Illustrator would like to contribute :)

Modding discussion.
User avatar
Kilgarn
Contributor
Posts: 313
Joined: Thu 11 Apr, 2013 7:27 pm
Location: Hungary
Contact:

Re: Illustrator would like to contribute :)

Postby Kilgarn » Sat 19 Apr, 2014 5:42 pm

Well, sadly it has nothing to do with illustrations xD
Its just a normal desiginig job for a hotel's advertisement and other surfaces, maintaining the hotel's website, stuff like that X)

I still would love to land a job in my field of work, but this will do for now :)
A good stepping stone ^^
The job is not that complicated, but I still get tired since its long 9ish hours of making posters, flyers and other advertisement stuff x)
Well, at least my boss is a good girl :D we get along nice ^^
Still, I havent gave up on working in the industry ;)
Oh... seems like I got a custom banner + other stuff to do for an SM chapter from the WH40k EC forums ;)

Lot to do ^^
I just want to buy extra time if I could :P :P I wanna draw the portraits for here T_T x)
Eh, eventually, I will be able to again in a normal fashion :D
Eternal Crusade Referral code:
EC-LND6VY86AORV0
User avatar
Kilgarn
Contributor
Posts: 313
Joined: Thu 11 Apr, 2013 7:27 pm
Location: Hungary
Contact:

Re: Illustrator would like to contribute :)

Postby Kilgarn » Sat 19 Apr, 2014 6:39 pm

BTW I haven't seen the 3x IG portraits added yet that I've made :D
You plan on adding them later ?
Or you have other ideas in mind :3 ?
(like putting them all up once I'm done with the IG faction xD)
Just out of curiousity :D
Eternal Crusade Referral code:
EC-LND6VY86AORV0
User avatar
BaptismByLoli
Level 4
Posts: 830
Joined: Fri 28 Feb, 2014 8:20 am
Location: The Place Where Wishes Come True

Re: Illustrator would like to contribute :)

Postby BaptismByLoli » Sat 19 Apr, 2014 6:40 pm

Will be added in 2.3 m'lord
Image
GG_Codex
Level 1
Posts: 14
Joined: Sat 17 Aug, 2013 10:55 pm

Re: Illustrator would like to contribute :)

Postby GG_Codex » Sun 27 Apr, 2014 2:34 pm

Those look awesome. How far along are you with the rest of the IG pack? Do you have time to post the pics today?
User avatar
Kilgarn
Contributor
Posts: 313
Joined: Thu 11 Apr, 2013 7:27 pm
Location: Hungary
Contact:

Re: Illustrator would like to contribute :)

Postby Kilgarn » Thu 01 May, 2014 11:19 am

GG_Codex wrote:Those look awesome. How far along are you with the rest of the IG pack? Do you have time to post the pics today?


Sadly no ^^;
Earliest would be next week =) I have a close deadline for a publisher with 6x drawings (for a Bestiary for Pathfinder :D). After that I have more breething room ^^
Eternal Crusade Referral code:
EC-LND6VY86AORV0
viggih
Level 2
Posts: 140
Joined: Thu 30 May, 2013 2:34 pm

Re: Illustrator would like to contribute :)

Postby viggih » Thu 01 May, 2014 1:46 pm

Kilgarn wrote: (for a Bestiary for Pathfinder :D)'


The RPG??? If so then that is so cool. Huge gratz on such awesomness
User avatar
Kilgarn
Contributor
Posts: 313
Joined: Thu 11 Apr, 2013 7:27 pm
Location: Hungary
Contact:

Re: Illustrator would like to contribute :)

Postby Kilgarn » Sun 04 May, 2014 4:55 pm

viggih wrote:
Kilgarn wrote: (for a Bestiary for Pathfinder :D)'


The RPG??? If so then that is so cool. Huge gratz on such awesomness


Aye, the RPG book :)
Just finished 5 out of 6 ^^;
One more to go... xD
Done with 4x drawings in 2x days... ouch xD I'm dead tired.
Eternal Crusade Referral code:
EC-LND6VY86AORV0
sebi.costa
Level 2
Posts: 96
Joined: Mon 07 Apr, 2014 4:19 am

Re: Illustrator would like to contribute :)

Postby sebi.costa » Fri 09 May, 2014 1:55 pm

Kilgarn wrote:Hi people :3

I thought I'll make a little extra and I've done the Heavy Weapons Team too ^^
Quite enjoyed drawing guardsman for a change tbh :D

Since there is technically NO useful artwork at all for spotters, I thought I'll go with the slight camo look ;) Similar as how sniper spotters look like ^^
The other two is quite self explaining I think XD

P.S.: I've used a Guardsman armor based on the female IG sergeant you can see in "Space Marine". I quite liked that look tbh :D + Thats the most up-to-date version of a higher rez look of the guardsman ^^

Anyways, enjoy! :D

Image Image Image


Their very good, i just thought maybe wed have the cathacens portrait. As for the HWT, no offense but i like the retail portrait better.
User avatar
BaptismByLoli
Level 4
Posts: 830
Joined: Fri 28 Feb, 2014 8:20 am
Location: The Place Where Wishes Come True

