What new models would you like to see added to Elite?

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Re: What new models would you like to see added to Elite?

Postby egewithin » Sun 10 May, 2015 8:48 am

DarnedDragoon wrote:Ok, moving on, so what do you guys think of the Destroyer Squad with their rad-weapons and bio-alchem munitions as an alternative to noise marines?

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I'm thinking they blend in more with the other chaos legions such as the Death Guard where as the noise marines are more native to the Emperor's Children.

They would essentially be used for the same purpose as the noise marines, i.e. gen bashing, infantry disruption, as well as some kind of long range upgrade in tier two.


If I am not remember wrong, they were forbidden after Horus Heresy. They kicked out of codex. They do not exist anymore. Also, Tacs already have flamer, disruption for ASM.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Sun 10 May, 2015 10:20 am

firatwithin wrote:If I am not remember wrong, they were forbidden after Horus Heresy. They kicked out of codex. They do not exist anymore. Also, Tacs already have flamer, disruption for ASM.


Well since I was speaking about these changes being done to chaos legions like the Death Guard, that wouldn't matter. Destroyers would have to take up another role if they were to be used in a pre-heresy Death Guard scheme. Maybe replace the plasma cannon devs or the heavy bolter.

And now that we are on the subject, the animations would have to be changed, can they be changed for specific chapters or will it change all the animations for that unit type? I don't want noise marines or sm devs altogether gone just replaced by destroyers in certain legions like the Death Guard.
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Re: What new models would you like to see added to Elite?

Postby Darkbulborb » Sun 10 May, 2015 11:27 am

This:

I think of meganobz more equal to terminators than normal nobz, I mean true, nobz have 2 more models and can easily handle terminators (not the ones with the claws though) but still, they're just orks and take normal ork damage. The only benefit they have that they remain longer on the field is their amount of health per nob, and in combination with painboy's heal I suppose they're fine and they deal tons of damage. But it's just that orks don't really have a tank unit (besides warboss). With orks (how I see it atm, and don't blow me off on this, it's just how I see it) it's always a bit less than other armies, because of their technology (which makes sense) so why can't we just have meganobz (terminators) to a slightly lesser power but still with the tank role it would provide for orks. It would actually get sluggas in combat if you send in meganobz first followed by sluggas, they attack very slowly (power klaws) have normal shootas (not that much damage, it's no big shoota or something) and I would suggest upgrades like a kombi shoota-skorcha (terminators have a super flamer too) or kombi shoota-rokkit launcha (the thing what's it called on the terminators back). In comparison that would make them equal to terminators, but still they'd lack an assault cannon upgrade.

They would suck against hordes (except for maybe with a skorcha then, but if they're locked in combat they won't use the skorcha), no lightning claws or shit for them, they are slow, have less health than terminators and can't teleport. They still are tanky but yeah. And that's why I think they should have a little something (ork tekkinoligery) that others won't have, so for example, a little overheat on their mega armours what would make them faster while losing HP to the heat for 10 seconds? (this is ofc discussable, i'm not saying that what I think of here should be the definite stats for meganobz) but yeah similar to DoW1.

I think it would make an awesome addition for the orks, and I agree, they should be somewhat more expensive than nobz, but not than the battlewagon, possibly 600/150? (discussable) and if it's such a problem make them a warboss global (or the fifth global for everyone) tier 3, with the red cost for terminators.
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Re: What new models would you like to see added to Elite?

Postby Swift » Sun 10 May, 2015 1:14 pm

I'd love it if you lot were in charge of balancing the game.

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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Sun 10 May, 2015 1:46 pm

Darkbulborb wrote:This:

I think of meganobz more equal to terminators than normal nobz, I mean true, nobz have 2 more models and can easily handle terminators (not the ones with the claws though) but still, they're just orks and take normal ork damage. The only benefit they have that they remain longer on the field is their amount of health per nob, and in combination with painboy's heal I suppose they're fine and they deal tons of damage. But it's just that orks don't really have a tank unit (besides warboss). With orks (how I see it atm, and don't blow me off on this, it's just how I see it) it's always a bit less than other armies, because of their technology (which makes sense) so why can't we just have meganobz (terminators) to a slightly lesser power but still with the tank role it would provide for orks. It would actually get sluggas in combat if you send in meganobz first followed by sluggas, they attack very slowly (power klaws) have normal shootas (not that much damage, it's no big shoota or something) and I would suggest upgrades like a kombi shoota-skorcha (terminators have a super flamer too) or kombi shoota-rokkit launcha (the thing what's it called on the terminators back). In comparison that would make them equal to terminators, but still they'd lack an assault cannon upgrade.

