Wraithlord

Generic non-balance topics.
hudhouse
Level 0
Posts: 5
Joined: Fri 28 Jun, 2013 1:56 am

Wraithlord

Postby hudhouse » Fri 09 Aug, 2013 7:56 pm

I think we should add a free upgrade to the Wraithlord, to give it those flamers on its wrists, or give it the 2nd blaster/flamer, or to add a 2nd shoulder gun to the wraithlord...
User avatar
Nurland
Moderator
Posts: 1343
Joined: Mon 04 Feb, 2013 5:25 pm
Location: Eye of Error
Contact:

Re: Wraithlord

Postby Nurland » Fri 09 Aug, 2013 8:39 pm

And why is that? If you propose to change something, please elaborate the reasoning behind it.
#noobcodex
crazyman64335
Shoutcaster
Posts: 329
Joined: Mon 06 May, 2013 2:15 am

Re: Wraithlord

Postby crazyman64335 » Fri 09 Aug, 2013 10:10 pm

the wraithlord is already one of the strongest if not the strongest walkers in the grade. doesn't need any more upgrades imo
User avatar
Kvek
Level 4
Posts: 792
Joined: Mon 01 Apr, 2013 12:26 pm
Location: Czech Republic

Re: Wraithlord

Postby Kvek » Sat 10 Aug, 2013 10:00 am

IN 2.2 he is an awesome anti-transport/great at chasing other walkers unit with brightlance.
Or killing other infantry with the shuriken.

I'm pretty sure it's just a wish from TT/DoW1
User avatar
Codex
Moderator
Posts: 569
Joined: Wed 01 May, 2013 5:57 pm
Location: Bristol, UK
Contact:

Re: Wraithlord

Postby Codex » Sat 10 Aug, 2013 6:40 pm

Nurland asked a very reasonable question and we await hudhouse's response. Going "hurrdurr he must be a noob who only watches casts" and "yeah he rly sux" is offputting to the OP to say the least, and would discourage anyone who is new to this community from posting further.

If he makes a flawed argument you can try to explain after he posts with good points. Putting him down before that happens is just being mean. Let's play nice now.
Righteousness does not make right
User avatar
Black Relic
Level 4
Posts: 846
Joined: Mon 29 Jul, 2013 3:05 am
Location: United States
Contact:

Re: Wraithlord

Postby Black Relic » Sat 10 Aug, 2013 11:48 pm

If this where to happen. To were the Wraithlord does get a flamer, instead of it being an upgrade that free which seems a little unfair to me, perhaps change the Wraithlord's wrist mounted weapon from the shuriken catapults to the flamers. Maybe this is what he would like to see.

To my knowledge Wraithlord keeps his melee splash even after he gains his upgrades, not sure what a flamer would do to benefit him since melee splash damages units in buildings.

Would be interesting though to see flames coming from a Wraithlord I will admit.
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
User avatar
Lost Son of Nikhel
Contributor
Posts: 636
Joined: Wed 13 Feb, 2013 4:26 pm
Location: The Warp

Re: Wraithlord

Postby Lost Son of Nikhel » Sun 11 Aug, 2013 7:31 am

IMHO Wraithlord is very good as is it. Don't need a free upgrade.

About the flamer... but the ultra sophisticated and evolved Eldar use something so outdated and primitive like fire in combat? :shock:
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
User avatar
Torpid
Moderator
Posts: 3538
Joined: Sat 01 Jun, 2013 12:09 pm
Location: England, Leeds

Re: Wraithlord

Postby Torpid » Sun 11 Aug, 2013 12:14 pm

Lost Son of Nikhel wrote:IMHO Wraithlord is very good as is it. Don't need a free upgrade.

About the flamer... but the ultra sophisticated and evolved Eldar use something so outdated and primitive like fire in combat? :shock:


They don't. This can't get added on the basis that it is very unfluffy (which obviously is slightly relevant just look at dire avengers) while simultaneously having no positive effect on balance. We must also remember the third commandment of making a balance mod: "Thou shalt not not implement whimsical units/upgrades/effects on the basis of shits and giggles."