Re: Illustrator would like to contribute :)

Postby BaptismByLoli » Fri 09 May, 2014 2:13 pm

Well sebi.costa, Kilgarn's been busy so let him settle his stuff and I very much prefer a Stoic GM blasting away a Heavy Bolter for the Emperor killing xenos rather than a GM just standing there getting his driver's license picture taken.
Image
User avatar
Swift
Moderator
Posts: 2174
Joined: Wed 22 Jan, 2014 6:40 pm
Contact:

Re: Illustrator would like to contribute :)

Postby Swift » Fri 09 May, 2014 2:19 pm

Discreet wrote:Well sebi.costa, Kilgarn's been busy so let him settle his stuff and I very much prefer a Stoic GM blasting away a Heavy Bolter for the Emperor killing xenos rather than a GM just standing there getting his driver's license picture taken.

I like that. :D

Probably just have his eyes open, might look nicer.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
sebi.costa
Level 2
Posts: 96
Joined: Mon 07 Apr, 2014 4:19 am

Re: Illustrator would like to contribute :)

Postby sebi.costa » Sat 10 May, 2014 2:29 am

Could it be possible to see tau empire in a upcoming update. I mean there already seem to be people who made models for the faction, they could be put to good use in resurrecting the fan favorite race!

https://www.youtube.com/watch?v=Oxy2TfsG-rQ
User avatar
Swift
Moderator
Posts: 2174
Joined: Wed 22 Jan, 2014 6:40 pm
Contact:

Re: Illustrator would like to contribute :)

Postby Swift » Sun 11 May, 2014 12:00 am

sebi.costa wrote:Could it be possible to see tau empire in a upcoming update. I mean there already seem to be people who made models for the faction, they could be put to good use in resurrecting the fan favorite race!

https://www.youtube.com/watch?v=Oxy2TfsG-rQ

Are you talking about them being in 2.3?

Pfft.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
User avatar
Black Relic
Level 4
Posts: 846
Joined: Mon 29 Jul, 2013 3:05 am
Location: United States
Contact:

Re: Illustrator would like to contribute :)

Postby Black Relic » Mon 12 May, 2014 1:43 pm

If Tau Empire was going to be a race in the MOD. Me and everyone else would want them be built constructively and be unique as each race is, and not be a recycled race like how Tau was done here. The Models also look recycled to be honest (except for the vehicles).
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
User avatar
Swift
Moderator
Posts: 2174
Joined: Wed 22 Jan, 2014 6:40 pm
Contact:

Re: Illustrator would like to contribute :)

Postby Swift » Mon 12 May, 2014 3:35 pm

I would give it at least a year and a half at a push for them to be ready.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Dineil
Level 2
Posts: 50
Joined: Sat 15 Jun, 2013 12:18 am

Re: Illustrator would like to contribute :)

Postby Dineil » Sat 14 Jun, 2014 8:24 pm

Where is Kilgarn???? :'(
User avatar
Dark Riku
Level 5
Posts: 3083
Joined: Sun 03 Feb, 2013 10:48 pm
Location: Belgium

Re: Illustrator would like to contribute :)

Postby Dark Riku » Sat 14 Jun, 2014 8:41 pm

Lost in the warp. But fear not. He shall soon™ arrive back even stronger through experience!
Dineil
Level 2
Posts: 50
Joined: Sat 15 Jun, 2013 12:18 am

Re: Illustrator would like to contribute :)

Postby Dineil » Sun 15 Jun, 2014 1:11 am

May the Emperor guide his steps
User avatar
Swift
Moderator
Posts: 2174
Joined: Wed 22 Jan, 2014 6:40 pm
Contact:

Re: Illustrator would like to contribute :)

Postby Swift » Mon 16 Jun, 2014 11:21 am

Dineil wrote:May the Emperor guide his steps

Considering his Raptor avatar, he may already be lost to Him.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Dineil
Level 2
Posts: 50
Joined: Sat 15 Jun, 2013 12:18 am

Re: Illustrator would like to contribute :)

Postby Dineil » Mon 16 Jun, 2014 2:42 pm

http://img4.wikia.nocookie.net/__cb2012 ... der_no.gif

He still made more portraits for the emperor's hammer and the emperor's finest...there is still hope for him!
User avatar
Kilgarn
Contributor
Posts: 313
Joined: Thu 11 Apr, 2013 7:27 pm
Location: Hungary
Contact:

Re: Illustrator would like to contribute :)

Postby Kilgarn » Sat 21 Jun, 2014 4:16 pm

lol guys xD :'D

You never cease to amaze me, seriously ^^
I'll be posting some stuff tomorrow, its was just a hell of a ride with my new job + drawing next to it T_T
Buuuut I think I can manage now :3
So, lemme grab me tablet and get back to work ;)

Cheers :D
Eternal Crusade Referral code:
EC-LND6VY86AORV0
User avatar
Caeltos
Moderator
Posts: 1070
Joined: Sun 03 Feb, 2013 10:49 pm

Re: Illustrator would like to contribute :)

Postby Caeltos » Sat 21 Jun, 2014 4:51 pm

Welcome back to the land of the living Kilgarn.

