Suggestion for chaos forces

Generic non-balance topics.
BloodPact
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Suggestion for chaos forces

Postby BloodPact » Mon 27 Jul, 2015 4:32 pm

Dear Elite Mod Team and COMMUNITY,I have a suggestion.What if you (mod team) add a slaanesh upgrade for CSM Dreadnought?
Its main weapon will be an upgraded blastmaster and it also gain an ability of Noise marines (cacophony) for close assaults. And Nurgle upgrade which will leave autocannon but with statistics similiar to the Chaos predators one (Slow rate of fire but with additional damage from pestilence and an aura of decay similiar to the Plague marines)
What do you think?
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Dark Riku
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Re: Suggestion for chaos forces

Postby Dark Riku » Mon 27 Jul, 2015 4:55 pm

In short: No thanks. It does not fill a gap that the Chaos roster needs.

If it were to be implemented it should definitely not counter its counter.
It would be a vehicle, artillery platform. Having a built-in melee counter would be a big no no for me.
Tex
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Re: Suggestion for chaos forces

Postby Tex » Mon 27 Jul, 2015 6:14 pm

agreed
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egewithin
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Re: Suggestion for chaos forces

Postby egewithin » Mon 27 Jul, 2015 6:38 pm

Chaos Dreadnough needs no more upgrades just to have Mark of Slaanesh.
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Swift
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Re: Suggestion for chaos forces

Postby Swift » Mon 27 Jul, 2015 10:57 pm

Same reason why Blastmaster NM lose Cacophony, as a get out of jail free card it's just unfair.
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Codex
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Re: Suggestion for chaos forces

Postby Codex » Tue 28 Jul, 2015 6:41 pm

This isn't so much a balance issue as a General Discussion issue.

If Chaos Dread was Underpowered and you thought it NEEDED something like that to be competitive sure.
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ChrisNihilus
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Re: Suggestion for chaos forces

Postby ChrisNihilus » Sat 08 Aug, 2015 10:26 pm

I can only see a Sonic Dreadnought as an T3 upgrade, for those that do not upgrade the Dread in T2 with the other marks.
I propose that in the past, to make it a interesting alternative in T3. Loyalist get an upgrade after all for the same purpose.

But after a couple of Patch, i don't feel it is necessary anymore.

Chaos still have almost no incentive to go T3, and can easily stay in T2, but the Dread is not the problem nor the solution.
I don't even know if there is actually a problem.
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