Eldar nuke/singularity indicator.

Generic non-balance topics.
Helios
Level 3
Posts: 220
Joined: Mon 18 Feb, 2013 1:37 am

Re: Eldar nuke/singularity indicator.

Postby Helios » Mon 25 Mar, 2013 12:02 pm

Maestro Cretella wrote:
Nuclear Arbitor wrote: empyrean abyss pull units in and has a huge aoe

ROFL don't even start. Eldritch > Empyreal Abyss at everything. Abyss does almost no damage outside of the center rings and is pretty much negated by pressing x on units that are inside of it since it doesn't pull in or knock back retreating units.

How about you educate yourself before babbling. Abyss DOES do ability knockback on retreating units to pull them in with the chains. Not only that, but any units in the center that have less than 1600 HP are pretty much dead even if you do retreat.
User avatar
Lost Son of Nikhel
Contributor
Posts: 636
Joined: Wed 13 Feb, 2013 4:26 pm
Location: The Warp

Re: Eldar nuke/singularity indicator.

Postby Lost Son of Nikhel » Mon 25 Mar, 2013 3:50 pm

Helios wrote:
Maestro Cretella wrote:
Nuclear Arbitor wrote: empyrean abyss pull units in and has a huge aoe

ROFL don't even start. Eldritch > Empyreal Abyss at everything. Abyss does almost no damage outside of the center rings and is pretty much negated by pressing x on units that are inside of it since it doesn't pull in or knock back retreating units.

How about you educate yourself before babbling. Abyss DOES do ability knockback on retreating units to pull them in with the chains. Not only that, but any units in the center that have less than 1600 HP are pretty much dead even if you do retreat.

AFAIK, Caeltos modified this and now the chains doesn't affect retreating units.

- Empyreal Abyss delay increased by 1 second
- Empyreal Abyss hooks cannot pull in retreating units

From the changelog.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
User avatar
Dark Riku
Level 5
Posts: 3083
Joined: Sun 03 Feb, 2013 10:48 pm
Location: Belgium

Re: Eldar nuke/singularity indicator.

Postby Dark Riku » Mon 25 Mar, 2013 5:22 pm

Helios wrote:How about you educate yourself before babbling. Abyss DOES do ability knockback on retreating units to pull them in with the chains. ....


Priceless.
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: Eldar nuke/singularity indicator.

Postby Nuclear Arbitor » Tue 26 Mar, 2013 12:28 am

in retail abyss is incredible bullshit. it's still great about infantry and it still spawns really fast but the fact that you can actually retreat out of it and not always lose full health infantry squads means that i mostly try to avoid talking about it.
Maestro Cretella
Shoutcaster
Posts: 66
Joined: Thu 21 Mar, 2013 9:22 am

Re: Eldar nuke/singularity indicator.

Postby Maestro Cretella » Tue 26 Mar, 2013 8:54 am

Helios wrote:How about you educate yourself before babbling. Abyss DOES do ability knockback on retreating units to pull them in with the chains. Not only that, but any units in the center that have less than 1600 HP are pretty much dead even if you do retreat.

Owned. I know my Abyss inside out. It hasn't been doing ability knockback in ages.
User avatar
Nuclear Arbitor
Level 5
Posts: 1106
Joined: Tue 12 Feb, 2013 2:56 am

Re: Eldar nuke/singularity indicator.

Postby Nuclear Arbitor » Wed 27 Mar, 2013 1:57 am

i think it still does, just doesn't grab units on retreat. i know it's possible to do that. or at least make weapon_knockback effect units that are normally immune to it.
Maestro Cretella
Shoutcaster
Posts: 66
Joined: Thu 21 Mar, 2013 9:22 am

Re: Eldar nuke/singularity indicator.

Postby Maestro Cretella » Wed 27 Mar, 2013 4:20 am

You might be right about that, since I think I remember hearing something about that in a discussion about dreadnought special attacks. In any case, even if it still technically does ability knockback, I know from my own experience of using the Abyss hundreds of times even after it got nerfed that it does not pull in units on retreat.

Return to “Community General Discussion”



Who is online

Users browsing this forum: No registered users and 0 guests