Ideas about Chaos Chosen Ones
Ideas about Chaos Chosen Ones
I've been playing specially with Chaos lately and maybe this is provoked by my knowledge of the lore, but the mechanics of the army leave me wanting a little bit more customisation. I'll explain myself:
As a Marine, I can have mi tactical squads with several options and they still are tactical squads, but as Chaos Marine I have to decide between being melee as Khorne or ranged as Tzeench.
I thought Chaos Space Marine squads could be treated a bit more like Marine Tactical Squads, and leave the Khorne and Tzeench customisation for a new Chaos Marine unit for T2: a unit of Chosen Ones.
The idea is changing the current Chaos Marines optios for ones like these:
T1- Ethernal War: no changes
T2- Champion: no changes
T2- Plasma Rifle: less powerful than Space marine's untill you purchase Ethernal War (60 dph, 24 dps, plasma)
T2- Melta Gun: around 40 dph, 16 dps, melta.
And create a new T2 unit called Chaos Chosen Ones for about 450 R, 20 E.
4 models with about 1300 hp in total armed with bolters (25 dph, 14 dps, piercing), one of them being a Chosen Champion (sergeant) with bolt gun and a power sword (38 dph, 26 dps, power melee).
Their options would be:
T2- Mark of Khorne (70 R, 20 E): turns them into Khorne Berzerkers, with the same chain axes and plasma/melta pistols as now. No health upgrade since these are already tougher.
T2- Mark of Tzeench (100 R, 20 E): turns them into Thousand Sons, with the same inferno bolters as now, including sergeant.
T2- Ambush Experts (70 R, 35 E): gives them the Infitration ability (this one is for barckground).
The idea is separate Berserkers and Thousand Sons from the Chaos Space Marines by giving them their own base unit in T2, a unit that is closer to the Plague Marines as elite, instead of being an upgrade from the base unit. This way a Chaos army wouldn't need to decide between being Khorne, Tzeench or a mix, they can have their basic Chaos Space marines and then create berserkers or Thousand sonds in T2 if they want.
As a Marine, I can have mi tactical squads with several options and they still are tactical squads, but as Chaos Marine I have to decide between being melee as Khorne or ranged as Tzeench.
I thought Chaos Space Marine squads could be treated a bit more like Marine Tactical Squads, and leave the Khorne and Tzeench customisation for a new Chaos Marine unit for T2: a unit of Chosen Ones.
The idea is changing the current Chaos Marines optios for ones like these:
T1- Ethernal War: no changes
T2- Champion: no changes
T2- Plasma Rifle: less powerful than Space marine's untill you purchase Ethernal War (60 dph, 24 dps, plasma)
T2- Melta Gun: around 40 dph, 16 dps, melta.
And create a new T2 unit called Chaos Chosen Ones for about 450 R, 20 E.
4 models with about 1300 hp in total armed with bolters (25 dph, 14 dps, piercing), one of them being a Chosen Champion (sergeant) with bolt gun and a power sword (38 dph, 26 dps, power melee).
Their options would be:
T2- Mark of Khorne (70 R, 20 E): turns them into Khorne Berzerkers, with the same chain axes and plasma/melta pistols as now. No health upgrade since these are already tougher.
T2- Mark of Tzeench (100 R, 20 E): turns them into Thousand Sons, with the same inferno bolters as now, including sergeant.
T2- Ambush Experts (70 R, 35 E): gives them the Infitration ability (this one is for barckground).
The idea is separate Berserkers and Thousand Sons from the Chaos Space Marines by giving them their own base unit in T2, a unit that is closer to the Plague Marines as elite, instead of being an upgrade from the base unit. This way a Chaos army wouldn't need to decide between being Khorne, Tzeench or a mix, they can have their basic Chaos Space marines and then create berserkers or Thousand sonds in T2 if they want.
Re: Ideas about Chaos Chosen Ones
I like it but the squad should have 1600 Hp at least. Does not make sense for elites to have less health than standard CSM.
Re: Ideas about Chaos Chosen Ones
This is completely unnessecary in Elite. Chaos has units that can do all of this.
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Re: Ideas about Chaos Chosen Ones
Swiftsabre wrote:This is completely unnessecary in Elite. Chaos has units that can do all of this.
What is Chaos' infiltrator unit?
Re: Ideas about Chaos Chosen Ones
So this woul basically make CSM scaling crap and add another req hungry option to already req hungry T2.
#noobcodex
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crazyman64335

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Re: Ideas about Chaos Chosen Ones
please just stop with these or put them somewhere else, it's very annoying to see a new "NEW UNIT SUGGESTION" thread EVERY DAMN DAY

- BaptismByLoli

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Re: Ideas about Chaos Chosen Ones
Ashiraya wrote:Swiftsabre wrote:This is completely unnessecary in Elite. Chaos has units that can do all of this.
What is Chaos' infiltrator unit?
Tzeetch Worship, which can infiltrate everything, including a GUO or LRP.
And thats pretty awesome if used well :p

