Webway gates/shuriken + d cannon platforms problem

Discussion on technical issues (installation, launching).
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Narcolepsy
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Webway gates/shuriken + d cannon platforms problem

Postby Narcolepsy » Thu 09 Jul, 2015 4:18 pm

I don't know if this has been raised before or not:

When returning platforms to a webway gate by the base sometimes they get stuck, like IN the gate, unable to move. I'm guessing it's because I fucked up and put the gate too close to the base? All other units are able to pop in and out, but the platforms just sit there.

Am I being a dolt?
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Dark Riku
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Dark Riku » Thu 09 Jul, 2015 4:21 pm

Wrong place on the forum :) --> bugs

It's a well known bug, units that are setup that enter a gate get stuck in them.
Tear down first and only then move inside.
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Narcolepsy
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Narcolepsy » Thu 09 Jul, 2015 5:45 pm

Ah, I see. Cheers Riku :)
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Adeptus Noobus
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Adeptus Noobus » Thu 09 Jul, 2015 7:40 pm

Dark Riku wrote:Wrong place on the forum :) --> bugs

It's a well known bug, units that are setup that enter a gate get stuck in them.
Tear down first and only then move inside.

Wouldn't they have to tear down first though, to move to the gate in the first place?
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Dark Riku
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Dark Riku » Thu 09 Jul, 2015 7:42 pm

Nope, if they are next to it they can enter while setup.
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Swift
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Swift » Thu 09 Jul, 2015 8:52 pm

The gate will have a tiny radius of entry, so the platform can be in range to enter and therefore needs not move further to enter. Just so you know, Noobus.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
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Adeptus Noobus
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Adeptus Noobus » Thu 09 Jul, 2015 9:05 pm

Oh ok. That sucks then. Should add that to the list to watch out for when using gates. ^^
Dalakh
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Re: Webway gates/shuriken + d cannon platforms problem

Postby Dalakh » Thu 09 Jul, 2015 9:39 pm

Swiftsabre wrote:The gate will have a tiny radius of entry, so the platform can be in range to enter and therefore needs not move further to enter. Just so you know, Noobus.

Also the guardians can move around while you are setup and if one enters you're in.

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