Vague noob idea for new GK heroes

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ytimk
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Vague noob idea for new GK heroes

Postby ytimk » Fri 03 Jul, 2015 3:13 am

Just airing thoughts, nothing serious, and stuff the fluff. I dont know how the Eversor is going so I'm just throwing stuff out.

A/The "Lord Inquisitor"(heh) - copy the Lord General and have a support/defensive ranged dude with a retinue - keep the default 2 stormtroopers, and maybe just copy models from existing GK units as retinue upgrades? A Warrior Acolyte, an Operative, and.... uhhh Karskin Sargent? - trying to keep the whole retinue non power armour but I cant think of anything else. For the main Lord model just steal the regular Inquisitor or put her sick hat on the LG model? Lots of psyker powers/buffs, archeo-tech weapons, and xeno stuff that can be copied from existing abilities?

Custodian - yeah the golden dudes stuff and fluff. Melee hero but unlike BroCap is fast and like the Warlock leaping around knock stuff back and slicing shit up. Maybe a golden SS model with pointy helmet? Regular power armour with a halberd, long melee charge range, power melee focused etc. Inspire of kill? Can call down stuff/reinforcements because its a Custodian? Calldown global is a bunch of Warrior Acolytes in a huge squad for fanatical religious mob slaughter to throw at enemy guns ( lol like Rippers).
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xXKageAsashinXx
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Re: Vague noob idea for new GK heroes

Postby xXKageAsashinXx » Fri 03 Jul, 2015 4:06 am

So basically one hero that slams the warlock and force commander together, and another that slams the lord general and the inquisitor together?
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ytimk
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Re: Vague noob idea for new GK heroes

Postby ytimk » Fri 03 Jul, 2015 11:23 am

xXKageAsashinXx wrote:So basically one hero that slams the warlock and force commander together, and another that slams the lord general and the inquisitor together?

Ehh somewhat, not very original (or good) I know, but I was thinking about:
-distinguishing them from fatty slow BroCap; and
-not requring brand new assests to be created etc.
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Aetherion
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Re: Vague noob idea for new GK heroes

Postby Aetherion » Fri 03 Jul, 2015 4:18 pm

ytimk wrote:Just airing thoughts, nothing serious, and stuff the fluff. I dont know how the Eversor is going so I'm just throwing stuff out.

A/The "Lord Inquisitor"(heh) - copy the Lord General and have a support/defensive ranged dude with a retinue - keep the default 2 stormtroopers, and maybe just copy models from existing GK units as retinue upgrades? A Warrior Acolyte, an Operative, and.... uhhh Karskin Sargent? - trying to keep the whole retinue non power armour but I cant think of anything else. For the main Lord model just steal the regular Inquisitor or put her sick hat on the LG model? Lots of psyker powers/buffs, archeo-tech weapons, and xeno stuff that can be copied from existing abilities?



I like the idea of squad ranged hero, but I think BC is somewhat supportive already. Perhaps it can be a aggressive ranged hero, leading the charge with PAGK (strikes?) to represent his seniority that commands the respect/protection of GKs. But maybe with reg infantry armour for balance

ytimk wrote: archeo-tech weapons, and xeno stuff

this is heresy

Sry if unbalanced; similarly un-informed noob musings here
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Lost Son of Nikhel
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Re: Vague noob idea for new GK heroes

Postby Lost Son of Nikhel » Mon 06 Jul, 2015 1:31 pm

The inclusion of new GK commanders IMHO it would imply the rework of the BC.
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