Lost Son of Nikhel wrote:Yeah, they lost their ridiculous survivality, and now except you blob your units (then say hi to enemy AOE damage or artillery) the heal-on-death it's almost useless.
Now they move faster, but also his snare is weaker and last less than in retail.
But well, at least cost less in price and upkeep.
The heal/explosion still has it's uses.. be happy they even do that when they die :p
Eum, no, the snare has become stronger and lost 2 secs of time:
Missile launcher snare effect increased from 25% to 40%
Plague Marines missile snare effect decreased from 10 to 8 secondsThis is way better than the retail snare.
Their passive slow aura however, one of numerous other ability that they have,
got toned down a lil:
Passive slow aura effect decreased from 30% to 20%And yeah a price adjustment together with upkeep:
Plague Marines upkeep decreased from 12.75 to 10.2And some other stuff like the death explosion tone down and speed buff:
Death explosion damage decreased from 80 to 50
Speed increased from 3.5 to 4.