You may then retort "but grey knights", but then you must also remember the golden rule of balance mod implementation: Do unto the mod only that which would increase your overall enjoyment of the mod in the long-run in a competitive 1v1 setting. Because of the whimsical nature of this weapon and the capricious way in which the meta progresses I think the third commandment is the more important rule to observe here.
Lets make Ordo Malleus great again!
User avatar
Asmon
Level 4
Posts: 890
Joined: Mon 29 Apr, 2013 8:01 pm

Re: Wraithlord

Postby Asmon » Sun 11 Aug, 2013 5:37 pm

Lost Son of Nikhel wrote:IMHO Wraithlord is very good as is it. Don't need a free upgrade.

About the flamer... but the ultra sophisticated and evolved Eldar use something so outdated and primitive like fire in combat? :shock:


The fire of our will melts even the most resistant armors.
User avatar
Dark Riku
Level 5
Posts: 3083
Joined: Sun 03 Feb, 2013 10:48 pm
Location: Belgium

Re: Wraithlord

Postby Dark Riku » Sun 11 Aug, 2013 6:05 pm

Lost Son of Nikhel wrote:....

About the flamer... but the ultra sophisticated and evolved Eldar use something so outdated and primitive like fire in combat? :shock:


Yes they do ...
Codex 2013 page 103.
Under upgrades: flamers. Like it was in the previous codex'.
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: Wraithlord

Postby Nuclear Arbitor » Mon 12 Aug, 2013 2:59 am

shuries should get Not-Rending(tm) too.
no-name
Level 1
Posts: 16
Joined: Mon 12 Aug, 2013 1:52 am

Re: Wraithlord

Postby no-name » Tue 13 Aug, 2013 10:34 pm

That Torpid Gamer wrote:
Lost Son of Nikhel wrote:IMHO Wraithlord is very good as is it. Don't need a free upgrade.

About the flamer... but the ultra sophisticated and evolved Eldar use something so outdated and primitive like fire in combat? :shock:


They don't. This can't get added on the basis that it is very unfluffy


the 6th edition eldar codex says fire dragon exarchs use "dragon's breath flamers" on occasion.

burning avatar of khaine

"There are many different forms of Wraithlord, most of which have been devised by Craftworld Iyanden to better suit the warrior spirit inside. " 6th edition.

Wraithlords with flamers is fine fluff wise, it's just completely un-necessary in dow2. the wraithlord is already a backbone the eldar can rely on in just about any situation unlike the rest of their army, piling the flamer option on top of that on the wraithlord is putting too many eggs in the same basket.

Instead give a flamer type option to the fire dragons along with a pure damage with no snare melta bomb so they aren't such a boring unit anymore that no one ever uses.
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: Wraithlord

Postby Nuclear Arbitor » Wed 14 Aug, 2013 3:29 am

their issues have more to do with being expensive to reinforce and dieing all the time. pairs are quite good against melee walkers though.
Last edited by Nuclear Arbitor on Wed 14 Aug, 2013 4:50 am, edited 1 time in total.
User avatar
Codex
Moderator
Posts: 569
Joined: Wed 01 May, 2013 5:57 pm
Location: Bristol, UK
Contact:

Re: Wraithlord

Postby Codex » Wed 14 Aug, 2013 3:34 am

He suggested pure damage with no snare btw.
Righteousness does not make right
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: Wraithlord

Postby Nuclear Arbitor » Wed 14 Aug, 2013 4:50 am

i'm tired.
User avatar
Nurland
Moderator
Posts: 1343
Joined: Mon 04 Feb, 2013 5:25 pm
Location: Eye of Error
Contact:

Re: Wraithlord

Postby Nurland » Wed 14 Aug, 2013 1:24 pm

As this is a balance thread, I see no point in including TT in the conversation here.
#noobcodex
User avatar
Codex
Moderator
Posts: 569
Joined: Wed 01 May, 2013 5:57 pm
Location: Bristol, UK
Contact:

Re: Wraithlord

Postby Codex » Sun 18 Aug, 2013 5:07 am

So unless anybody sees any pressing concerns about the Wraithlord or unless hudhouse comes back to plea his case, I'm going to lock this thread. As it stands it appears all discussion about this topic has come to a halt.

Feel free to message me if anyone wants this thread reopened.
Righteousness does not make right

Return to “Community General Discussion”



Who is online

Users browsing this forum: No registered users and 0 guests