » Thu 19 Dec, 2013 9:07 pm

Not a bug

Ability knockbacks can knockback on retreat

some normal attacks, special attacks are concidered abilitys knockback , hence they knockback on retreat.
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Dark Riku
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Re: Knockback in Retreat

Postby Dark Riku » Thu 19 Dec, 2013 10:23 pm

The domino effect can still knockback units already in retreat. In other words another model knocked into the model making it fall down much like it would in normal life :D
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Re: Knockback in Retreat

Postby Lulgrim » Fri 20 Dec, 2013 5:41 am

SirSid wrote:Ability knockbacks can knockback on retreat

some normal attacks, special attacks are concidered abilitys knockback , hence they knockback on retreat.

That's not really correct anymore as we have kept some attacks as ability knockback with an additional retreat check.
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Re: Knockback in Retreat

Postby SirSid » Fri 20 Dec, 2013 10:31 am

Lulgrim wrote:
SirSid wrote:Ability knockbacks can knockback on retreat

some normal attacks, special attacks are concidered abilitys knockback , hence they knockback on retreat.

That's not really correct anymore as we have kept some attacks as ability knockback with an additional retreat check.


Thare are still abilitys that kockback in retreat still correct ?
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Torpid
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Re: Knockback in Retreat

Postby Torpid » Fri 20 Dec, 2013 1:29 pm

Yeah, ability knockback stills knocks back in retreat, however a lot of what was ability knockback on retail has been changed to a third type of knockback (the name I forget), and this knockback functions the same as ability knockback other than it not knocking back in retreat.
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Lulgrim
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Re: Knockback in Retreat

Postby Lulgrim » Fri 20 Dec, 2013 2:15 pm

No, it's ability kb that checks for retreat.
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Forestradio
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Re: Knockback in Retreat

Postby Forestradio » Fri 20 Dec, 2013 3:24 pm

That Torpid Gamer wrote:Yeah, ability knockback stills knocks back in retreat, however a lot of what was ability knockback on retail has been changed to a third type of knockback (the name I forget), and this knockback functions the same as ability knockback other than it not knocking back in retreat.


the new kind of knockback doesn't really have a name, but think of it as "heavy knockback."

That is, it will still knockback heavy units like terminators, chaos lords, hive tyrants, etc but can't knockback in retreat.

Examples are walker special attacks, charges from warboss, ven dread, HT, etc

The changelog has a pretty nice list of what abilities do "heavy knockback"
http://www.dawnofwar.info/index.php?pag ... gelog_full
Uncle Milty
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Re: Knockback in Retreat

Postby Uncle Milty » Fri 20 Dec, 2013 7:31 pm

what are you talking about? There is no "3rd knockback type". You can trust Lulgrim on that :p

It is just that there is a modifier that allowes to check on retreat. If there was a weapon knockback ability to be checked as working on retreat it will knock back on retreat. No 3rd knockback type needed.

"but still knock back heavy non-retreating units" != new knockback type.
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Sub_Zero
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Re: Knockback in Retreat

Postby Sub_Zero » Fri 20 Dec, 2013 7:47 pm

DJ Raffa once tried to teach me about types of knockback. People spread false information and you know what happens next.
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Lulgrim
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Re: Knockback in Retreat

Postby Lulgrim » Fri 20 Dec, 2013 8:20 pm

Technically there are lots of different types, but only weapon and ability are used.
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Black Relic
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Re: Knockback in Retreat

Postby Black Relic » Sat 21 Dec, 2013 10:31 pm

Which does a domino kb fall in?
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Nuclear Arbitor
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Re: Knockback in Retreat

Postby Nuclear Arbitor » Sun 22 Dec, 2013 1:58 am

ability; it knocks things through walls and hits retreating units. i've tried to use grenades and kenetic shot on my farseer to make holes in the wall before but i've never quite gotten it to work. i do wish that kenetic shot was point instead of target though; it effects allies either way.
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Lulgrim
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Re: Knockback in Retreat

Postby Lulgrim » Sun 22 Dec, 2013 1:16 pm

Domino knockback is its own type. PLEASE do not post authoritative replies to questions you have no knowledge of. It's really frustrating.
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Asmon
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Re: Knockback in Retreat

Postby Asmon » Mon 23 Dec, 2013 7:18 pm

Nuclear Arbitor wrote:ability; it knocks things through walls and hits retreating units. i've tried to use grenades and kenetic shot on my farseer to make holes in the wall before but i've never quite gotten it to work. i do wish that kenetic shot was point instead of target though; it effects allies either way.


Such a thing will never work with FS. You'll need a bigger hero to get successful with this.
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Nuclear Arbitor
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Re: Knockback in Retreat

Postby Nuclear Arbitor » Tue 24 Dec, 2013 5:33 am

my biggest issue was that grenades tended to make her go straight up so i never found out if her size was an issue.

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