Space Hulk: Deathwing (FPS)

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Space Hulk: Deathwing (FPS)

Postby Lulgrim » Mon 26 Aug, 2013 10:14 pm

Updated! Official website: http://spacehulk-deathwing.com/

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Old original post follows. More screenshots below.

http://www.pcgamesn.com/space-hulk-deat ... al-4-thing

Word has leaked through the communications array that Streum On Studio - the team responsible for the pretty-rough-yet-kinda-great E.Y.E Divine Cybermancy - is working on a Warhammer 40,000 game based on the Space Hulk board game.

Space Hulk: Deathwing has been revealed through leaked paper documents uploaded to NeoGAF. The game is to be a first person shooter set in the cramped confines of the Space Hulks, with players strapping on the Terminator armour of one of the Emperor’s best Space Marine chapters: the Dark Angels.

The description in the scans explain that players will take on the role of a Librarian. If you’re not familiar with the 40K universe, Librarians are indeed the keepers of books, but books that contain the secrets to mental powers. As a Psyker you’ll be able to blast enemies with mind bullets and tear their brain apart. An RPG-elements system will allow players to spend points in four different skills trees.


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Re: Space Hulk: Deathwing (FPS)

Postby Ace of Swords » Mon 26 Aug, 2013 10:47 pm

No source but if it's beign made, we'll finally get something good.
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Re: Space Hulk: Deathwing (FPS)

Postby Nuclear Arbitor » Tue 27 Aug, 2013 2:56 am

should be interesting
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Re: Space Hulk: Deathwing (FPS)

Postby Dark Riku » Tue 27 Aug, 2013 8:02 am

I would definitely buy this.
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Re: Space Hulk: Deathwing (FPS)

Postby Ace of Swords » Tue 03 Sep, 2013 4:00 pm

http://www.youtube.com/watch?v=0Nr1zMtEsJQ

Teaser Trailer, I just hope they use another sound for the bolter :D
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Space Hulk: Deathwing (new screens)

Postby Indrid » Mon 26 May, 2014 5:28 am

Couple of days old but not seen anyone post them:

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Unreal Engine 4
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Re: Space Hulk: Deathwing (new screens)

Postby BaptismByLoli » Mon 26 May, 2014 5:58 am

Ey? What's this? :-|

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Re: Space Hulk: Deathwing (new screens)

Postby Nuclear Arbitor » Mon 26 May, 2014 7:58 am

looks nice. i assume it's an fps?
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Re: Space Hulk: Deathwing (new screens)

Postby Indrid » Mon 26 May, 2014 8:06 am

Yeah, FPS. Very little else is known about it.
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Re: Space Hulk: Deathwing (new screens)

Postby BaptismByLoli » Mon 26 May, 2014 8:38 am

So this is similar to that L4D2 mod called Deathwing as well? Or am I mixing it up?
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Re: Space Hulk: Deathwing (new screens)

Postby Orkfaeller » Mon 26 May, 2014 10:20 am

Is this supposed to be ingame footage?

Looks more like pre renders.

( Anyone noticed the loincloth on the last screenshot?^^ )
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Re: Space Hulk: Deathwing (FPS)

Postby Caeltos » Mon 26 May, 2014 4:12 pm

Sickest Loincloth ever. :roll:

Pre-rendered, but it's to be expected.
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Re: Space Hulk: Deathwing (FPS)

Postby Indrid » Tue 27 May, 2014 1:28 am

No these are meant to be in-game models. Unreal Engine 4 yo.

Screenshots are always touched up to look better than the game obviously, but they're not pre-rendered models. Would be pretty weird to release screens of that.
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Re: Space Hulk: Deathwing (FPS)

Postby Orkfaeller » Tue 27 May, 2014 1:45 am

I dont know, something about the graphics throws me off. Feels... uncanny?
Can't quite put my finger on it. :/
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Re: Space Hulk: Deathwing (FPS)

Postby Jazz-Sandwich » Tue 27 May, 2014 2:58 am

Whatever about the graphics, it'll be neat to play a game with a librarian protagonist. Psykers (particularly those in a position of authority) and the like have tended to get the shaft in 40K video games. Isador, Kyras, Inquisitor Drogan...
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Re: Space Hulk: Deathwing (FPS)

Postby Swift » Sat 07 Jun, 2014 12:24 am

The graphics look a bit too like they are drawn, not models themselves, and the stances and "animations" look too flowing to be real. But then this is unreal.
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Re: Space Hulk: Deathwing (FPS)

Postby Ace of Swords » Fri 27 Jun, 2014 3:14 pm

Image
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Re: Space Hulk: Deathwing (FPS)

Postby Dark Riku » Fri 27 Jun, 2014 6:07 pm

That looked awesome. Hopefully the game will be as good as the trailer.
Want :p
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Re: Space Hulk: Deathwing (FPS)

Postby Ar-Aamon » Fri 27 Jun, 2014 7:24 pm

Niiiiice. :D
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Re: Space Hulk: Deathwing (FPS)

Postby Swift » Fri 27 Jun, 2014 10:46 pm

It looks good. I can only hope it lives up to it. Apparently it works with occulus rift (not that anyone has one).
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
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Re: Space Hulk: Deathwing (FPS)

Postby Nuclear Arbitor » Sat 28 Jun, 2014 6:21 am

damnnn, that looks nice. i really hope it delivers.
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Re: Space Hulk: Deathwing (FPS)

Postby Barrogh » Tue 08 Jul, 2014 1:36 pm

Not sure what to expect from it at the moment though.
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Re: Space Hulk: Deathwing (FPS)

Postby Swift » Tue 08 Jul, 2014 5:02 pm

Barrogh wrote:Not sure what to expect from it at the moment though.

40k fanboys, unite!
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.

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