Hellstar wrote:The guy with awsome abs wrote:Also, multiple Phobos is just unfairly amounts of AV.
again, you could probably counter it with the same resources in AV yourself.
Yeah, call me back if it ever works.
BACK TO TOPIC THAN...
I used to have a topic where I wanted multi-meltas for Terminators with some explained reasons so I am not really intrested in to write them down here again. If we ignore Tex used 2 multi-melta Dreadnouhghts https://www.youtube.com/watch?v=jX6CsG3RROs to counter a lot of GK stuff and still lost them to psycannons while chasing into base because these are different things to discuss, there are no hard counters from APO against GK late game where Terminators coming into play. Oh I am gonig to explaing again it seems.
VS CSM Terminators : If they have autocannon or sticking with stormbolters, Vanguard Vetrans are a counter for them since their health is not too high and have slightly more dps with their power melee efect, with a heal support, they can be forced off. In case of claws, kite away and shoot them down with anti-armor weapons. Or get a Dreadnought, it is more than enough to deal with them. Sometimes I force melee with my Terminators supported with Combat Stimulants and heals, it works.
VS SM Terminators : For normal Terminators a melee Dreadnought or even a multi-melta Dread is a counter. You can out shoot them with 2 plasma guns eather. Predator works real good eather. Vanguards and all other anti-armor weapons combination is the best hard counter for them.
In case of Assault Terminators, only solution is the biggest focus fire of all time, Dread stun, Dread damage, Vanguard power melee as long as they are not face to face of course
, plasma guns are enough to force off. They will not risk to stay too much in combat since there is a possiblity of falling back chase and wipe out.VS GK Terminators : Well, here is the ugly part. Normal GK Termies can shut down my plasma Tacs with Holocaust ability, they will tear apart my Vanguards with even only their splash damage, Dread can handle them 1 on 1 but if we add the incoming psycannon fires on him, a retreat is necessery sometimes and we all know how it ends. Same story for Predator eather.
About Paladins; I don't have a problem with their health bar. But even melee resistaned Dread dies in their hand, how am I going to counter them? Kite away and fire whice chasing is out of options because of psycannons.
Lastly, they do not care the dangers of other Terminator variants since they can easly retreat. So much harder to deal with.




