Disclaimer: this post is not meant to be seriously pushing for some vechicle ogryns because its author personally likes walking cover/meatshield/whatever upgrade concept better.
That Torpid Gamer wrote:It's just awful. There's so many problems. <...>
IG were designed to lack a walker and they don't need one.
Yes, but we can at least try to probe for ideas. After all, we can't be sure what IG will need one day when everyone else get half a hundred of new units/aspects/heroes/items. Impossible? Well, considering that it doesn't seem like anyone cares about making DoW3, who knows what we'll end up with.
That Torpid Gamer wrote:Bleeding walkers, impossible to snare something with vehicle armour? Affected by abilities/globals? Repair?
Don't forget supression/KB, size, ability to charge and to retreat, and more factors that can be used to tune the unit.
To think of it, I can't really imagine repairs working on multi-entity. Also before we're discussing balance issues, how many of abilities determine their targets by armour type?
That Torpid Gamer wrote:Fluff???? (why the fuck are ogryns invincible all of a sudden when they're just walking meatbags)
'Cuz I dunno, equip them with tank armour?

It's not like your average SM ain't got nothing on average ogryn in terms of raw physique.
But honestly, nobody cares that TFC is as soft as normal SM (unlike normal termies) while ogryn's skin covered with tissue paper is as resilens as finest TDA, so why would anyone care about this particular weirdness?
Even for someone who gives a crap about fluff in DoW it's nothing like a major issue.
/fullretard
But seriously, again, I don't think that it's even "fun" direction to go at this point...