
Hey people. Used the downtime while ill to finish a new 3v3 map. The design goal was to create a map that rewarded mobility without just making it bigger, by encouraging players to push natural VPs for triple caps instead of camping the contested. Whether it will actually play out like this, who knows. To facilitate this the map is relatively small and open, with many avenues of movement to the different areas. For those curious of the size, the raw playable area is slightly smaller than Argus, though that doesn't mean they use the playable area in the same way obviously.
v1.0 is ready and should be in the next Elite build. Screenshots below.


















