Ok this might not be on topic, but im sorry to say this, that's not a great post at all you guys need to start thinking with your head honestly.
Wp, not only have you misunderstood Toil's post, you've managed to strawman his points AND insult anyone who has agreed with him! Holy shit, well played.
You know what makes me mad? Not when people post misinformation. It does annoy me when people post disinformation, but then start a post with a generalist sweeping statement like THAT.
If you can break down his argument, do it with points and arguments: as it stands you're almost ad hominem. Hell, at best, all you guys (yes plural) have achieved is making Toil facepalm and regret his decision to post at all.
Toilailee is obviously NOT claiming that everything in this game is perfectly balanced down to a T. That would be strange: for one, that would assume that perfect game balance is possible, which, well, if possible, would be very difficult to achieve and some time down the line.
What Toil IS claiming is that there's a fundamental lack of innovation and a lazy attitude towards improvement and adaptation: this prevents people from adapting to winnable situations, hence why Toil's example of 3 sluggas 3 shootas was pertinent: is it an OP build? I don't think so; it's just a huge T1 with tons of T1 pressure. Instead, the obvious fallback position is "that's unbeatable"=> "that's OP"=> bitch whine "plz Kelltos fix mah gam"... how can anyone be objective when talking about balance if they're blind to their own biases?
And even then, the second half of Toil's claim (which, believe it or not, is consistent) is that even the things which he believes are OP have significant counterplay if you scout it/ predict it/ whatever. Basically that skill can overcome any OPness in the game. Note that this is NOT the same claim as OP doesn't exist: Toil's actual claim has the corollary that balance is manageable in every case, NOT that balance is perfect.









