•Energy Shield health decreased from 1000 to 500
•Energy Shield regeneration decreased from 5 to 2.5
Now even when guardians aren't such weak pussies in T1 that need super protection I still think that some changes might be done.
One change is to decrease the current cost of 45 energy. It is adequate to change the cost a bit because of the 50% actual nerf to the shield's capacity. Just 5 less energy to construct a shield would correspondingly (to say the least) reflect the loss of that immense shield's capacity.
I would agree that 1000 HP and 5 regeneration sound OP, especially for T1, but changing it that radically isn't something I like too. What if by T2 shields gain additional 250 HP and +1/1.5 to the regeneration? That also would reflect the increased lethality of upgraded/new units.
Just currently it feels like shields are destroyed too fast and especially in later tiers.







