Postby sebi.costa » Mon 12 May, 2014 10:16 pm
* Sentinel Missile Launcher damage reduced from 70 to 65
Hope this is the krak missiles were talking about, and not the av one. Cuz the av one does light damage (less than a tact missile launcher, witch somebody said its a light expensive av. I really dont agree with that. I mean ya its lower damage than a lass-canon but still...)
And this is from dawn of war wikia: "From T2 onwards it is recomended to buy the Inferno Pistol. This weapon deals good damage versus all unit types, even vehicles, wich is a huge advantage considering the TERRIBLE AV THE IMPERIAL GUARD HAS TO OFFER." Well the melee resistence gonna make ogryns bad vs melee walker, so one av option kinda gone in that regard. To be honest instead of the Kasrkin melta guns(those guys are almost as fragile as stormtroopers) we never got this problem fixed!
I did saw a lot of people who suggested SM was a "balanced race", yet i see commander weapons getting buffed, as well as: Librarian(glad to see some more librarian play), Razorback, Assault Terminator, Orbital Bombardment, Vanguard, Predator Lascannon, Whirlwind.
But the imperial guard get a nerf to: Bunker, Banewolf(ya i get it it was broke), Sentinel, Baneblade(changes not that big, except a huge - damage demolisher cannon), Kaskrin(they get a buff and a nerf, i need to try them before being sure). Yes we do get pop reduction to GM leaders but * Tactical Sergeant & Assault Marine sergeant upkeep reduced from 12.8 to 10.8. Its nothing IG specific. And thx for the small cost reductions(25 rec, 5 power).
Why such special treatment for the SM(so many buffs compared to the other races, especially since people say the race is balanced...)?
Id be cool to have a psycher as sub-commander for IG. I mean the other races have, why not IG.
Last edited by
sebi.costa on Mon 12 May, 2014 10:32 pm, edited 1 time in total.