They would suck against hordes (except for maybe with a skorcha then, but if they're locked in combat they won't use the skorcha), no lightning claws or shit for them, they are slow, have less health than terminators and can't teleport. They still are tanky but yeah. And that's why I think they should have a little something (ork tekkinoligery) that others won't have, so for example, a little overheat on their mega armours what would make them faster while losing HP to the heat for 10 seconds? (this is ofc discussable, i'm not saying that what I think of here should be the definite stats for meganobz) but yeah similar to DoW1.

I think it would make an awesome addition for the orks, and I agree, they should be somewhat more expensive than nobz, but not than the battlewagon, possibly 600/150? (discussable) and if it's such a problem make them a warboss global (or the fifth global for everyone) tier 3, with the red cost for terminators.


Good stuff, what else you think orks could use to spice up their line? Also what could we add to eldar and tyranids to make people want to try them out more? There are not a lot tyranid players out there.
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Re: What new models would you like to see added to Elite?

Postby Dark Riku » Sun 10 May, 2015 1:56 pm

If you want to face up against Tyranids just give me a shout ^^
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Sun 10 May, 2015 3:43 pm

Lol I might do that, but I think they may need more of face lift. Tyranids, I believe, are very hard to use, they require good micro, much more so than space marines (which is I am a Techmarine Player P:). So maybe adding some new models/meshes/texters might make them more approachable to other players. Though my only suggestion seems to be contested by "ITS COPYRIGHT, BURN HIM!" lol. So any good suggestion?
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Re: What new models would you like to see added to Elite?

Postby Dark Riku » Sun 10 May, 2015 3:56 pm

And here I sit thinking that SM needs more micro than Tyranids to be successful :)
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Re: What new models would you like to see added to Elite?

Postby Swift » Sun 10 May, 2015 4:59 pm

Dark Riku wrote:And here I sit thinking that SM needs more micro than Tyranids to be successful :)

When you play triple Scouts double Devs, you need a bucket of micro. ;) Yeah SM is more micro intensive than Tyranids, all you need to do is know how A move and make sure to use crippling shot on your termagants one by one.
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Re: What new models would you like to see added to Elite?

Postby Darkbulborb » Sun 10 May, 2015 5:44 pm

I also did a post on grots:

Hey guys,

Maybe an idea to add Gretchin to the orks. They can build Waaagh! banners and Ork turrets (since the ork turret isn't really that good anyway). Then the slugga boyz would not be able to build Waaagh banners any longer. I should be a grot's purpose to build banners and/or turrets or just be a plain simple repair unit.

They'll come in squads of five, are a tier 1 unit and cost 75 requisition to build. They then can build a banner or a turret for free. (Maybe consume the squad if building one of these). They will also not be able to capture any points

Also give them the ability to repair, since most of the time you don't want your sluggas spending time on repairing things and other units that can repair have a ranged attack, which isn't really that fair in my opinion.

50 HP per model and attack damage super low. They will be equipped with a grot blasta, but again, super weak. Sort of like super weak scouts. What do you think of this? I think models could be easily implemented from space marine or Dawn of War 1.

Thinking outside of importing, what do you think of the idea. Because I think it's quite unfair to give sluggas a job of repairing while they excel in melee combat. I mean ranged repair units can still shoot when they repair and your sluggas just stand there doing nothing... It really is a grot's job :P

The turret of the orks is not really reliable as well, and the Waaagh Banner costs 75 requisition now too. I think that gretchin are suitable for this job (along with Mekboy), the turret would get a buff then in terms of costs, but then again, what does that turret do. It doesn't even have suppression anymore.
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Re: What new models would you like to see added to Elite?

Postby Swift » Sun 10 May, 2015 6:43 pm

I remember that post on Gretchin, everybody disagreed with it, so I doubt you'll be pushing that past anyone ehre.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Sun 10 May, 2015 8:41 pm

Swiftsabre wrote:I remember that post on Gretchin, everybody disagreed with it, so I doubt you'll be pushing that past anyone ehre.


