Terminators

Issues dealing with gameplay balance.
ChesterSnapdragon
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Re: Terminators

Postby ChesterSnapdragon » Sat 11 Jan, 2014 10:42 pm

Give SM ranged terminators the melee resist aura. Problem solved
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Nuclear Arbitor
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Re: Terminators

Postby Nuclear Arbitor » Sun 12 Jan, 2014 2:48 am

iirc they both do ability knockback. chaos may have higher melee skill though, idr. it could also just be bad luck.
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Orkfaeller
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Re: Terminators

Postby Orkfaeller » Sun 12 Jan, 2014 10:40 am

Assault Termis have ( or used to ) only 60 melee skill, ( Chaos have 70 ) I think.

But I believe its going to be fixed, if it isnt allready.
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Lulgrim
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Re: Terminators

Postby Lulgrim » Sun 12 Jan, 2014 12:20 pm

If Chaos Terminators are doing ability kb specials it definitely wasn't intended when adding them.

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