M4573R_CH13f wrote:so every walker has this, apart from the bloodcrusher, and as a sub-unit the avatar? seems weird
No. When Asmon said walker I'm pretty sure he meant t3 walker/superunit. I shouldn't have listed the bloodcrusher, having vehicle armour it has the same disadvantage as any other t2 vehicle/walker - no ranged damage reduction. It was included in my search since it's listed as a "troop" rather than vehicle in the game files. I also didn't include units where melee isn't applicable, like zoanthrope/doom.
Arbit wrote:I think this was answered long ago, but what determines whether a squad is in melee combat?
I'd like to know this as well. I'm sure Tomas/lulgrim/others can explain how it works being more familiar with the game internals but here's my guess. Units need only be engaging in melee combat and within a certain distance to the target, not necessarily hitting the target for them to be considered in melee. The reason I believe this to be the case is that you regularly get forced into melee combat from a distance even thou you are in ranged stance. The opponent may even be immobilised, yet your unit will foolishly run into melee regardless.
The inquisitor just loves doing this, even thou she may be equipped with the most badass gun in the galaxy.
So I guess what's happening is she is trying to attack but before she can a check is done to see if any unit has her in melee range and if so she will be tied with that unit in melee unless ordered not to. As for the melee range im not sure, it likely varies between units and their speed/size etc. Perhaps the only constant is the time it takes for them to engage with their current speed, but then immobilised units should have 0 speed so maybe not.
Nuclear Arbitor wrote:iirc it's only hitting something else. there was a discussion about the scout upgrade that gives regen out of combat and i think someone said that it only applies when the scout is shooting so they still get the bonuses while kiting.
Im not sure how this example relates to the above. Obviously the scouts aren't engaging in melee combat but the question is if the the chasing unit is, even thou it isn't hitting the scouts. I think this can be the case.