I think it's time for this thread to close.
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Re: What new models would you like to see added to Elite?

Postby Swift » Sun 10 May, 2015 8:52 pm

I'm pretty blunt, and I come across as an arse for it, but I do not see where any of this wishlisting is going to get you. So in future...

IF YOU WANT NEW UNITS, MAKE A POST PRESENTIGN A REASONED ARGUMENT, STRENGTHS WEAKNESSES, WHAT MAPS/MODES/STRATEGIES THEY PERFORM BEST AND WORST IN, PROPER, RELATABLE STATISTICS AND AN UNDERSTANDING THAT THE GAME DOES NOT CHANGE BECAUSE YOU THINK THAT MODEL IS COOL

Wishlisting is something we all do, so I undertstand the enthusiasm, but this is just a thread for blindly throwing out unit after unit after, and even previously regected ones too! I am the community arsehole, but we need arseholes sometimes to just make sure things are on track.

Now in will comes Caeltos to say Meganobs/Destroyers/Grots are the thing the game needs most.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Sun 10 May, 2015 8:53 pm

Swiftsabre wrote:I'm pretty blunt, and I come across as an arse for it, but I do not see where any of this wishlisting is going to get you. So in future...

IF YOU WANT NEW UNITS, MAKE A POST PRESENTIGN A REASONED ARGUMENT, STRENGTHS WEAKNESSES, WHAT MAPS/MODES/STRATEGIES THEY PERFORM BEST AND WORST IN, PROPER, RELATABLE STATISTICS AND AN UNDERSTANDING THAT THE GAME DOES NOT CHANGE BECAUSE YOU THINK THAT MODEL IS COOL

Wishlisting is something we all do, so I undertstand the enthusiasm, but this is just a thread for blindly throwing out unit after unit after, and even previously regected ones too! I am the community arsehole, but we need arseholes sometimes to just make sure things are on track.

Now in will comes Caeltos to say Meganobs/Destroyers/Grots are the thing the game needs most.


See this non-sense is what I was afraid of.
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Re: What new models would you like to see added to Elite?

Postby Swift » Sun 10 May, 2015 9:16 pm

DarnedDragoon, there is a reason people regected your Grots suggestion, because they were not required, would give Orks a major early game advantage and having them build these Waaagh! banners meant the early game downside of Sluggas, which is having to dedicate time to building Waaagh! banners was removed.

I cannot urge you enough, enthuse about the game! Love it! Revel in what is given, revel you have forums to use as you like, to muse and suggest, to create and explain, but there gets a point where it isn't suggesting, it's ramming, it's pouring a load of ill-explained whimsical thoughts onto a page and picking over them all saying "This one's shiny! This worked in DoW I, it'll work now!"

I'm attempting to stem this flow because I've seen sooooo many posts like this before; it's always popping up, a newer/less experienced player comes in, thinks they can change the game, suggests Apo needs a power fist or whatever, but it's the same for everyone: If you can't explain it well, don't bother, and if you have explained it and no one liked it, don't bring it up again becuase people will notice.

I'm not one to encourage a fight, I don't want to spoil the fun, but I'm seeing the same thing spouted again and again and it frustrates me, that's all.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Sun 10 May, 2015 10:11 pm

You know I can see grots acting much like rippers squad, small and expendable I mean. Though freeing up the sluggaz to smash stuff while the grots builds stuff sound pretty scary to me. Maybe they could work if they were more expensive. Then again I'm not an ork player and banners seem essential for orks early game in this current meta, as they are almost always used.

Anyways, Dark Eldar, if they ever get implemented into the game, what units would guys like to see?

How about some of these sick bastards?

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Mandrakes they are called and the look damn scary.
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Re: What new models would you like to see added to Elite?

Postby Darkbulborb » Sun 10 May, 2015 11:48 pm

Not everybody disagreed with me, just the lack of discussion.

I was throwing something up and you guys just assume that's the way I want them into the game, but no, it's a discussion, we can work together to take steps in balancing potential grots in the game, and the same goes for meganobz.

This is a forum after all... and i'm just giving my 2 cents on the ork faction
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Re: What new models would you like to see added to Elite?

Postby flixlix10 » Sun 10 May, 2015 11:53 pm

Titans.
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How much dakka? All of it.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Mon 11 May, 2015 2:24 am

lol Would it fit? (Please, don't make the obvious joke. . .) Maybe a scout titan could work.
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Re: What new models would you like to see added to Elite?

