potential new armour for Imperial Fist DLC

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Major Richard Sharpe
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potential new armour for Imperial Fist DLC

Postby Major Richard Sharpe » Mon 19 Aug, 2013 10:54 am

this message is mainly aimed at the ummm, Elite Mod Officers. i currently have an SGA file containing Mk3 power armour (from last stand) that replaces the armour of most of the space marine troop units (tactical marine, devastator, assault marine, but no sergeants). Because it is thematically appropriate for the imperial fists to use this, would there be any objection to implementing the armour file? (yes, i know damn well that this mutilates the copyright laws and is indeed distributing commercial material for free, but since the alpha legion custom army technically uses parts from the ultramarines DLC, i think we have already passed the point of quandaries)
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Re: potential new armour for Imperial Fist DLC

Postby Batpimp » Mon 19 Aug, 2013 9:10 pm

probably best sent as a PM to LULGRIM/CAELTOS/KILGARN
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Re: potential new armour for Imperial Fist DLC

Postby Flash » Mon 19 Aug, 2013 11:53 pm

Lulgrim
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Kilgarn
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Re: potential new armour for Imperial Fist DLC

Postby Kilgarn » Tue 20 Aug, 2013 1:05 am

Not me mate :D I'm just drawing stuff ^^
I cant put anything in the game, let alone decide if it should be there ;)
But thanks ;)
If they do get in, that means new portraits from them Imperial Fists for sure :3 (not that its not on the to-do list anyways XD)
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Re: potential new armour for Imperial Fist DLC

Postby Lulgrim » Tue 20 Aug, 2013 6:22 am

Ehh what Smurf parts does Alpha Legion use?
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Re: potential new armour for Imperial Fist DLC

Postby Major Richard Sharpe » Tue 20 Aug, 2013 6:46 am

Lulgrim wrote:Ehh what Smurf parts does Alpha Legion use?



I think, the leg armour segments from the alpha legion custom set are the same as the ultramarine force commander. umm, the pauldrons, braces and torso segments from the alpha legion custom models appear to be from the ultramarine DLC (just slightly altered model and colour wise, the torse segment and shoulder pads have the ultramarine motifs removed). the raised neck guard likewise... while it is not an obvious rip, there are base elements from the ultramarine DLC that seem to have been utilised
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Re: potential new armour for Imperial Fist DLC

Postby FunkyMonkey » Tue 20 Aug, 2013 8:48 am

Could we also put that Mark 3 helmet on an Iron Warriors scheme along with some construction hazard stripes? Mk3 goes as well with IW as it does with IF
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Re: potential new armour for Imperial Fist DLC

Postby Dark Riku » Tue 20 Aug, 2013 12:45 pm

Go ahead and make it or find someone who wants to and give it to Caeltos/Lulgrim.
Ask them if they would implement it though first.

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