storm trooper warrior acolyte regen aura

Issues dealing with gameplay balance.
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Triple d
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storm trooper warrior acolyte regen aura

Postby Triple d » Fri 26 Jun, 2015 7:24 pm

The question is simple, does his healing aura stack with other healing auras?

For example if I went double ist ->yada yada-> double acolyte would their healing auras stack with eachother.

I'm asking because I'm running a blob of double ist and double operatives ala swiftsabre and I'm finding it surprisingly durable. I'm wondering what the hell is keeping it alive you know? Is it operative bs or is the combination of ist regen aura stacks and good ol' dps?
saltychipmunk
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Re: storm trooper warrior acolyte regen aura

Postby saltychipmunk » Fri 26 Jun, 2015 7:32 pm

my money is on it stacking since the actual value is rather small and there would be no point in having ti so small and on a spamable unit otherwise

also for their cost operatives are stupidly durable .
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Re: storm trooper warrior acolyte regen aura

Postby viggih » Fri 26 Jun, 2015 7:33 pm

Triple d wrote: I'm wondering what the hell is keeping it alive you know?


Unquestioning faith in the God-Emperor?
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Wise Windu
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Re: storm trooper warrior acolyte regen aura

Postby Wise Windu » Fri 26 Jun, 2015 7:36 pm

They do stack
DandyFrontline
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Re: storm trooper warrior acolyte regen aura

Postby DandyFrontline » Fri 26 Jun, 2015 7:45 pm

Wise Windu wrote:They do stack

Is that really intended? Because it looks like a bug. If not, why the PC heretics heal doesnt stack? (i think because it would be OP)
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Caeltos
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Re: storm trooper warrior acolyte regen aura

Postby Caeltos » Fri 26 Jun, 2015 7:54 pm

It stacks, because the actual healing regeneration is not that great. It's meant to either augment the individual squad, or to encourage more inquisitorial stormtrooper builds based on acolyte.

For those who want to have more information. The aura is +0.25 healing and 0.25 energy regeneration. Some people have compared it to to Aura of Discipline, which is pretty funny. Since it's not even remotely close. The actual passive bonus to the squad is +25% bonus damage to the squad.
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Triple d
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Re: storm trooper warrior acolyte regen aura

Postby Triple d » Fri 26 Jun, 2015 8:38 pm

Thank you all for clearing that up.

I figured that's what was happening. And that is .25 regen per model in the radius correct? It's not limited to .25 for a whole squad?
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Wise Windu
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Re: storm trooper warrior acolyte regen aura

Postby Wise Windu » Fri 26 Jun, 2015 9:52 pm

Triple d wrote:And that is .25 regen per model in the radius correct? It's not limited to .25 for a whole squad?
Correct
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egewithin
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Re: storm trooper warrior acolyte regen aura

Postby egewithin » Sat 27 Jun, 2015 9:35 am

viggih wrote:Unquestioning faith in the God-Emperor?


That is why I do not play Apo.
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Cyris
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Re: storm trooper warrior acolyte regen aura

Postby Cyris » Sun 28 Jun, 2015 1:27 am

Wait, energy regen? This isn't stated in the patch notes or in game tooltip. Is this defenetaly true?
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Swift
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Re: storm trooper warrior acolyte regen aura

Postby Swift » Sun 28 Jun, 2015 9:57 am

It's pretty nice stacking three of them up, they make for a good ranged wall in tier 1.
Triple d wrote:double operatives ala swiftsabre

Oh you. ;)
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egewithin
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Re: storm trooper warrior acolyte regen aura

Postby egewithin » Sun 28 Jun, 2015 4:48 pm

The regenaration doesn't helps to his heavy infantry, the real knights. But it is veeeerryy good with IG and nids. I just used a Chimera with 2 GM, there were 2 of these double-chainsword guys who gives regeneration. They just couldn't forced us back. So, this heal is only usefull to keep alive these paper like IST in later game 'cause they bleed to easly in early game, it annoys me.
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Sub_Zero
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Re: storm trooper warrior acolyte regen aura

Postby Sub_Zero » Mon 29 Jun, 2015 1:46 pm

I do think that this health regen aura would be great combined with a transport that can reinforce. Hence I think that the rhino SHOULD reinforce in T2. Otherwise a great synergy is lost. Not saying that it is a bad squad leader. GK naturally have a commander that can enhance damage resistance of everything, then there is a librarian who can also make everything more durable and the newly introduced operatives also for a moment allow squads to mitigate a TON of damage, there is also the smoke bomb provided by the rhino and some other sources that enhance standing power. And that is why this extra health regeneration comes in handy. This is the moment where this meager health regeneration additionally helps you to preserve models.

What you think about allowing the rhino to reinforce?
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egewithin
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Re: storm trooper warrior acolyte regen aura

Postby egewithin » Mon 29 Jun, 2015 10:05 pm

Sub_Zero wrote:I do think that this health regen aura would be great combined with a transport that can reinforce. Hence I think that the rhino SHOULD reinforce in T2. Otherwise a great synergy is lost. Not saying that it is a bad squad leader. GK naturally have a commander that can enhance damage resistance of everything, then there is a librarian who can also make everything more durable and the newly introduced operatives also for a moment allow squads to mitigate a TON of damage, there is also the smoke bomb provided by the rhino and some other sources that enhance standing power. And that is why this extra health regeneration comes in handy. This is the moment where this meager health regeneration additionally helps you to preserve models.

What you think about allowing the rhino to reinforce?


Btw, I always wondered why it doesn't reinforces even in T2. I can't see any support but smoke bomb and come on, how long can it be effective?

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