Your service is yet again required for the Chosen Plague Marines. 8-)
User avatar
sterling
Contributor
Posts: 358
Joined: Sat 23 Nov, 2013 6:00 pm

Re: Illustrator would like to contribute :)

Postby sterling » Sat 21 Jun, 2014 4:52 pm

Awesome news, good to see you back in time for the new release.

I was thinking - is it possible to give CSM a new portrait when they upgrade to Rhubrics or Beserkers? Like with Sternguard.

If so it would be great to see along with the new models. What are you working on currently Kilgarn?
New models for Elite and Retribution...
http://www.dawnofwar.info/forum/viewtopic.php?f=6&t=397
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: Illustrator would like to contribute :)

Postby Nuclear Arbitor » Sun 22 Jun, 2014 5:41 am

i'm pretty sure we've been over this multiple times and the answer is no because they're still CSM.
User avatar
Lost Son of Nikhel
Contributor
Posts: 636
Joined: Wed 13 Feb, 2013 4:26 pm
Location: The Warp

Re: Illustrator would like to contribute :)

Postby Lost Son of Nikhel » Sun 22 Jun, 2014 8:59 am

The Sternguard/Vanguard veterans upgrade replace the existing squad with a new one, so they can have a new portrait.

MoT/MoK is a upgrade which don't replace the squad with a new one.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
User avatar
Kilgarn
Contributor
Posts: 313
Joined: Thu 11 Apr, 2013 7:27 pm
Location: Hungary
Contact:

Re: Illustrator would like to contribute :)

Postby Kilgarn » Sun 22 Jun, 2014 9:18 am

Lost Son of Nikhel wrote:The Sternguard/Vanguard veterans upgrade replace the existing squad with a new one, so they can have a new portrait.

MoT/MoK is a upgrade which don't replace the squad with a new one.


This...
Sadly, its still the same stuff. Othervise, we could give setup team the same treatment when they upgrade their weapons to a different kind. Ironically though, I've seen said portraits in the game files for all of the factions, so its a bit puzzling oO


As of now, I'm working on the rest of the IGs (which is.... 3-4 units?) + doing a little thing for Lulgrim ;)
Aside of that I'm up for anything =)
So lemme know what you need me to get Caeltos :D
Eternal Crusade Referral code:
EC-LND6VY86AORV0
User avatar
Swift
Moderator
Posts: 2174
Joined: Wed 22 Jan, 2014 6:40 pm
Contact:

Re: Illustrator would like to contribute :)

Postby Swift » Sun 22 Jun, 2014 3:13 pm

I think a Chosen Plague marines picture from you would be gorgeous, or as gorgeous as Nurgle can get.

I have no objection to new portraits for upgraded CSM, whilst I know it is an upgrade rather than a switched out squad, they have dedicated themselves to one aspect of chaos so much that they are essentially changed, whether the change be physical in the case of Thousand Sons or mental in the case of World Eaters (plus I think Kilgarn would do something so good even Kharn would stop slaughtering just to admire his work).
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
User avatar
sterling
Contributor
Posts: 358
Joined: Sat 23 Nov, 2013 6:00 pm

Re: Illustrator would like to contribute :)

Postby sterling » Sun 22 Jun, 2014 3:16 pm

Ahh that's a shame. No worries - looking forward to what you've got in the works anyway.
New models for Elite and Retribution...
http://www.dawnofwar.info/forum/viewtopic.php?f=6&t=397
User avatar
Dark Riku
Level 5
Posts: 3083
Joined: Sun 03 Feb, 2013 10:48 pm
Location: Belgium

Re: Illustrator would like to contribute :)

Postby Dark Riku » Sun 22 Jun, 2014 3:38 pm

I don't think you understand Swiftsabre. It's just not possible to give csm a new portrait when they upgrade.
It's only possible for sterns/vangs because it spawns a new unit.

Unless someone finds a way to actually code such a feature in, it's not possible.
It's not a matter of what Caeltos or anyone else wants. It's a matter of actually being possible to do so :p
User avatar
Wise Windu
Moderator
Posts: 1190
Joined: Sat 14 Sep, 2013 2:22 am

Re: Illustrator would like to contribute :)

Postby Wise Windu » Sun 22 Jun, 2014 3:49 pm

Yeah, it isn't possible as far as I can tell. It is possible to add in new portraits for different "DLC" skins though, like the different portraits for DKoK. So that could be cool as well.
User avatar
Swift
Moderator
Posts: 2174
Joined: Wed 22 Jan, 2014 6:40 pm
Contact:

Re: Illustrator would like to contribute :)

Postby Swift » Sun 22 Jun, 2014 4:15 pm

Dark Riku wrote:I don't think you understand Swiftsabre. It's just not possible to give csm a new portrait when they upgrade.
It's only possible for sterns/vangs because it spawns a new unit.

Unless someone finds a way to actually code such a feature in, it's not possible.
It's not a matter of what Caeltos or anyone else wants. It's a matter of actually being possible to do so :p

Oh right, I understand now.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.

Return to “Modding”



Who is online

Users browsing this forum: No registered users and 0 guests