Postby Beardedragon » Wed 13 May, 2015 10:42 am

DarnedDragoon wrote:Ok guys lets hear your wishlist, what new models would you like to see? Give us all the little details too.


instead of asking what you would see, shouldnt you ask what the game needs? because its stupid to give a faction units it doesnt need. it just renders some of their older ones obsole.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Wed 13 May, 2015 1:20 pm

Beardedragon wrote:
DarnedDragoon wrote:Ok guys lets hear your wishlist, what new models would you like to see? Give us all the little details too.


instead of asking what you would see, shouldnt you ask what the game needs? because its stupid to give a faction units it doesnt need.


My intent was to give as little limitations as possible, start a conversation, and find out what people have been looking for as far as adding new models to the mod. I did that. Although not that many people decided to give their own ideas and the ones who did were, for the most part, discouraged to give any more ideas. Obviously the people who gave their ideas and wrote paragraphs in support of their idea didn't think they were being stupid. Also if anyone felt , like yourself, that a model "needs" to be added to the mod they could of said so in this thread.

Unfortunately, some people, like yourself, decided that they rather derail the conversation than contribute. You sir, came late to the party gave an opinion that wasn't on topic and was, quite frankly, garbled. In most forums, that have dedicated admins, those posts that weren't on topic would of been deleted. When the thread starts to lose focus, when people start to become hostile to others and towards others' opinions it weakens the community. Many were contributing to this thread and because one guy got angry the thread died. For these reasons I would of closed the thread if I knew how or were I able to.

Beardedragon wrote: it just renders some of their older ones obsole[te].


I don't know what you mean by this. What renders who's older ones obsolete?
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Re: What new models would you like to see added to Elite?

Postby Beardedragon » Wed 13 May, 2015 1:51 pm

DarnedDragoon wrote:
Beardedragon wrote:
DarnedDragoon wrote:Ok guys lets hear your wishlist, what new models would you like to see? Give us all the little details too.


instead of asking what you would see, shouldnt you ask what the game needs? because its stupid to give a faction units it doesnt need.


My intent was to give as little limitations as possible, start a conversation, and find out what people have been looking for as far as adding new models to the mod. I did that. Although not that many people decided to give their own ideas and the ones who did were, for the most part, discouraged to give any more ideas. Obviously the people who gave their ideas and wrote paragraphs in support of their idea didn't think they were being stupid. Also if anyone felt , like yourself, that a model "needs" to be added to the mod they could of said so in this thread.

Unfortunately, some people, like yourself, decided that they rather derail the conversation than contribute. You sir, came late to the party gave an opinion that wasn't on topic and was, quite frankly, garbled. In most forums, that have dedicated admins, those posts that weren't on topic would of been deleted. When the thread starts to lose focus, when people start to become hostile to others and towards others' opinions it weakens the community. Many were contributing to this thread and because one guy got angry the thread died. For these reasons I would of closed the thread if I knew how or were I able to.

Beardedragon wrote: it just renders some of their older ones obsole[te].


I don't know what you mean by this. What renders who's older ones obsolete?



You are right to a degree that i misunderstood your post, like many others. you were just looking for new models yes? like.. new looking carnifexes etc. i thought you asked for new entirely added units.

however, so did a lot other people since people have posted damn titans.

maybe you should specify that you dont mean to add more units to the game, and instead are only talking about new models of already existing units.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Wed 13 May, 2015 3:30 pm

Beardedragon wrote:You are right to a degree that i misunderstood your post, like many others. you were just looking for new models yes? like.. new looking carnifexes etc. i thought you asked for new entirely added units.

however, so did a lot other people since people have posted damn titans.

maybe you should specify that you dont mean to add more units to the game, and instead are only talking about new models of already existing units.


I meant exactly what I said, new models, which can be new units; for example the GK servitors someone suggested. Or old units with new models like replacing the noise marines with a destroyer squad which I suggested. Also new skins/meshes and textures works too, since they do require changes being done to the models, and in effect creating a new model . So you didn't misunderstand the topic, Beardedragon, you just didn't really contribute. My post was specified enough for my liking. Also one person posted about a titan which is probably that person's way of being funny, I took it seriously, which is my way of being funny.
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Re: What new models would you like to see added to Elite?