- ChrisNihilus

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Re: Ideas about Chaos Chosen Ones
Aertes wrote:The idea is separate Berserkers and Thousand Sons from the Chaos Space Marines by giving them their own base unit in T2, a unit that is closer to the Plague Marines as elite, instead of being an upgrade from the base unit. This way a Chaos army wouldn't need to decide between being Khorne, Tzeench or a mix, they can have their basic Chaos Space marines and then create berserkers or Thousand sonds in T2 if they want.
And that is a good thing because... ?
"This quiet... offends... SLAANESH!"
Re: Ideas about Chaos Chosen Ones
In my opinion, because original Chaos marines are reduced to be the base for Khorne or Tzeench marines. Chaos armies are never Chaos Space Marines, they are wether Khorne or Tzeench marines and making them be useful through weapon upgrades and leaving the Khorne and Tzeench mark appart could enrich the army. Again in my opinion: it would give a useful T2 unit against armoured enemies (Plague marines are good against infantry and vehicles, but they lack a bit against heavy infantry and such).
- ChrisNihilus

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Re: Ideas about Chaos Chosen Ones
Chaos need flexibility and choices in the other units of Tier 2.
CSM is a unit that can be purchased several times, is useful in all tiers and can be even useful if purchased in Tier 3.
It's a well designed unit, and this i fear will simply cut in two one of the most flexible units in the Chaos arsenal, arsenal that is already far too rigid.
Yes, having two unit actually increases choices, but we can obtain the same result with adding upgrades to other units, without adding new units and models.
CSM is a unit that can be purchased several times, is useful in all tiers and can be even useful if purchased in Tier 3.
It's a well designed unit, and this i fear will simply cut in two one of the most flexible units in the Chaos arsenal, arsenal that is already far too rigid.
Yes, having two unit actually increases choices, but we can obtain the same result with adding upgrades to other units, without adding new units and models.
"This quiet... offends... SLAANESH!"
- BaptismByLoli

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Re: Ideas about Chaos Chosen Ones
Aertes wrote:Plague marines are good against infantry and vehicles, but they lack a bit against heavy infantry and such.
Double TCSM's are pretty much all you need vs HI, assuming it's a ranged focus HI build. If it's a melee HI build then Bloodletters under worship are all you need, especially in 2.3 with that worship changes and reduced pop cap.

Re: Ideas about Chaos Chosen Ones
Discreet wrote:Double TCSM's are pretty much all you need vs HI
That's what I'm talking about. They are not only all Chaos needs against HI, they are the only choice they have along with Blastmaster Noise Marines.
- BaptismByLoli

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Re: Ideas about Chaos Chosen Ones
TCSM really do their job well. Chaos doesn't need any more anti-(S)HI
And let's not forgot about our dear Bloodletters as well who do Power Melee.
Chaos anti-(S)HI is already good as is IMO. They don't need a new unit just because Chaos has only a few(but great) options for countering (S)HI. That's just stupid tbh
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And let's not forgot about our dear Bloodletters as well who do Power Melee.
Chaos anti-(S)HI is already good as is IMO. They don't need a new unit just because Chaos has only a few(but great) options for countering (S)HI. That's just stupid tbh
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- Lost Son of Nikhel

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Re: Ideas about Chaos Chosen Ones
In TT Chosen Marines esentially are Chaos Space Marines which specialize on infiltration and carry more special weapons (Meltaguns, plasma guns, etc...) Yeah, have another traits, but I'm not a fan of TT. Please correct me if I'm wrong.
Chaos don't need a Tactical Marine squad.
IMHO the only thing chaos need is a pure AI squad (say that Plague Marines are an AI is simply a joke) or a debuffer one. Or a subcommander.
Chaos don't need a Tactical Marine squad.
IMHO the only thing chaos need is a pure AI squad (say that Plague Marines are an AI is simply a joke) or a debuffer one. Or a subcommander.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
- BaptismByLoli

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Re: Ideas about Chaos Chosen Ones
Lost Son of Nikhel wrote:IMHO the only thing chaos need is a pure AI squad (say that Plague Marines are an AI is simply a joke) or a debuffer one. Or a subcommander.
TCSM with their inferno Bolters do well against Infantry. Because not only do inferno bolters fire faster than plasma rifle, they also do 100% damage to Infantry as well.
May be wrong here but I think inferno bolters have a higher base damage as well or fire faster than normal cause they make quick work of GM's and DA's.
And please don't give people an incentive to create a new 'Unit Suggestion' topic with that last sentence of yours
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Re: Ideas about Chaos Chosen Ones
Basically unnecessary buffs and changes to already good stuff.
Don't like the idea at all, but you probably saw that coming so I'll leave it there.
Don't like the idea at all, but you probably saw that coming so I'll leave it there.
Re: Ideas about Chaos Chosen Ones
I am just happy to see that this is in Random Shit.
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