Postby Beardedragon » Wed 13 May, 2015 3:45 pm

DarnedDragoon wrote:
Beardedragon wrote:You are right to a degree that i misunderstood your post, like many others. you were just looking for new models yes? like.. new looking carnifexes etc. i thought you asked for new entirely added units.

however, so did a lot other people since people have posted damn titans.

maybe you should specify that you dont mean to add more units to the game, and instead are only talking about new models of already existing units.


I meant exactly what I said, new models, which can be new units; for example the GK servitors someone suggested. Or old units with new models like replacing the noise marines with a destroyer squad which I suggested. Also new skins/meshes and textures works too, since they do require changes being done to the models, and in effect creating a new model . So you didn't misunderstand the topic, Beardedragon, you just didn't really contribute. My post was specified enough for my liking. Also one person posted about a titan which is probably that person's way of being funny, I took it seriously, which is my way of being funny.


oh but i did contribute. just because i disagree with your opinion doesnt mean its not contribution. i do NOT think we should encourage people to want to have added more units to the game. New TEXTURE models is fine, as it doesnt add anything to balance except appearence. but added units? no. if enough people put pressure on it, it might force Caeltos or some other developer to pursue your little dream. why is that bad? because adding units where no more units are needed, doesnt offer better gameplay. it doesnt even provide versitility. in the end, we'll have so many units, that every faction could potentially use the same strategies against one another. no one would be different.

if you add units were none are needed, it will cause imbalance, and in many cases, these units will overlap one another. it also becomes way too hard to keep track of all these units when you're actually playing, demoting many units to benchwarmers. the less units you have, the more important each and everyone is. DoW2s unit rooster is great imo, as its small enough to keep each unit unique to what you want, yet its not so small that there is no versatility.

besides, the only thing people are doing in this thread, is going to the online Lexicanum of warhammer 40k, type their favorite faction in to the search field and look through the units rooster. from there they find the coolest looking creature that they want added to the game, and post it in this thread.


dont get me wrong, im not against adding new units, IF there is a reason to support a faction with these. but your post does not help balancing this game, you just put fuel on the fire to add more units which offers more imbalance. Balance should always be maintained as much as possible.
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Re: What new models would you like to see added to Elite?

Postby Cyris » Wed 13 May, 2015 4:02 pm

More GK-centric things: The BC and the Libby look way too similar. Been doing more play with them, and it's actually not possible to tell them apart visually. there are differences, but they are subtle from the camera angle, and covered by HP bars / unit identifiers. Texture changes or a more elaborate prop might help.

Also, this "what things should people be allowed to ask" debate is dumb. Let this be hopes and dreams, and people who have the skill/time to make things can pick what they want.
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Re: What new models would you like to see added to Elite?

Postby Swift » Wed 13 May, 2015 4:02 pm

Caeltos does his own thing, there's no danger of that.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Wed 13 May, 2015 4:14 pm

Cyris wrote:More GK-centric things: The BC and the Libby look way too similar. Been doing more play with them, and it's actually not possible to tell them apart visually. there are differences, but they are subtle from the camera angle, and covered by HP bars / unit identifiers. Texture changes or a more elaborate prop might help.

Also, this "what things should people be allowed to ask" debate is dumb. Let this be hopes and dreams, and people who have the skill/time to make things can pick what they want.


I agree on all points the BC and Libby are too visually similar, why is the librarian in terminator armor anyways? Is that a lore thing? I've read about two GK books years ago and I don't remember anything about GK librarians. Maybe include more script on the armor not just the shoulders.
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Re: What new models would you like to see added to Elite?

Postby ChrisNihilus » Wed 13 May, 2015 11:40 pm

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Apparently Caeltos need Crusaders for the Grey Knights but none is working on it.
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Re: What new models would you like to see added to Elite?

Postby DarnedDragoon » Thu 14 May, 2015 1:42 am

Did he say what kind of role they'll play? According to the wiki they are Inquisitorial Guards. Maybe they'll be a special unit/call in/upgrade for a inquisitor commander. Man isn't my power of deduction grand? P:
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Re: What new models would you like to see added to Elite?

Postby Atlas » Thu 14 May, 2015 5:34 am

Short of it is that they were intended to be T1 melee damage sponge. Dunno anything about specific details since they were never stat'ed out as far as I remember but they were supposed to be your anti-melee in t1.

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